The 3 telvanni agents in the cave near Caldera Mines, the fighters guild quest. I was an orc warrior and used the berserk power. Every time I would beat them all and die mysteriously a couple of seconds later. I couldn't figure out why.
Fortify health spell of doom..
Search found 66 matches
- Sun Mar 12, 2006 11:09 am
- Forum: Archives
- Topic: How did you die the first time on Morrowind?
- Replies: 106
- Views: 9039
- Thu Mar 09, 2006 10:04 pm
- Forum: Archives
- Topic: Map 1 Error Reporting
- Replies: 113
- Views: 13615
ex_common_window_03 Firewatch (17,15) 147272 128208 624 two duplicate windows next to each other furn_fireplace10 Firewatch, Hill Bastion 2569 -905 595 looks really out of place, recommend different fireplace TR_cr_Plainstrider00000000 Molagreahd Region (27,17) 222028 143332 455 creature Rat00000000...
- Thu Mar 09, 2006 12:43 pm
- Forum: Archives
- Topic: Message board notes
- Replies: 34
- Views: 1729
- Mon Mar 06, 2006 10:52 pm
- Forum: Archives
- Topic: Message board notes
- Replies: 34
- Views: 1729
- Sun Mar 05, 2006 10:42 pm
- Forum: Archives
- Topic: Dragon Hunt
- Replies: 8
- Views: 444
- Sun Mar 05, 2006 9:45 pm
- Forum: Archives
- Topic: Art of War Magic, Volume II
- Replies: 12
- Views: 350
- Mon Feb 27, 2006 6:08 pm
- Forum: Archives
- Topic: Art of War Magic, Volume II
- Replies: 12
- Views: 350
- Sat Feb 18, 2006 8:11 pm
- Forum: Archives
- Topic: Last Words are a Warning
- Replies: 19
- Views: 792
- Sat Feb 18, 2006 10:04 am
- Forum: Archives
- Topic: Dragon Hunt
- Replies: 8
- Views: 444
- Thu Feb 16, 2006 10:26 am
- Forum: Archives
- Topic: Response to Supposition of Freedom
- Replies: 7
- Views: 289
- Wed Feb 08, 2006 2:03 pm
- Forum: Archives
- Topic: Response to Supposition of Freedom
- Replies: 7
- Views: 289
This does not directly apply to my response, as I cover human free will only. I guess I just assumed animals don't have souls, as is commonly assumed in the real world :/ The pieces of text you posted were important though. Where did you find them? [Edit] Actually I just realized something. In the M...
- Wed Feb 08, 2006 1:34 pm
- Forum: Archives
- Topic: Response to Supposition of Freedom
- Replies: 7
- Views: 289
Re: Response: Supposition of Freedom [Awaiting Grammar & Lo
Response to "The Supposition of freedom" Unknown In fact, even powerful wizards of mortal breed can take away free will when desired, thus the gods must certainly be able to do so as well. But my question is: why would they want to? I do realize that this is piece is based heavily on opin...
- Mon Feb 06, 2006 10:52 am
- Forum: Archives
- Topic: Sound & Music Moderator
- Replies: 43
- Views: 2538
- Sun Feb 05, 2006 2:17 pm
- Forum: Archives
- Topic: How Old Are You? II
- Replies: 164
- Views: 16052
- Wed Feb 01, 2006 11:25 am
- Forum: Archives
- Topic: Famous Cities of Morrowind
- Replies: 10
- Views: 789
- Mon Jan 30, 2006 7:41 pm
- Forum: Concept Art
- Topic: WSG#6 [F] Main Structure of an Island Pirate Base
- Replies: 60
- Views: 13638
I'm no artist, so I won't sketch this out or anything. But I think the isle should be one with high and sharp rocks on at least one side, with a small river canyon leading from the pirate town to sea. The town is hidden from sight by the cliffs. But the town itself is vibrant and alive, with many of...
