Search found 59 matches

by Dakkan
Tue Jul 19, 2005 4:00 pm
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

Well, I have no clue what is going on, so I'll just hold off working on this then till it's all figured out.
by Dakkan
Mon Jul 18, 2005 3:33 pm
Forum: Archives
Topic: Admin Stepping Down
Replies: 47
Views: 6768

I'm very sad to see you both go.

Noir, I still remember reviewing your claim on Map-1 and how good it was compared to all the ones around it. I'm sad that your leaving.

Koth, I miss the time on IRC we spent, if not much, was entertaining, and your enthusiasm for the project.


Miss you both.
by Dakkan
Sat Jul 16, 2005 4:26 pm
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

Also in that picture it does indeed look like it has 5 upper floors.
by Dakkan
Sat Jul 16, 2005 4:19 pm
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

I went through last night and fixed all the error statics, and grid and snap walls and such, but I don't want to touch it till I see the outside now, otherwisr this will all be a waste if we gotta start from scratch anyway. I need someone to get a picture of this mystery cell, I don't seem to have i...
by Dakkan
Sat Jul 16, 2005 4:02 pm
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

Well, there are 2 more houses like that behind it, but those are only 3 stories high? No-matter what those hold no resemblance to his interior.

Edit- Well isn't that a bugger. I don't seem to have that cell...
by Dakkan
Sat Jul 16, 2005 3:52 pm
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

This?
[/img]
by Dakkan
Sat Jul 16, 2005 3:38 pm
Forum: Archives
Topic: Argonian armour ( aztec)
Replies: 12
Views: 1782

No clue if this fits with lore or not.

http://geeteeo.home.comcast.net/downloads.htm#Argonian%20First%20Guard%20Armor%20V1.021

Thats so Kewl!
by Dakkan
Sat Jul 16, 2005 3:02 pm
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

Hmm.... Having a hard time getting a picture. Although, I have the Alamexia plugin, I just can't seem to figure out which building this would be.?
by Dakkan
Sat Jul 16, 2005 5:46 am
Forum: Archives
Topic: Twin Lamps Guild
Replies: 24
Views: 1855

The Bracer has some magical effect though, Drain Willpower is it? I'd think that this would pacify them into a feeling of hopelessness, making the better slaves and after a while giving up of escape on their own? Just throwing that into the wind.


Dakkan
by Dakkan
Sat Jul 16, 2005 4:14 am
Forum: Interiors: N/A
Topic: i3-187-Ind
Replies: 42
Views: 7517

I wouldn't mind taking a stab at it. Despite the fact that it sounds like it's badly shaped, did he use the correct... what is word... Tileset? As in, walls and such? Just a little question to help me work. Still need to get all the OoT stuff, evil dialup! Dunno how this will turn out, but I'll give...
by Dakkan
Sat Jul 16, 2005 2:47 am
Forum: Archives
Topic: Twin Lamps Guild
Replies: 24
Views: 1855

Eh, no clue there, I'm not much good with scripting. Just a thought though, would make slave-freeing much more easier than key-hunting. Plus, the whole, "It makes complete sense" thing. :P
by Dakkan
Sat Jul 16, 2005 1:50 am
Forum: Archives
Topic: Twin Lamps Guild
Replies: 24
Views: 1855

Something thats kinda been a bother in my mind, What about making slaves accepting the use of skeleton Keys? Or is ther a reason they won't work on Slave bracers? Seeing as you can open a Lvl 100 daedric door Lock with one, I doubt the bracer would pose much of a threat.


