I remember this topic.
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=9039&highlight=
Despite looking at the website like he said I cannot find it. I want to play this mod, can someone give me a direct link?
Thx
Search found 18 matches
- Mon Nov 14, 2005 10:15 am
- Forum: Archives
- Topic: Dwarven technology
- Replies: 45
- Views: 2775
- Mon Nov 14, 2005 10:06 am
- Forum: Archives
- Topic: I know this has been asked before but I need an estimate
- Replies: 27
- Views: 1862
- Fri Jun 03, 2005 4:05 am
- Forum: Archives
- Topic: Dwarven technology
- Replies: 45
- Views: 2775
- Thu Jun 02, 2005 4:42 am
- Forum: Archives
- Topic: Dwarven technology
- Replies: 45
- Views: 2775
- Sun Jan 23, 2005 6:39 am
- Forum: Archives
- Topic: Dwarven Technology
- Replies: 11
- Views: 784
- Fri Jan 14, 2005 11:10 am
- Forum: Archives
- Topic: Dwarven Technology
- Replies: 11
- Views: 784
- Fri Jan 07, 2005 10:04 am
- Forum: Archives
- Topic: Dwemer book for Stalker
- Replies: 28
- Views: 1739
- Fri Jan 07, 2005 9:54 am
- Forum: Archives
- Topic: House Dagoth armor?
- Replies: 9
- Views: 654
Ok, house dagoth did not actually die off completly. Even after you completed the main quest, there is still caves and some smaller house dagoth bases with dreamers and the like inside. There is abunch of house dagoth stuff too, like corprus meat, and shrines. It would be neat to have something new ...
- Thu Jan 06, 2005 9:50 am
- Forum: Archives
- Topic: House Dagoth armor?
- Replies: 9
- Views: 654
House Dagoth armor?
Think about it, house dagoth did indeed have an army. Im sure they had their own suits of armor. I just came up with the idea, I don't know where to begin since im not a modder and don't understand the cs kit at all. But im guessing you could go to ghostgate in go inside. Talk to a certain person an...
- Thu Jan 06, 2005 9:31 am
- Forum: Archives
- Topic: A siege, please read!
- Replies: 13
- Views: 490
Frames per second Anyway if I were you just judging by how I have seen morrowind run in battles. I reccommend having a 4 sided castle with one entrance. Above that entrance put 2 archers, and on the ground put 4-5 guards. Any more than that and your gonna have a slideshow. Also with the archers give...
- Sun Dec 12, 2004 8:49 am
- Forum: Archives
- Topic: I know this has been asked before but I need an estimate
- Replies: 27
- Views: 1862
- Sun Dec 12, 2004 5:28 am
- Forum: Archives
- Topic: I know this has been asked before but I need an estimate
- Replies: 27
- Views: 1862
I know this has been asked before but I need an estimate
Yes I know, im positive this is has been asked before. But I don't know, what im asking is for an estimate. How long till this game is done? Im eager to play it, how many years do you guy's working on it think it will take. A rough estimate perhaps? 2-3 years?
- Sun Dec 12, 2004 5:24 am
- Forum: Archives
- Topic: Dealing with borders
- Replies: 15
- Views: 1763
- Sat Nov 27, 2004 7:26 am
- Forum: Archives
- Topic: Bounty Hunters
- Replies: 15
- Views: 917
I LIKE IT But make some cantinas in cities, and one of the rooms could be the bounty office. Well more less you go in there and ask for bounties. They tell you where to go and who to kill. You do that, come back and get your pay. Imagine a bounty hunter gives you a task to kill a man hiding in one o...
- Sat Nov 27, 2004 2:27 am
- Forum: Archives
- Topic: I have a neat idea for you guy's
- Replies: 6
- Views: 400
Well, perhaps you have the option at the beginning of the game to do it. I could imagine in the beginning you know noone and have little more than the clothes on your back. I have one question about this incredible mod, do you continue with your regular character or do you start over again? Oh yeah ...
- Fri Nov 26, 2004 9:46 am
- Forum: Archives
- Topic: I have a neat idea for you guy's
- Replies: 6
- Views: 400
Oh yeah I got another idea, starting a gang. There could be this group of 4-5 people and you can talk to them. Well say one of them wanted to start a gang, so you go get some supplies and they find a cave. Then you have quests raiding small settlements of some gold and more supplies from tradehouses...
- Fri Nov 26, 2004 9:41 am
- Forum: Archives
- Topic: I have a neat idea for you guy's
- Replies: 6
- Views: 400
- Fri Nov 26, 2004 9:36 am
- Forum: Archives
- Topic: I have a neat idea for you guy's
- Replies: 6
- Views: 400
I have a neat idea for you guy's
Alright I played morrowind alway's wanting to see the dwemer. I only had the opportunity twice, that yagrum bagarn guy in the corprusairium. And the ghost that is needed in the tribunal main quest. It would be neat if perhaps there is this dwemer ruin. It could be like heavily guarded by centrions o...