- Fri Jan 27, 2006 11:11 pm
- Forum: Archives
- Topic: Highest Acceptable # of Enchantment Points
- Replies: 9
- Views: 575
It is a rare thing to encounter an item in the game that is slightly useful that actually follows the rules of enchantment points. Most have extremely powerful enchantments that the player would not be able to place on the same type of item. Not only that, but enchanting an arrow with such a powerfu...
- Thu Jan 26, 2006 6:18 pm
- Forum: Archives
- Topic: Highest Acceptable # of Enchantment Points
- Replies: 9
- Views: 575
In all honesty I believe enchanted items don't have any real meaning anymore in TES3. The collection of hugely powerful items, with helseth's amulet to top it off, unbalances the whole thing anyway. Anything Post-Helseth is a cake-walk. That said, why not just stick with the same values that Bethesd...
- Thu Jan 19, 2006 9:03 am
- Forum: Literature
- Topic: Response: Supposition of Freedom [Ready for BoT][Added OB]
- Replies: 1
- Views: 633
Response: Supposition of Freedom [Ready for BoT][Added OB]
Response to "The Supposition of Freedom"
Unknown
For several reasons I am disinclined to support the claims that prophecy and free will in their essence contradict one another, even though I admit I am biased. My human nature cannot help but scream out at the thought of not being in control of my own future and my own thoughts, and I would therefore most likely be opposed to your claims whether I had arguments against them or not. As it happens, this is not the case. I would like to list several arguments that entered my mind while reading “The Supposition of Freedomâ€Â.
I found it odd that you base your first thoughts upon such an uncertain claim. First of all, I would be interested to hear of an example where one acts within one’s capabilities, but still cannot explain the outcome of the action. Furthermore, I do not believe any one man is wise enough to comprehend the sum of events that follow an action, even when excluding divine intervention as a possible factor. This world is infinitely complex, and there are things that cannot be understood by a mere mortal. I believe nothing should be attributed to the gods simply because you are unable to explain it.
Nonetheless, I believe the rest of your arguments are persuasive enough to merit a response, even though you seem to base them upon a flawed supposition. It is my opinion that prophecy is a topic worthy of debate, and its effects upon our freedom of will even more so.
The first thing we must ask ourselves is this: What do the concepts prophecy and destiny truly entail? Does prophecy force things to happen that would otherwise not have? Or does it tell what will happen, due to the logical chain of events that has already been set in motion at the time of the prophecy? Perhaps the prophecy itself is the trigger, setting this chain in motion. The first implies further interference by god, the other does not. I believe the second possibility is a valid one. But I will get back to this later.
The notion of destiny is harder to understand, let alone refute. Does destiny truly exist? Can you ever be certain that an event was destined to occur in a specific way at a specific time? Not unless you could travel back in time with your knowledge and try to change the event. If you were unsuccessful no matter what you tried, then destiny must exist, and the gods must be actively forcing it upon us. If the outcome of an event can be changed this way, then destiny is an illusion. However, time travel is not a possibility. Therefore these arguments provide us with questions, not answers.
As you can see, both prophecy and destiny can be explained with and without the interference of gods. In essence, there is not yet reason to believe that free will would need to be sacrificed in order to make a prophecy come true. But just in case you are still not convinced, I will now show that even if the gods play an active role in prophecy, they would not need to tamper with free will to do so.
To do this, first I must define what freedom of mind and will means. Any sane man defines himself as an individual consciousness. He feels that his thoughts and emotions are his own, and that they are unique. Free will means that these thoughts and emotions will not be altered by any third party on the subconscious level. For instance, if your thoughts are changed by a spell, this would damage free will. But if your thoughts are altered by a heated discussion, free will remains intact. To clarify: any change of mind that occurs, that is triggered by information introduced to the mind through the senses, does not damage free will. Keep this in mind while reading the next paragraph.