Dakkan
by Dakkan
Sun Mar 13, 2005 10:37 am
Forum: Archives
Topic: When did you start with this project
Replies: 172
Views: 20786

Sure, I'll do some more Arcadia! and sheesh, that was a fast reply :)

I had some comp problems, so no more morrowind on it right now, but I do have all my old stuff here still, just found the messages file now!
by Dakkan
Sun Mar 13, 2005 10:26 am
Forum: Archives
Topic: When did you start with this project
Replies: 172
Views: 20786

Hmmm, Been about... 2 and a half years roughly?
Not much to show for it of course =P
by Dakkan
Tue Sep 28, 2004 10:35 pm
Forum: Archives
Topic: the relationship with silgrad
Replies: 13
Views: 888

Ahhh! ok, thanks for the quick reply!
by Dakkan
Tue Sep 28, 2004 10:32 pm
Forum: Archives
Topic: the relationship with silgrad
Replies: 13
Views: 888

Ok, run this by me Hermit, because I always wondered this. Why not just use TESFaith to move Black Marsh down 50 or so cells? I saw BM a while ago, and It looked pretty cool from what I saw.
by Dakkan
Tue Sep 28, 2004 10:07 pm
Forum: Archives
Topic: it's been about 2 years since the project began...
Replies: 12
Views: 792

Finally got my comp up, so glad to be back!
by Dakkan
Tue Sep 28, 2004 9:49 pm
Forum: Archives
Topic: it's been about 2 years since the project began...
Replies: 12
Views: 792

I though TR was older than 2 years? Bah eitherway, TR has made a HUGE mod, and If we get Morrowind Done even halfway through next year, Then TR will reach like a highpoint perhaps, and move faster from there.
by Dakkan
Thu Jul 15, 2004 3:33 am
Forum: Archives
Topic: NARSIS
Replies: 163
Views: 14635

Those last 3 are awsome!
by Dakkan
Thu Jul 15, 2004 3:30 am
Forum: Archives
Topic: NARSIS
Replies: 163
Views: 14635

Those are pretty dark, But From what I can see it looks awsome :)
by Dakkan
Wed Apr 14, 2004 1:02 am
Forum: Archives
Topic: Behold the grand new model
Replies: 41
Views: 4260

or, make the inner side of the curve a little thicker
by Dakkan
Tue Mar 30, 2004 4:36 pm
Forum: Archives
Topic: WOT - Morningstar
Replies: 10
Views: 828

Anyone ever play castlevania I, II, III for the nintendo? they got flails in there.


For the record, not that I'm agreeing with the following comment, but Diablo 2 has Kalims Flail, and it has 3 balls, but I'm pretty sure a flail only has one.
by Dakkan
Wed Mar 17, 2004 11:58 pm
Forum: Archives
Topic: Help with icons
Replies: 8
Views: 441

Would You use XnView to convert to TGA, or DDS?

I'll give it a try, I'm pretty good at drawing icons from stealing them from other games :) (Redmoon Online)
by Dakkan
Mon Mar 01, 2004 11:33 pm
Forum: Archives
Topic: Deleted thread
Replies: 8
Views: 120

Why won't this forum
by Dakkan
Sun Feb 29, 2004 8:00 pm
Forum: Archives
Topic: Deleted thread
Replies: 8
Views: 120

ok, why nairb?
by Dakkan
Sun Feb 29, 2004 3:41 pm
Forum: Archives
Topic: Deleted thread
Replies: 8
Views: 120

Armor though? I could never find any armor, cept for the stuff in the dren plantation.

Anyway, I am not putting in a whole set, just a pualdron and a guantlet.
by Dakkan
Sun Feb 29, 2004 2:51 pm
Forum: Archives
Topic: Deleted thread
Replies: 8
Views: 120

Well, since noone else is posting, and the post count has been removed, double posting to yourself is not a real big problem. I'm planning to put either a piece of deadric armor, or a piece of adamntium armor, any suggestions? (It is a great place to put a thing like that, over a giant lake of lava ...
by Dakkan
Sun Feb 29, 2004 2:20 pm
Forum: Archives
Topic: 3-18, take it
Replies: 11
Views: 1034

I planned from the beginning to get a claim w/ snow, but that means i gotta wait till skyrim.

