Search found 44 matches

by Pythearon
Wed Jan 04, 2006 11:24 pm
Forum: Archives
Topic: Yeah thats it...(looks confused)
Replies: 4
Views: 622

Thx

Yeah Morden, I use Imageshack, just didnt know how to attach to the post so you didnt have to click on a link.

Thx everyone.
by Pythearon
Wed Jan 04, 2006 11:23 pm
Forum: Developer Showcase
Topic: Tags Junk
Replies: 10
Views: 3361

Yep

Dock is more logical. I only thought that the bridge increases the feeling of height. You might try a dock thats nestled in some really big rocks? Sorta like a movie..foggy night and the little rowboat floats into the rocks, men jumping onto a barely visable dock. They quickly make their way up the ...
by Pythearon
Wed Jan 04, 2006 10:34 pm
Forum: Archives
Topic: Yeah thats it...(looks confused)
Replies: 4
Views: 622

Yeah thats it...(looks confused)

Can someone please direct me in how to put pictures in posts using that image button at the top of these.
My brain isnt comprehending this /img stuff lol

*ducks behind a smart person*
by Pythearon
Wed Jan 04, 2006 10:29 pm
Forum: Developer Showcase
Topic: Tags Junk
Replies: 10
Views: 3361

Storm Point

I took a look at Storm Point. It is a great idea and I love the set up of the actual island that the large towers are on. The rest is a bit weird. The bridge is one hell of a trek in game and the connecting island is really messed up in game starting with a few rocks that are in the way of getting t...
by Pythearon
Wed Jan 04, 2006 10:06 pm
Forum: Archives
Topic: This is Hilarious
Replies: 7
Views: 709

lol

Yeah, the New yourk times write up of him desribed him as just another internet weirdo who found fame along with the starwars kid and a few others. Hes got his own wiki encyclopedia page.


Funny
by Pythearon
Tue Jan 03, 2006 8:35 pm
Forum: Archives
Topic: Tutorial Forums
Replies: 6
Views: 575

PM

Hey man, if you ever need any help at all, just send me a message and ill help ya out or ill find you the proper material to help you. As far as TR resources, IRC can be your best friend. If you dont have it, you may want to get it. People to look for help from that are on IRC a lot: Haplo Sload Sta...
by Pythearon
Tue Jan 03, 2006 8:32 pm
Forum: Archives
Topic: XBOX-TR?
Replies: 6
Views: 679

Yep

It is very possible to put any mod on the xbox using an imported and self installed mod chip. You have to order the mod chip and it will come with a CD that will have a coding device installed on it that make programs capable of coding themselves for an Xbox. With any mod on xbox, you would need to ...
by Pythearon
Tue Jan 03, 2006 6:36 pm
Forum: Archives
Topic: This is Hilarious
Replies: 7
Views: 709

This is Hilarious

Undoubtedly, a few of you have already seen this video clip of a New Jersey kid who has managed to make himself a internet superstar and had been written up in the New York Times. My friend showed me and I thought this was hilarious so, I figured a few of you may get a kick out of it. http://www.alb...
by Pythearon
Tue Jan 03, 2006 5:10 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

So much for last post.

Ok, I was harsh and a bit of a dick with the schooling thing but I was aggrivated. I dont like it when people say things that are wrong when I know they are correct. Like I said, I am a bit overzealous. And As far as the quote of him looking into it as fare as me, I dont believe that many people do ...
by Pythearon
Tue Jan 03, 2006 2:44 am
Forum: Developer Showcase
Topic: Tags Junk
Replies: 10
Views: 3361

Quests

As I recall it is a difference on how easy you can acquire the sub from the man in Suran. In the non cheat, you can either pay him or get him a very rare pearl or in the cheated version, the rare item is on the dock with you i believe.
by Pythearon
Tue Jan 03, 2006 2:38 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

haha

Maybe if you didn't act like you were better than everyone, Dexter wouldn't call you pompous. I dont act better...Hell, I ask for help all the time and only get it from certain people. I have told everyone im new at this and im only trying to put RL elements into this because it makes the imaginati...
by Pythearon
Tue Jan 03, 2006 12:41 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

12?

I'll sum this thread up. No matter what way you want to cut it, your city does not accurately portray what we want Blacklight to look like. Also, if you want to come down off your potium and stop being a pompous cock, that's fine with me. However, one reason we did this forum change is so that we c...
by Pythearon
Tue Jan 03, 2006 12:31 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389


by Pythearon
Mon Jan 02, 2006 8:43 am
Forum: Developer Showcase
Topic: Pythearon
Replies: 1
Views: 1087

Pythearon

Area: Map 5 Place: Blacklight City Reason: Exterior practice Work Type: Defensive and Economic Architecture Yeah this is work that i started that I guess can sample as a work in progress. EDIT: If someone wouldnt mind telling me how to add photos to this thing, I would much rather just add photos of...
by Pythearon
Mon Jan 02, 2006 8:37 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

Little Research Maybe?

