Search found 18 matches

by Master of marrowind
Mon Nov 14, 2005 10:15 am
Forum: Archives
Topic: Dwarven technology
Replies: 45
Views: 2775

I remember this topic.

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=9039&highlight=


Despite looking at the website like he said I cannot find it. I want to play this mod, can someone give me a direct link?

Thx
by Master of marrowind
Mon Nov 14, 2005 10:06 am
Forum: Archives
Topic: I know this has been asked before but I need an estimate
Replies: 27
Views: 1862

It's been nearly a year already, WOW! How about now?
by Master of marrowind
Fri Jun 03, 2005 4:05 am
Forum: Archives
Topic: Dwarven technology
Replies: 45
Views: 2775

But look.

I made an guild of people who are interested in Dwarven Technology...

"I made" I think that means, that he has made the mod, I dunno where to find it though, yet.
by Master of marrowind
Thu Jun 02, 2005 4:42 am
Forum: Archives
Topic: Dwarven technology
Replies: 45
Views: 2775

Can I have a link to this mod? I really wan't it!
by Master of marrowind
Sun Jan 23, 2005 6:39 am
Forum: Archives
Topic: Dwarven Technology
Replies: 11
Views: 784

Can you give me a link? I have never heard of that site.
by Master of marrowind
Fri Jan 14, 2005 11:10 am
Forum: Archives
Topic: Dwarven Technology
Replies: 11
Views: 784

Where do I get this mod Baron? I want it
by Master of marrowind
Fri Jan 07, 2005 10:04 am
Forum: Archives
Topic: Dwemer book for Stalker
Replies: 28
Views: 1739

They look great man. I have a question, what exactly are these books going to be about? Can you just give me a teaser.
by Master of marrowind
Fri Jan 07, 2005 9:54 am
Forum: Archives
Topic: House Dagoth armor?
Replies: 9
Views: 654

Ok, house dagoth did not actually die off completly. Even after you completed the main quest, there is still caves and some smaller house dagoth bases with dreamers and the like inside. There is abunch of house dagoth stuff too, like corprus meat, and shrines. It would be neat to have something new ...
by Master of marrowind
Thu Jan 06, 2005 9:50 am
Forum: Archives
Topic: House Dagoth armor?
Replies: 9
Views: 654

House Dagoth armor?

Think about it, house dagoth did indeed have an army. Im sure they had their own suits of armor. I just came up with the idea, I don't know where to begin since im not a modder and don't understand the cs kit at all. But im guessing you could go to ghostgate in go inside. Talk to a certain person an...
by Master of marrowind
Thu Jan 06, 2005 9:31 am
Forum: Archives
Topic: A siege, please read!
Replies: 13
Views: 490

Frames per second Anyway if I were you just judging by how I have seen morrowind run in battles. I reccommend having a 4 sided castle with one entrance. Above that entrance put 2 archers, and on the ground put 4-5 guards. Any more than that and your gonna have a slideshow. Also with the archers give...
by Master of marrowind
Sun Dec 12, 2004 8:49 am
Forum: Archives
Topic: I know this has been asked before but I need an estimate
Replies: 27
Views: 1862

So your saying if you decide to use TES4 it would take about 4 years to complete. But if you used TES3 it would take a decade?!? That's a long time man, chances are by then my computer wouldnt be able to run a game so old. About how many people are working on it?
by Master of marrowind
Sun Dec 12, 2004 5:28 am
Forum: Archives
Topic: I know this has been asked before but I need an estimate
Replies: 27
Views: 1862

I know this has been asked before but I need an estimate

Yes I know, im positive this is has been asked before. But I don't know, what im asking is for an estimate. How long till this game is done? Im eager to play it, how many years do you guy's working on it think it will take. A rough estimate perhaps? 2-3 years?
by Master of marrowind
Sun Dec 12, 2004 5:24 am
Forum: Archives
Topic: Dealing with borders
Replies: 15
Views: 1763

Demaro that sounds like a good idea.
by Master of marrowind
Sat Nov 27, 2004 7:26 am
Forum: Archives
Topic: Bounty Hunters
Replies: 15
Views: 917

I LIKE IT But make some cantinas in cities, and one of the rooms could be the bounty office. Well more less you go in there and ask for bounties. They tell you where to go and who to kill. You do that, come back and get your pay. Imagine a bounty hunter gives you a task to kill a man hiding in one o...
by Master of marrowind
Sat Nov 27, 2004 2:27 am
Forum: Archives
Topic: I have a neat idea for you guy's
Replies: 6
Views: 400

Well, perhaps you have the option at the beginning of the game to do it. I could imagine in the beginning you know noone and have little more than the clothes on your back. I have one question about this incredible mod, do you continue with your regular character or do you start over again? Oh yeah ...
by Master of marrowind
Fri Nov 26, 2004 9:46 am
Forum: Archives
Topic: I have a neat idea for you guy's
Replies: 6
Views: 400

Oh yeah I got another idea, starting a gang. There could be this group of 4-5 people and you can talk to them. Well say one of them wanted to start a gang, so you go get some supplies and they find a cave. Then you have quests raiding small settlements of some gold and more supplies from tradehouses...
by Master of marrowind
Fri Nov 26, 2004 9:41 am
Forum: Archives
Topic: I have a neat idea for you guy's
Replies: 6
Views: 400

Whoops, just checked the faqs forgive me -_-

Although it is kinda dissapointing, it would certainly add a sence of depth and plot twists. Perhaps though working for a dwemer ghost? I mean there are many dwemer ghosts in marrowinds ruins, hostile yes but just an idea.
by Master of marrowind
Fri Nov 26, 2004 9:36 am
Forum: Archives
Topic: I have a neat idea for you guy's
Replies: 6
Views: 400

I have a neat idea for you guy's

Alright I played morrowind alway's wanting to see the dwemer. I only had the opportunity twice, that yagrum bagarn guy in the corprusairium. And the ghost that is needed in the tribunal main quest. It would be neat if perhaps there is this dwemer ruin. It could be like heavily guarded by centrions o...