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by Lutemoth
Sat Dec 21, 2013 9:11 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

With the ease that they were created, I don't mind touching them up :D

Uno momento
by Lutemoth
Sat Dec 21, 2013 8:03 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

Bump'd for great justice. Edited the top with some new cards
by Lutemoth
Sun Sep 01, 2013 1:12 am
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

bloop, grey with rubbed copper :)
got rid of the tusks altogether, as it was honestly shoehorning them into the design.
[url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia_verd.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/almalexia_verd.jpg_thumb.jpg[/img][/url]
by Lutemoth
Fri Aug 30, 2013 9:32 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

You know I could never truly leave you guys. Also, as mentioned before, the usual rites of daedric summoning conjures my spector. Lady N and Sload've enacted it a few times already copper'd up again :) [url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia_copper.jpg][img]http://www.majhost....
by Lutemoth
Fri Aug 30, 2013 7:34 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 178593

They'd totally be vampires. The rumor is vampires. Only that they call that a religious misnomer ("Not necromancy, you ignorant s'wit, it's an honorable bonewalker!"), even though they are totally in the wrong about it not being vampirism ("Daedra blessed it, therefore it's not a cont...
by Lutemoth
Fri Aug 30, 2013 7:49 am
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

here we are, cleaned up a bit :) [url=http://www.majhost.com/gallery/Lutemoth/Culture/alma2.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/alma2.jpg_thumb.jpg[/img][/url] as for the old templates, they were lost as I grew into new computers, unfortunately. Wouldn't hurt to make new o...
by Lutemoth
Fri Aug 30, 2013 2:20 am
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

The subtle hint towards green is what it needed. I added my original font on the daedric, but mimicked it to your font's contrast and hue. Only diff' is spacing like the vanilla title. Dres is back on the bottom in lieu of Indoril being at the top. [url=http://www.majhost.com/gallery/Lutemoth/Cultur...
by Lutemoth
Thu Aug 29, 2013 11:04 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

Hey mang, critique is important. If a picture doesn't have at least a dozen revisions, it could stand to improve :) Suddenly, a warm grey becomes strangely familiar. Glad I found this repoussé'd bronze texture, it works well as filler [url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia...
by Lutemoth
Thu Aug 29, 2013 10:31 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

I really like those. Like, I like-like them in a let's-go-steady sort of way. played around with both of them for a quick look: [url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia_colourbalance.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/almalexia_colourbalance.jpg_thum...
by Lutemoth
Thu Aug 29, 2013 8:40 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

fuck you lutemoth come back hard or imma punch you! <3 Love you, babe :D fuck you lutemoth come back hard or imma punch you! <3 TR:Return of the Talented Old Folk. Ollld folk o'er here *wilt* Oh, wait, you mean in tenure. here's a twenty percent drop on the shadow: [url=http://www.majhost.com/galle...
by Lutemoth
Thu Aug 29, 2013 6:23 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

Boop, Indoril switched to zee top :)

[url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia1.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/almalexia1.jpg_thumb.jpg[/img][/url]
by Lutemoth
Thu Aug 29, 2013 5:33 pm
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

Here we go, I pulled down the threshold on this version

[url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia_low.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/almalexia_low.jpg_thumb.jpg[/img][/url]
by Lutemoth
Thu Aug 29, 2013 9:31 am
Forum: Concept Art
Topic: Need a title card for Almalexia? (expanded)
Replies: 39
Views: 14818

Need a title card for Almalexia? (expanded)

[EDIT] All the current prototypes thus far: [url=http://www.majhost.com/gallery/Lutemoth/Culture/almalexia_verd.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/almalexia_verd.jpg_thumb.jpg[/img][/url] [url=http://www.majhost.com/gallery/Lutemoth/Culture/Heartland/heartland1.jpg][img]...
by Lutemoth
Fri Dec 02, 2011 3:28 am
Forum: Concept Art
Topic: [FCG] Deshaan Plains
Replies: 316
Views: 293087

Thread Necromancy, but nonetheless. I liked that skyrender discussion and thought I'd contribute a little. [url=http://www.majhost.com/gallery/Lutemoth/Culture/skyrendernests.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/skyrendernests.jpg_thumb.jpg[/img][/url] A wild Skyrender is o...
by Lutemoth
Thu Dec 01, 2011 4:42 am
Forum: Off-Topic
Topic: The end of Morrowind
Replies: 27
Views: 7654

The Landfall has been a long time coming, unfortunately. Those of us who deciphered it years ago shed tears for our future. It was mistaken by many that the Crisis was the arrow dodged, but that didn't cog well with Satak Memno-innards. Like waiting for a bee sting.
by Lutemoth
Mon Nov 08, 2010 3:20 am
Forum: Off-Topic
Topic: Members Photos
Replies: 574
Views: 182858

