Search found 140 matches

by knightmare
Tue May 09, 2006 8:27 pm
Forum: Archives
Topic: Guild Wars anyone? (not a bashing thread)
Replies: 7
Views: 626

guild wars FTW! :)

been playing it since beta and I just got factions today. i stopped playing for a few months when school started to suck a lot more and require a lot more effort, but im back into it now and i think its one of the best online games out there.
by knightmare
Tue May 02, 2006 3:00 am
Forum: Archives
Topic: Interested in Modelling?
Replies: 40
Views: 4720

I find that the hotkeys in blender are useful and intuitive. in fact my workflow in blender is much faster than in 3dsmax because of the better hotkeys, though 3ds is much more in depth and is a better program in general.
by knightmare
Fri Apr 28, 2006 3:31 am
Forum: Concept Art
Topic: Rowan Tiernan Concept Art
Replies: 75
Views: 16064

heh those patterns are pretty sweet, im gonna steal one :P

o and im going to model that dagger that you last posted because it looks pretty cool and simple at the same time.
by knightmare
Thu Apr 27, 2006 8:53 pm
Forum: Archives
Topic: Gates of Hammerfell
Replies: 24
Views: 2021

Unless it was in the same worldspace and they just walked there.. It's highly unlikly this would happen because of frame rate Issues and unpractacality. why would there be any issues? unless you can find a way to be in every single cell in the worldspace at one time it wouldnt effect it at all, exc...
by knightmare
Thu Apr 27, 2006 7:22 pm
Forum: Developer Showcase
Topic: Knightmare's Showcase
Replies: 12
Views: 2456

well I should have said thorns, cuz thats what they look like to me ;) anyway im almost done adding the thorns and its about 600 triangles which i dont think is bad for oblivion (arent some weapons over 1000?) and then im gonna uv unwrap it, which is gonna be a bitch :( and about the clipping in the...
by knightmare
Thu Apr 27, 2006 3:53 pm
Forum: Developer Showcase
Topic: Knightmare's Showcase
Replies: 12
Views: 2456

well i could simply make the script this: ScriptName GiantSpellNoviceScript float StartingScale float NewScale Begin ScriptEffectStart Getscale = StartingScale set NewScale to StartingScale*2 SetScale Newscale End Begin ScriptEffectFinish SetScale StartingScale End and that would fix the problem of ...
by knightmare
Thu Apr 27, 2006 3:15 am
Forum: Developer Showcase
Topic: Knightmare's Showcase
Replies: 12
Views: 2456

ok i just tested out casting it on yourself and it works, this is an updated script that simply adds another note at the foot of the bed that teaches the Spell of Self-Titanic growth. you can only see the effects of it in first person, but when you make both yourself and an enemy around 12 feet tall...
by knightmare
Thu Apr 27, 2006 2:52 am
Forum: Developer Showcase
Topic: Knightmare's Showcase
Replies: 12
Views: 2456

ok so i wrote a script today for a spell. its very simple and i was having difficulty before because i was over thinking it. anyway the script gives you a spell that you can cast on other NPCs to make them into giants. It fortifys their strength and health as well. I could make a version that does i...
by knightmare
Wed Apr 26, 2006 3:48 am
Forum: Concept Art
Topic: Stirk Guard Armor and Banner
Replies: 26
Views: 3676

you can make custom meshes, just look at this pic:
[img]http://img.photobucket.com/albums/v606/Saiz08/shieldsuccess.jpg[/img]
by knightmare
Wed Apr 26, 2006 3:27 am
Forum: Off-Topic
Topic: Members Photos
Replies: 574
Views: 178271

id post if i had a digital camera o.O
by knightmare
Wed Apr 26, 2006 3:21 am
Forum: Archives
Topic: dumbass trying to mod
Replies: 2
Views: 398

Elder Scrolls IV Construction Set Wiki: http://cs.elderscrolls.com/constwiki/index.php/Main_Page

nuff said
by knightmare
Wed Apr 26, 2006 2:37 am
Forum: Developer Showcase
Topic: Knightmare's Showcase
Replies: 12
Views: 2456