Any event is the result of many factors, which can be divided in the categories human and non-human. To change the result requires changing one or more of these factors. If any desired result could be created by changing only the non-human factors, then free will is preserved. I cannot prove that this is the case, but I believe it is so. But the number of non-human factors must be near infinite, and therefore their possible influence upon the world must also be near infinite.
To summarize: In theory any desired result can be created by changing a near infinite amount of objects with which humans interact, without having a direct influence upon the mind.
In conclusion, I would like to ask a question of my own. I certainly hold no doubt that if our gods were so inclined, they would have the power to take away a mortal’s free will. In fact, even powerful wizards of mortal breed can take away free will when desired, thus the gods must certainly be able to do so as well. But my question is: why would they want to? Our world is based upon rules, some of which define the way humans live and breathe, but most of all: how we think. And to gods, Tamriel is a playground, a game if you will. This game could not possibly be played without rules, because to break the rules would be to spoil the game.
Unknown
For several reasons I am disinclined to support the claims that prophecy and free will in their essence contradict one another, even though I admit I am biased. My human nature cannot help but scream out at the thought of not being in control of my own future and my own thoughts, and I would therefore most likely be opposed to your claims whether I had arguments against them or not. As it happens, this is not the case. I would like to list several arguments that entered my mind while reading “The Supposition of Freedomâ€Â.
I found it odd that you base your first thoughts upon such an uncertain claim. First of all, I would be interested to hear of an example where one acts within one’s capabilities, but still cannot explain the outcome of the action. Furthermore, I do not believe any one man is wise enough to comprehend the sum of events that follow an action, even when excluding divine intervention as a possible factor. This world is infinitely complex, and there are things that cannot be understood by a mere mortal. I believe nothing should be attributed to the gods simply because you are unable to explain it.
Nonetheless, I believe the rest of your arguments are persuasive enough to merit a response, even though you seem to base them upon a flawed supposition. It is my opinion that prophecy is a topic worthy of debate, and its effects upon our freedom of will even more so.
The first thing we must ask ourselves is this: What do the concepts prophecy and destiny truly entail? Does prophecy force things to happen that would otherwise not have? Or does it tell what will happen, due to the logical chain of events that has already been set in motion at the time of the prophecy? Perhaps the prophecy itself is the trigger, setting this chain in motion. The first implies further interference by god, the other does not. I believe the second possibility is a valid one. But I will get back to this later.
The notion of destiny is harder to understand, let alone refute. Does destiny truly exist? Can you ever be certain that an event was destined to occur in a specific way at a specific time? Not unless you could travel back in time with your knowledge and try to change the event. If you were unsuccessful no matter what you tried, then destiny must exist, and the gods must be actively forcing it upon us. If the outcome of an event can be changed this way, then destiny is an illusion. However, time travel is not a possibility. Therefore these arguments provide us with questions, not answers.
As you can see, both prophecy and destiny can be explained with and without the interference of gods. In essence, there is not yet reason to believe that free will would need to be sacrificed in order to make a prophecy come true. But just in case you are still not convinced, I will now show that even if the gods play an active role in prophecy, they would not need to tamper with free will to do so.
To do this, first I must define what freedom of mind and will means. Any sane man defines himself as an individual consciousness. He feels that his thoughts and emotions are his own, and that they are unique. Free will means that these thoughts and emotions will not be altered by any third party on the subconscious level. For instance, if your thoughts are changed by a spell, this would damage free will. But if your thoughts are altered by a heated discussion, free will remains intact. To clarify: any change of mind that occurs, that is triggered by information introduced to the mind through the senses, does not damage free will. Keep this in mind while reading the next paragraph.
Any event is the result of many factors, which can be divided in the categories human and non-human. To change the result requires changing one or more of these factors. If any desired result could be created by changing only the non-human factors, then free will is preserved. I cannot prove that this is the case, but I believe it is so. But the number of non-human factors must be near infinite, and therefore their possible influence upon the world must also be near infinite.
To summarize: In theory any desired result can be created by changing a near infinite amount of objects with which humans interact, without having a direct influence upon the mind.