If I happen to drop a ball of horses on your loved ones, we can use that moniker :mrgreen:
by Lutemoth
Sun Nov 07, 2010 9:38 pm
Forum: Off-Topic
Topic: Members Photos
Replies: 574
Views: 182858

I'm beginning to reoccur like some trickster god, aren't I?
by Lutemoth
Sun Nov 07, 2010 9:37 pm
Forum: Concept Art
Topic: [FCG] Deshaan Plains
Replies: 316
Views: 293087

Oh, i see, well i didn't knw Dres were so odd people, lol. :) and the Dres is the essential stereotype of what the rest of Tamriel thinks of when they imagine traditional Dunmer. Much like how the rest of the 20th century imagined all First Nations looked like [url=http://2.bp.blogspot.com/_hdNok1X...
by Lutemoth
Sun Nov 07, 2010 9:18 pm
Forum: Off-Topic
Topic: Members Photos
Replies: 574
Views: 182858

one of these days, I'm going to make a chiaroscuro self portrait.
[img]http://img408.imageshack.us/img408/2650/piratet.jpg[/img]
by Lutemoth
Tue Aug 24, 2010 5:29 pm
Forum: Concept Art
Topic: FCG discussion thread
Replies: 81
Views: 10364

I lovelovelove the first concept, especially that it doesn't follow the same route as the emperor parasols, and will throw someone for a double-take when they realize the texture of the trunk. a variety of these in their shown development stages would be lovely
by Lutemoth
Mon Aug 16, 2010 4:36 am
Forum: Concept Art
Topic: [FCG] Deshaan Plains
Replies: 316
Views: 293087

Not simply just dependant on the salt, but the caustic materials that flow south. If anyone asks why such corrosive and deadly waters attract this variety of flora, just tell 'em "it's stupid-crazy-awesome Mainland plants, stupid"

that includes a recoloured grass texture, if you want
by Lutemoth
Tue Aug 10, 2010 5:13 am
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 47724

the body like that of a mudcrab, maybe a third of guar-meat. Definitely, the height of the thing would be dwarfed by its growth, and would be incredibly passive, seeing as it's no rolling stone, for sure.
by Lutemoth
Sun Aug 08, 2010 10:24 pm
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 47724

[url=http://www.majhost.com/gallery/Lutemoth/munsters/Morrowind/fungibugeye.jpg][img]http://www.majhost.com/gallery/Lutemoth/munsters/Morrowind/thumb/fungibugeye.jpg_thumb.jpg[/img][/url]

reminded of an old fungal insect from a way-while back.
by Lutemoth
Fri Aug 06, 2010 8:25 am
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 47724

I like the idea of parasitic fungus on dying trees. Gives a biome a more seasonal, shifting feel [url=http://www.majhost.com/gallery/Lutemoth/Culture/ashswamp.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/ashswamp.jpg_thumb.jpg[/img][/url] ash-swamp. Gotta wade through this stuff. A...
by Lutemoth
Fri Aug 06, 2010 5:26 am
Forum: Concept Art
Topic: [FCG] Deshaan Plains
Replies: 316
Views: 293087

[url=http://www.majhost.com/gallery/Lutemoth/Culture/deshaan.jpg][img]http://www.majhost.com/gallery/Lutemoth/Culture/thumb/deshaan.jpg_thumb.jpg[/img][/url] Yellow chlorine pools crusted with sodium chlorate puncture the surface on their meander to Black Marsh. Ivory grass which greys the landscape...
by Lutemoth
Thu Aug 05, 2010 10:55 pm
Forum: Archives
Topic: Where are you at?
Replies: 16
Views: 3334

When in doubt, call a Raga:
[img]http://www.majhost.com/gallery/Lutemoth/Culture/Raga/finger.jpg[/img]
Tung den oto no mongo, Magpie :D

[edit] Also, You're my David Suzuki, Sload
by Lutemoth
Thu Aug 05, 2010 8:57 pm
Forum: Archives
Topic: Where are you at?
Replies: 16
Views: 3334

Possiblai, although it doesn't immediately look apparent for what's left in Morrowind. I could pop in and divulge, although my skills are currently volunteered in a pocket dimension for Marukh.

I like what's being made thus far, however :D
by Lutemoth
Thu Aug 05, 2010 8:09 pm
Forum: Archives
Topic: Where are you at?
Replies: 16
Views: 3334

here and there. I was pulled into the realm of corporeal existence by a Sload, Lorkhan, a Bartow and a slew of other things comprised of a secret society in worship of a Monkey-god.

yourself?
by Lutemoth
Thu Aug 05, 2010 7:47 pm
Forum: Archives
Topic: Where are you at?
Replies: 16
Views: 3334

Re: Where are you at?