Guess I'm stuck making interiors and reviewing :)
by Dakkan
Sat Feb 28, 2004 2:22 pm
Forum: Archives
Topic: Request: Argonian and other heads...
Replies: 17
Views: 1213

I find the trohpy heads are speciesist, and my argonian will start putting dunmer heads on walls now too :twisted: :twisted: :twisted:

Lol, jking, good job guys looks great!
by Dakkan
Thu Feb 26, 2004 8:50 pm
Forum: Archives
Topic: 3-18, take it
Replies: 11
Views: 1034

ok, just make sure you tell koth your taking over 3-18.
by Dakkan
Wed Feb 25, 2004 7:08 pm
Forum: Archives
Topic: 3-18, take it
Replies: 11
Views: 1034

3-18, take it

Ok, I really hate doing 3-18, I prefer the snow anyway, and i cannot do vertex shading becuase I am colorblind, and its really discouraging to spend a while vertex shading why a friend goes," hey why are those shadows purple?". I am defiantly not leaveing, cuase I love doing interiors, and...
by Dakkan
Wed Feb 18, 2004 8:30 pm
Forum: Archives
Topic: MY NEW SWORD DESIGN
Replies: 21
Views: 1847

Its a nice sword design, 2 handed prolly. Contact eraser about new objects, he is in charge of that stuff.

Bladmand, nice name idea :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
by Dakkan
Tue Feb 10, 2004 10:03 pm
Forum: Archives
Topic: Deleted thread
Replies: 8
Views: 120

Ok, anyone got a good light texture stuff and numbers, I cain't really get that too well, i might make it purple light or something.(colorblind)

I need one for a mold cave, and 2 for huge deadric ruins.
by Dakkan
Tue Feb 10, 2004 9:49 pm
Forum: Archives
Topic: Level-Up Messages
Replies: 13
Views: 1217

Thanks for bringing this back up Haplo, I totally forgot about this! Sorry all!
by Dakkan
Sun Feb 01, 2004 4:41 pm
Forum: Archives
Topic: Deleted thread
Replies: 8
Views: 120

ok, finished almost all 0f it, just a few things remaining. So far: Drenka Cavern is 80% complete, it has a complete tunnel structure, and jsut needs to be detailed. Lambinâtha outter sepulcher is 98% finished, with only a few details remaining. Lambinâtha inner sepulcher is also 98% finished ...
by Dakkan
Wed Nov 26, 2003 10:31 pm
Forum: Archives
Topic: Seeing the forest for the trees
Replies: 26
Views: 2188

Odd, i had little trouble in noir's forest. But, I really think we should come up with a way to have a super dense forest sooner or later, becuase we WILL need it.Meby lower the poly count. I think all those who never tried velayia should go and do so now. (when u get to the island, if u find a litt...
by Dakkan
Wed Nov 26, 2003 4:49 pm
Forum: Archives
Topic: Seeing the forest for the trees
Replies: 26
Views: 2188

Thats what velayia basicly does.
by Dakkan
Wed Nov 26, 2003 1:28 pm
Forum: Archives
Topic: Seeing the forest for the trees
Replies: 26
Views: 2188

Velayia is a mod that adds a continent west of vvarvendell, and the entire thing is one great forest. Someone made a thread here about "how to make dense forests" there is a link in there, but the velayia mod...sucked... its just that the forest was awsome. [url]http://tr.silgrad.com/threa...
by Dakkan
Tue Nov 25, 2003 11:10 pm
Forum: Archives
Topic: Seeing the forest for the trees
Replies: 26
Views: 2188

I got 2.53 ghz, is that low end?


lol :P


Really, I think if u do it right, you can just make it look thick, w/o it acually being that thick.


example=velnayia
by Dakkan
Sun Nov 23, 2003 6:17 pm
Forum: Archives
Topic: in game movies
Replies: 16
Views: 1774

you typed in your edits backwards, ;)

Do you mean the program you gave us in that post, or the previous one?