Im not exactly sure where you learned about medieval architecture, but if you paid for it, get a refund. I, on the other hand, was required to take it for my degree. I love it and I really have a passion for it. So, you can run this "shops near the water" shit out of your head. Im sorry to...
by Pythearon
Sun Jan 01, 2006 8:06 am
Forum: Archives
Topic: Happy New Year!
Replies: 25
Views: 17774

HELL YA!

I just got back from quite possibly the most kick ass New Years Party in the world and I am offivialle shit faced. I will talk at yall in another time. Have a greaty night.
by Pythearon
Sun Jan 01, 2006 8:02 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

uh huh

Ok, well i just got back from a new years party and I may missunderstand but, the massive jumble of door is interiors that need to be deleted and the imperial presense within the city not only adds flare, but also shows the fact that the imperials would not leave this area up to free trade let alone...
by Pythearon
Sun Jan 01, 2006 7:55 am
Forum: Archives
Topic: Dwemer Steam Train
Replies: 7
Views: 600

Exactly

That is definately my point. It could be, but5 only if it was made to be :)
by Pythearon
Sat Dec 31, 2005 9:52 pm
Forum: Archives
Topic: Dwemer Steam Train
Replies: 7
Views: 600

Thinking makes my head hurt

Ok, so your sub bolt on (or hopefully soon to be)got me thinking and i think that a Dwemer Train system would be really really cool. Only thing is that if you wanted to do it correctly, you would have to add a ton of interiors to the actual game and some complicated way of finding it so that you cou...
by Pythearon
Sat Dec 31, 2005 9:44 pm
Forum: Archives
Topic: Less Wooden NPCs
Replies: 15
Views: 1163

lmao

Just make them "knocked out." Like after too much hand-to-hand combat. Add a script that keeps their fatigue below zero; they'll lie where you put them but you'll be able to see them breathing. I think their eyes would be open though. Anyone know if there's a way to control the blinking? ...
by Pythearon
Sat Dec 31, 2005 9:35 pm
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

OK well..

Ok well im not gettin any feed back and since this isnt my claim then ill just stop. This is my final version ( as far as i got) and its posted for Vernon. Any comments on the city, I can generally be found on IRC.
by Pythearon
Sat Dec 31, 2005 9:01 pm
Forum: Archives
Topic: Possible Fang Lair Map Icon
Replies: 3
Views: 504

well...

I didnt know becuz im uninformed. Last thing that i knew is that we needed one. That is good though.
by Pythearon
Sat Dec 31, 2005 7:39 pm
Forum: Archives
Topic: Possible Fang Lair Map Icon
Replies: 3
Views: 504

Possible Fang Lair Map Icon

Ok, so i didnt know exactly where the hammerfell art post was so i just put this here. I started drawing out some stuff for the icon (dwemer tower with dragon wing etc...) and after a couple possibilities, I decided that sticking with the kinda sorta picture that gaming source has would be best ( ht...
by Pythearon
Wed Dec 28, 2005 5:08 pm
Forum: Concept Art
Topic: Hammerfell Concepts/Models
Replies: 279
Views: 34309

Well, I have yet to do the pillarish things on the tower base, but this is the general idea of it. [img]http://img452.imageshack.us/img452/7335/htowermodel5qr.jpg[/img] [img]http://img452.imageshack.us/img452/316/htowerfull3op.jpg[/img] I really need a good texture for the dome though, that one suc...
by Pythearon
Wed Dec 28, 2005 5:29 am
Forum: Archives
Topic: Blacklight - Uhh....
Replies: 24
Views: 2048

last reply

Ok, well this is the last time im responding on this topic. I dont want it...thats final. Im making over the town only and only to show you guys what i can do. Haplo has kinda seen what i can do and hes only seen a shred. When i am finished I will only be using Black Light to sshow that i can mod an...
by Pythearon
Wed Dec 28, 2005 3:59 am
Forum: Archives
Topic: Blacklight - Uhh....
Replies: 24
Views: 2048

lol

That is simply amazing. Youare the second person who has told me that im am trying to tell you how to run your project. You need to drop your power trip and realize that questions (the things ending in ?'s) do not mean im trying to tell you what to do. Those usually end in .'s or !'s. I dont care wh...
by Pythearon
Tue Dec 27, 2005 6:01 pm
Forum: Archives
Topic: Blacklight - Uhh....
Replies: 24
Views: 2048

Even though, having seen Pyth's work, at several stages, his WIP was tons better than Rodan's final. And if you havent seen the newest stuff, there is a new .rar of it up in the Tavern. The fact that you wont revoke it from an already busy admin is something that is a little amazing seeing that TR ...
by Pythearon
Tue Dec 27, 2005 4:57 am
Forum: Archives
Topic: Blacklight - Uhh....
Replies: 24
Views: 2048

wha?