Knightmare's Showcase

ok so i finally decided to start working on actually modding oblivion so im going to make a showcase of my many talents. ok so i dont have much work to show right now, but this is a sword that i started yesterday that i am making off one of Nyren's soul sword concepts [img]http://oxihosting.com/file...
by knightmare
Thu Apr 06, 2006 4:45 am
Forum: Archives
Topic: The First Official Beth Plugins Are Out
Replies: 32
Views: 2547

about the whole normal mapping thing, actually it is really easy to make normal maps using zbrush, its just the whole making the file in oneprogram and importing it into another thats difficult however doing the more detailed modeling can be a pain, but the thing is, its not too difficult to incorpe...
by knightmare
Thu Apr 06, 2006 4:30 am
Forum: Archives
Topic: Your Spin on Oblivion's Storyline
Replies: 21
Views: 1591

is this thread only for people who dont have the game, because i really wanna prove a lot of you wrong :P
by knightmare
Wed Apr 05, 2006 3:17 am
Forum: Audio
Topic: Music Requests
Replies: 29
Views: 4707

i have FL Studio and i have profesional guitar recording hardware in my room, and an acoustic/electric guiter, so if you want a soft mellow guitar part i can record some stuff with Line6 Gearbox software and Ableton Live 4
by knightmare
Wed Apr 05, 2006 2:41 am
Forum: Concept Art
Topic: WSG#13 Hammerfell Flora: Rihad Region.
Replies: 84
Views: 11583

ok i think im going to draw up some stuff tonight and officially join the concept artist club :P
by knightmare
Wed Apr 05, 2006 2:05 am
Forum: Archives
Topic: Oblivion Problems & Solutions
Replies: 10
Views: 833

ok heres one (WARNING, SPOILERS) Q: ZOMG IM A FREAKING VAMPIRE LOLZ, edit: i decided to replace my text with a well placed picture [img]http://oxihosting.com/files/10/howicured.png[/img] A: ok so you're a vampire and you dont feel like adapting to it and earning a whole bunch of sweet abilities, wel...
by knightmare
Wed Apr 05, 2006 1:31 am
Forum: Archives
Topic: The First Official Beth Plugins Are Out
Replies: 32
Views: 2547

its funny because its an xbox thing when it shouldnt be. these are probably already coded and are being released to soak as much money out of people as possible. and even though you say its an xbox thing, there are things you can download off the xbox that are free, so why didnt they just make these...
by knightmare
Tue Apr 04, 2006 2:48 pm
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

i yield and now i have to pay it off
i did yield, and i never attacked the guard i just held up my shield, also i was running away expecting that i would be able to rest (this was the first time i had run away from the guards to find out that you cant do shit when you are being chased)
by knightmare
Sun Apr 02, 2006 12:09 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

considering i need five empty soul gems to unvampirise myself, and ive learned to embrace it, i think i might just keep myself this way. i get a 15+ to about half of my skills, i get more charming, more powerful. im starting to love it and since all i need to do to keep myself from taking sun damage...
by knightmare
Sat Apr 01, 2006 1:40 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

can anyone tell me where i can find Janus Hassildor?

or more specifically how to get the quest Cure for Vampirism, because its at the state where people dont talk to me because i look like a vampire

the quest id in the editor is MS40, if that helps anyone
by knightmare
Tue Mar 28, 2006 11:50 pm
Forum: Archives
Topic: Happy Birthday, Lady!
Replies: 34
Views: 2743

THE POWER OF MY CAPS LOCK KEY COMPELS YOU TO HAVE A WONDERFUL BIRTHDAY!!!!!! HAVE SOME CAKE!!!!!! https://www.klingersbread.com/images/spice%20cake-fs.jpg also, (But I wonder if you REALLY had it on the lowest settings... just for kicks, I turned off everything and lowered ALL the sliders the other ...
by knightmare
Tue Mar 28, 2006 7:13 pm
Forum: Archives
Topic: How to take screenshots and use the coc command!
Replies: 5
Views: 732

yes, it was. now make us a list of all the cell names and a description of each :p
by knightmare
Tue Mar 28, 2006 7:06 pm
Forum: Archives
Topic: Interested in Modelling?
Replies: 40
Views: 4720

well if you are already used to 3dsmax dont get started with blender. 3dsmax takes a bit longer to understand all its features for modeling, but if you get used to it, its a better tool.
by knightmare
Tue Mar 28, 2006 7:04 pm
Forum: Developer Showcase
Topic: Andres Indoril's Showcase
Replies: 37
Views: 6837

Andres Indoril wrote:...as Morden advised on IRC :P
we have IRC?