Magpie wrote: That all seemed generic beyond my coping. Just me, anyway, you guys still calling the Redguard savages and dressing them in linen and wicker?
That's awfully mean of you to say that. You don't like my work?
by Lutemoth
Wed Mar 26, 2008 7:17 pm
Forum: News
Topic: Tamriel Rebuilt; Telvannis beta v2.0
Replies: 29
Views: 21130

[img]http://img376.imageshack.us/img376/1028/celebratoryoccasionsbyrpi9.jpg[/img]
by Lutemoth
Sun Mar 23, 2008 8:55 pm
Forum: Concept Art
Topic: Lutemoth Concept Art
Replies: 198
Views: 72351

[url=http://www.maj.com/gallery/Lutemoth/equipment/Hammerfell/ansei_coloured.jpg][img]http://img397.imageshack.us/img397/6189/anseicolouredgs1.th.jpg[/img][/url]
without further ado, I finally coloured 'three ansei' image
by Lutemoth
Sun Mar 23, 2008 5:51 pm
Forum: Concept Art
Topic: [FCG] Quagmire, exteriors, atmosphere, and the like
Replies: 101
Views: 18600

ohhh, beauty, Mord! I can't wait to see those poor things dappling about the landscape
by Lutemoth
Tue Mar 18, 2008 12:05 am
Forum: Concept Art
Topic: Hammerfellian Mages Guilds
Replies: 17
Views: 3723

I remember trying to make my way through that Mages guild in Sentinel. Confusing as hell, lemme tell you. Then again, anything's hard to navigate in close-quarter 2.5D. These are quite lovely, either way :)
by Lutemoth
Sun Mar 16, 2008 10:36 pm
Forum: Concept Art
Topic: Lutemoth Concept Art
Replies: 198
Views: 72351

no worries, simply last-thought filler for design. It'll turn out however the ornating takes it.
by Lutemoth
Sun Mar 16, 2008 10:26 pm
Forum: Concept Art
Topic: Lutemoth Concept Art
Replies: 198
Views: 72351

I plan to make a few more doodles, hopefully enough to make several versions of porcelain armour within the same province (crown, forebear, etc.), much the same that bonemold has on the other end of the continent.
by Lutemoth
Sun Mar 16, 2008 10:12 pm
Forum: Developer Showcase
Topic: Model of a youkudan statuette
Replies: 20
Views: 3135

I'm ashamed for not checking this out earlier! Ten cases of bottled awesomesauce for you, good sire!
by Lutemoth
Sun Mar 16, 2008 10:07 pm
Forum: Concept Art
Topic: [FCG] Helkori Plains, and its flora
Replies: 59
Views: 13408

[url=http://img403.imageshack.us/img403/5574/helkoripodtreeqi0.jpg][img]http://img403.imageshack.us/img403/5574/helkoripodtreeqi0.th.jpg[/img][/url]

anyone up for a pod tree?
by Lutemoth
Sun Mar 16, 2008 10:05 pm
Forum: Concept Art
Topic: Lutemoth Concept Art
Replies: 198
Views: 72351

'scuse me for the double post :) [url=http://img525.imageshack.us/img525/6990/porcelainarmourcrown3hz1.jpg][img]http://img525.imageshack.us/img525/6990/porcelainarmourcrown3hz1.th.jpg[/img][/url] [url=http://img257.imageshack.us/img257/8818/porcelainarmourcrown4yg3.jpg][img]http://img257.imageshack....
by Lutemoth
Sun Mar 16, 2008 9:57 pm
Forum: Concept Art
Topic: [FCG] Quagmire, exteriors, atmosphere, and the like
Replies: 101
Views: 18600

couldn't help but do this image, heheh. Thought it'd be appropriate to place here: [url=http://img137.imageshack.us/img137/5548/gifteradviceig1.jpg][img]http://img137.imageshack.us/img137/5548/gifteradviceig1.th.jpg[/img][/url] as for a repeating 'floorskin' texture, it shouldn't be too hard. took m...
by Lutemoth
Sun Mar 16, 2008 3:39 am
Forum: Concept Art
Topic: [FCG] Quagmire, exteriors, atmosphere, and the like
Replies: 101
Views: 18600

This I like :D On the idea of a dry, deadland style of hills, I finally came across what I was thinking of for groundcover! [url=http://img442.imageshack.us/img442/9631/pahoeflowrt1.jpg][img]http://img442.imageshack.us/img442/9631/pahoeflowrt1.th.jpg[/img][/url] simply a ropey pahoehoe cold lava rec...