In conclusion, I would like to ask a question of my own. I certainly hold no doubt that if our gods were so inclined, they would have the power to take away a mortal’s free will. In fact, even powerful wizards of mortal breed can take away free will when desired, thus the gods must certainly be able to do so as well. But my question is: why would they want to? Our world is based upon rules, some of which define the way humans live and breathe, but most of all: how we think. And to gods, Tamriel is a playground, a game if you will. This game could not possibly be played without rules, because to break the rules would be to spoil the game.
- Thu Jan 19, 2006 1:09 am
- Forum: Archives
- Topic: [overflow]
- Replies: 23
- Views: 1264
- Thu Jan 19, 2006 12:43 am
- Forum: Archives
- Topic: [overflow]
- Replies: 23
- Views: 1264
- Mon Jan 16, 2006 10:41 am
- Forum: Archives
- Topic: Morning at Sunset, Evening at Dawn [WIP]
- Replies: 5
- Views: 337
- Sun Jan 15, 2006 5:41 pm
- Forum: Archives
- Topic: Interior Fixer
- Replies: 61
- Views: 3786
- Sun Jan 15, 2006 12:46 pm
- Forum: Archives
- Topic: How did you pick/made up your username?
- Replies: 39
- Views: 2399
- Sat Jan 14, 2006 10:03 pm
- Forum: Archives
- Topic: Weresharks???
- Replies: 19
- Views: 1702
Bethesda
Has there ever been any official correspondence with Bethesda about TR? If so, have they provided any kind of cooperation or anything?
- Sat Jan 14, 2006 7:41 pm
- Forum: Archives
- Topic: [overflow]
- Replies: 23
- Views: 1264
- Sat Jan 14, 2006 6:00 pm
- Forum: Concept Art
- Topic: About wind- and watermills
- Replies: 8
- Views: 2486
- Fri Jan 13, 2006 11:34 pm
- Forum: Archives
- Topic: Might be a stupid question...
- Replies: 38
- Views: 2722
- Fri Jan 13, 2006 10:55 pm
- Forum: Archives
- Topic: The Notion of Water in Hammerfell
- Replies: 47
- Views: 3072
- Fri Jan 13, 2006 9:48 pm
- Forum: Archives
- Topic: Might be a stupid question...
- Replies: 38
- Views: 2722
Great Houses ------------ House Hlaalu : Will change its allegiance to whomever is the strongest faction, after the imperial troops have left. May receive hostility from other houses, but no open war. House Redoran : The attack of creatures from Oblivion causes the dunmer people to flock to House R...
- Fri Jan 13, 2006 9:24 pm
- Forum: Archives
- Topic: [overflow]
- Replies: 23
- Views: 1264
- Fri Jan 13, 2006 6:09 pm
- Forum: Archives
- Topic: Might be a stupid question...
- Replies: 38
- Views: 2722
- Fri Jan 13, 2006 5:23 pm
- Forum: Archives
- Topic: Might be a stupid question...
- Replies: 38
- Views: 2722
- Thu Jan 12, 2006 11:17 pm
- Forum: Archives
- Topic: Random Hammerfell Ideas
- Replies: 9
- Views: 425
- Thu Jan 12, 2006 7:38 pm
- Forum: Archives
- Topic: TR & Bethesda
- Replies: 27
- Views: 2126
I agree with Sload here. We are attempting to expand upon the games that Bethesda puts out, while keeping our product consistant with the original. Adding gameplay elements that would make our game more immersive than what Bethesda did is not our goal. We all know that the thread that sparked this ...
- Thu Jan 12, 2006 3:21 pm
- Forum: Archives
- Topic: A brainstorm thread: suggestions for the work on Oblivion
- Replies: 30
- Views: 1269
- Thu Jan 12, 2006 2:34 pm
- Forum: Archives
- Topic: A brainstorm thread: suggestions for the work on Oblivion
- Replies: 30
- Views: 1269