Sload wrote:Well, Vernon's version will be in Hlaalu style, so nothing will be staying. Assuming Vernon's version will ever be made.
...yet they wont let me make it...
by Pythearon
Mon Dec 26, 2005 7:23 am
Forum: Archives
Topic: mods and textures conversion: oblivion
Replies: 27
Views: 2255

Conversion

As far as i know, I think i read somewhere that oblivian was being released with a possible mod conversion to the CS. Im not sure where i saw this or if its late and im crazy but ill start looking around in my norm spots for the artical if it does exist.
by Pythearon
Mon Dec 26, 2005 7:16 am
Forum: Archives
Topic: Error message
Replies: 3
Views: 404

phpbb denial

That is a common problem with phpbb forums. The occasion file will be corrupted by uploading and it will tag the user or another user. In this case it seems that the system is recognizing you as another user and thus its confusinf itself when you try to upload something as "tag" and it thi...
by Pythearon
Mon Dec 26, 2005 7:07 am
Forum: Archives
Topic: Sirwootalot's New Compy! IT'S HERE!!
Replies: 30
Views: 2664

Nice Rig

That is great and i would definately go with the top cover primarily becasue if you runnin that rig it needs to cool. What type of fans are attached to it? Your gonna need like 4 lol
by Pythearon
Mon Dec 26, 2005 6:59 am
Forum: Archives
Topic: Black Light: The Never To Be Seen
Replies: 19
Views: 2389

Black Light: The Never To Be Seen

Hey guys, since this version of blacklight wont be added (my version) to TR, i was wanting some feed back on the curent layout. Im doing this for fun since i really have nothing else to do so any suggestions or criticism is appreciated. I added the Imperial District for two reasons: 1)Due to the loc...
by Pythearon
Sun Dec 25, 2005 8:50 am
Forum: Archives
Topic: Blacklight - Uhh....
Replies: 24
Views: 2048

uh huh

Regardless, i believe, of lore or not, if it was meant to be an imperials town, he didnt even build it like an imperial town and he mixed in redoran and imperial influence and stretched the town over six cells, and added the lovely Dark Guard... This town really needed to be redone...Not to sure abo...
by Pythearon
Sun Dec 25, 2005 8:42 am
Forum: Archives
Topic: Big Imperial Presence in Argonia ?
Replies: 8
Views: 1071

Possibly look west?

Though the Imperials may have not regained a hold in the area, I would imagine that the area around Gideon and Stormhold would still have a pretty strong presense. If the fact that the imperials have outposts almost everywhere in current day tamriel, then the fact that it is directly by Leyawiin and...
by Pythearon
Sun Dec 25, 2005 7:42 am
Forum: Archives
Topic: Hammerfell Lore
Replies: 262
Views: 25803

Wrong buttons

Im gettin used to this forum. I hit new topic instead of reply. Fell free to delete this if youa moderator. As far as the map goes: I know its not a lot of help but its the only thing that is kinda sorta textured that ive really seen for hammerfell..I wasnt really looking for locations. Thats also a...
by Pythearon
Sun Dec 25, 2005 7:10 am
Forum: Archives
Topic: Kragenmoor
Replies: 1
Views: 302

Kragenmoor

Is Kragenmoor Redoran?
by Pythearon
Sun Dec 25, 2005 7:07 am
Forum: Archives
Topic: Hammerfell Lore
Replies: 262
Views: 25803

Hammerfell Map

I was referring to this:

http://til.gamingsource.net/maps/shadowkey-map01.jpg

Its a map that was drawn by bethesda developerand then released. I figured you all had seen this.

The . was a mistake. Thats not what was meant to go there lol.
by Pythearon
Sun Dec 25, 2005 4:35 am
Forum: Archives
Topic: Hammerfell Help
Replies: 2
Views: 332

Hammerfell Help

I can start looking around for tid bits as i research it. Im sure you have the official map of hammerfell that bethesda released but if not i know where to find it.
by Pythearon
Sun Dec 25, 2005 3:50 am
Forum: Archives
Topic: Blacklight Zoning
Replies: 18
Views: 1134

huh?

Kragenmoor is an ancient velothi stronghold. Ill look into the redoran capital thing. EDIT: That of course meaning hlaalu but that brings up a question of why redoran would hold their capital city anywhere in the area especially with what i can see, in my experience, of Hlaalu being a very aggresive...
by Pythearon
Sat Dec 24, 2005 8:54 pm
Forum: Archives
Topic: Blacklight Zoning
Replies: 18
Views: 1134

Blacklight Zoning

Ok so i was looking to start working on the Blacklight exteriors due to Vernon's absense and besides being told no, i was told it would be made into an open canton velothi settlement. I really dont understand this as far as location. Looking at the map, Imperial and Nordic influence would be felt mo...