Search found 1919 matches
- Tue Dec 16, 2008 5:08 am
- Forum: Concept Art
- Topic: Concept Art *still* needs you!
- Replies: 45
- Views: 8059
Well, hello there, how's everyone been? Since Christmas holidays is nearly here, I thought I'd make a gift to TR, like some fort concepts, or something along these lines. Truth is, I'd be willing to make some models/textures too, but last time I left it half-done and gave you more trouble than help,...
- Wed Jun 25, 2008 9:57 pm
- Forum: Archives
- Topic: TR Book Group - Or what are you reading now?
- Replies: 63
- Views: 6707
- Sun May 04, 2008 10:21 pm
- Forum: Archives
- Topic: Quagmire Interiors
- Replies: 163
- Views: 12474
Just had a fun and possibly very Hell-ish experience. The player's in a dungeon and must get from point A to point B. The catch is that if any of the dungeon's inhabitants comes in contact with him, it's instant death. So, the player must use sneak, or run like hell, hoping he'll not stumble on any ...
Absolutely. The sides (width) of the dock parts I sent you match each other perfectly, since they're all made from the 1st mesh, but I'll go on and change the width accordingly, just in case it causes trouble in the CS. Then I'll merge in one, and send. Each piece is only made from a single mesh, so...
Sorry Morden, I didn't think anyone else would take a look so I uploaded the files as maxscenes for aro, who has max9. I'll export into nif's the next time. Aro, what's that thing with the numbers? You hadn't informed me about it. Do the size values have to be multiples of 2? Like 2->4->8->16->32->....
- Sun May 04, 2008 8:41 pm
- Forum: Concept Art
- Topic: [FCG] Quagmire, exteriors, atmosphere, and the like
- Replies: 101
- Views: 18244
- Sun May 04, 2008 8:33 pm
- Forum: Archives
- Topic: 3dMax Help appreciated. Random Bug ftl?
- Replies: 3
- Views: 535
What aro said. 3DsMax alone is untrustworthy, I can't imagine what it can do to a boolean object when it starts messing everything up. All I can say is you should prefer deleting polys than boolean-ing, and avoid using plug-ins whenever you can, as they can deal severe damage without any obvious rea...
Upload meshes for purpose examine and feedback. A bunch of 17 modular (hopefully functional) pieces for your eyes only. Position checked, pivot points checked, useless faces deleted. Piece 14(Waterway2) isn't in 0,0,0 since it's made of 2 meshes. I wasn't sure whether to attach them or not. Pieces 1...
- Mon Apr 28, 2008 2:47 pm
- Forum: Archives
- Topic: Material and naming scheme for Hammerfell
- Replies: 53
- Views: 3126
- Mon Apr 28, 2008 2:34 pm
- Forum: Archives
- Topic: A bunch of questions
- Replies: 104
- Views: 7356
- Mon Apr 28, 2008 2:31 pm
- Forum: News
- Topic: Concept Art!
- Replies: 19
- Views: 7022
- Sun Apr 27, 2008 2:32 pm
- Forum: Archives
- Topic: Hammerfell Dock Set
- Replies: 13
- Views: 1196
- Thu Apr 24, 2008 3:05 pm
- Forum: Archives
- Topic: Hammerfell Dock Set
- Replies: 13
- Views: 1196
- Wed Apr 23, 2008 5:07 pm
- Forum: Archives
- Topic: For Make Benefit Glorious Blog of Tamriel Rebuilt
- Replies: 69
- Views: 7004
- Wed Apr 23, 2008 4:27 pm
- Forum: Concept Art
- Topic: [FCG] Goldmoor Keep/Palace Concept Art
- Replies: 52
- Views: 9648
- Wed Apr 23, 2008 4:25 pm
- Forum: Archives
- Topic: Yarr, got me drivers license yarr, yarr.
- Replies: 15
- Views: 1362
- Wed Apr 23, 2008 4:22 pm
- Forum: Archives
- Topic: Sweet. I Rule
- Replies: 13
- Views: 689
- Wed Apr 23, 2008 4:16 pm
- Forum: Developer Showcase
- Topic: Lighter's Showcase
- Replies: 9
- Views: 1361
- Wed Apr 23, 2008 4:13 pm
- Forum: Archives
- Topic: A little texture work
- Replies: 7
- Views: 899
- Wed Apr 23, 2008 4:06 pm
- Forum: Archives
- Topic: Hammerfell Dock Set
- Replies: 13
- Views: 1196
W00t! My first model submission ends up being a decent one! Thanks guys :) Lady N: Sure thing. There's plenty of stuff I want to add. Since we'll be using one dock set for the province (or most of it), it's gotta give the ext modders all the freedom they want. Besides, it's fun! Aro: The cylindrical...
- Mon Apr 21, 2008 7:26 pm
- Forum: Archives
- Topic: A little texture work
- Replies: 7
- Views: 899
- Mon Apr 21, 2008 7:22 pm
- Forum: Developer Showcase
- Topic: Joined TR
- Replies: 1
- Views: 729
Hey Rorkhill, welcome to TR. Before anything else, I must inform you about some things concerning the showcase. When you're uploading an esp/esm, its only dependancies should be the official expansions/plug-ins, and/or the TR_Data. If that's not the case, then the reviewers should search and downloa...
- Mon Apr 21, 2008 6:17 pm
- Forum: Archives
- Topic: Tis' my first anniversary. Yarr!
- Replies: 22
- Views: 1633
- Mon Apr 21, 2008 6:16 pm
- Forum: Archives
- Topic: Sweet. I Rule
- Replies: 13
- Views: 689
- Mon Apr 21, 2008 6:13 pm
- Forum: Developer Showcase
- Topic: FLESH's Showcase
- Replies: 67
- Views: 8143