i cant find any server info O_o
by knightmare
Tue Mar 28, 2006 6:56 pm
Forum: Archives
Topic: Interested in Modelling?
Replies: 40
Views: 4720

if you think blender is an intimidating interface, go download a 3dsmax or maya trial and then go back to using blender ;)
by knightmare
Tue Mar 28, 2006 6:55 pm
Forum: Archives
Topic: How to take screenshots and use the coc command!
Replies: 5
Views: 732

what happens when you type coc wilderness :)
by knightmare
Tue Mar 28, 2006 4:54 am
Forum: Archives
Topic: map of cyrodiil and gridding hammerfall
Replies: 6
Views: 900

well i was a mapper a long while ago, in november. and i just recently returned, and i was going to start a showcase for my models but my 3dsmax crapped out on me :(
by knightmare
Tue Mar 28, 2006 3:00 am
Forum: Archives
Topic: map of cyrodiil and gridding hammerfall
Replies: 6
Views: 900

ok so here i just merged HF with cyrodiil and i was wondering if i should create a gridmap of HF based off of this

[url=http://oxihosting.com/files/10/hf_and_cyrodiil.png]hi res[/url]

[url=http://oxihosting.com/files/10/hf_and_cyrodiil_lowres.png]low res[/url]
by knightmare
Mon Mar 27, 2006 11:46 pm
Forum: Archives
Topic: map of cyrodiil and gridding hammerfall
Replies: 6
Views: 900

map of cyrodiil and gridding hammerfall

ok so in my spare time today i managed to piece the in game map of cyrodiil together: http://oxihosting.com/files/10/cyroodiil.png i then went and opened up the TESCS and took a screenshot of a place that i could easily match up with the map (mouth of the river that seperates hammerfall and cyrodiil...
by knightmare
Mon Mar 27, 2006 9:09 pm
Forum: Archives
Topic: Interested in Modelling?
Replies: 40
Views: 4720

i want to know what the heck a normal map is and how to make it... but i dought that my extremly limited artistic talent will lend itself to modeling http://en.wikipedia.org/wiki/Normal_mapping wikipedia is as much of a friend as google :) i think this is a great idea for people interested in art a...
by knightmare
Mon Mar 27, 2006 2:54 am
Forum: Archives
Topic: Creating new exterior cells...
Replies: 8
Views: 636

<3

now im gonna take a break from the actual game and start focusing on something thats gonna take me a while.
by knightmare
Mon Mar 27, 2006 2:19 am
Forum: Archives
Topic: Creating new exterior cells...
Replies: 8
Views: 636

speaking of ext cells, how come the grid doesnt work?

i cant tell where the edge of the cells are. :(
by knightmare
Mon Mar 27, 2006 2:17 am
Forum: Archives
Topic: Speculations for the future of Elder Scrolls series
Replies: 31
Views: 2513

maybe they'll go way back in time to when the Nedes conquered skyrim :)
by knightmare
Sun Mar 26, 2006 4:15 am
Forum: Archives
Topic: The Old and the New - Re: Everything looks different!
Replies: 15
Views: 1095

well about the one piece armor. in the game there are several armor sets that are made up of seperate parts, which proves that it can be done, so if we like it like that then why not just make all the armor that we make for EoT be seperate piece armor.
by knightmare
Sun Mar 26, 2006 4:11 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

omg this game rocks :o

the only complaint i have that is going to be weird for TR is the fact that the world map is static and doesnt even reveal itself as you explore.
by knightmare
Sun Mar 26, 2006 4:08 am
Forum: Archives
Topic: After Hammerfell, whats next?
Replies: 11
Views: 1047

i dont think we have to worry about after hammerfall right now O_o, we havent even started it yet.
by knightmare
Sun Mar 26, 2006 2:33 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

ok thx restarting helped, though it still runs pretty slow =/ i definately need a new processor and video card. my processor is 1.8 ghz and my RAM for my whole computer is 768 megs =/
by knightmare
Sun Mar 26, 2006 1:36 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

ok i just installed oblivion but for some reason my computer does not want to devote CPU to it O_o

i noticed it was running really slow so i pulled up the task manager and saw that the computer never gave over 10% CPU to oblivion, it was in the system idle process.

anyone know how i can fix this?
by knightmare
Sat Mar 25, 2006 2:15 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 26785

does that mean that we have to remake morrowind or can we just load up all the morrowind files in the oblivion CS