Search found 531 matches

by Kasan Moor
Tue Mar 31, 2015 5:20 am
Forum: Project Organization
Topic: Pruning Old Accounts
Replies: 6
Views: 2569

I second Lord_Gallant's post. Please don't forget about us long time lurkers.
by Kasan Moor
Mon Dec 16, 2013 7:44 pm
Forum: Off-Topic
Topic: TR Anniversary
Replies: 5
Views: 1387

Little late, but congrats Haplo with more than a decade here at TR! Thanks for all the effort you have already put in this project!
by Kasan Moor
Sun Sep 01, 2013 1:55 am
Forum: Conceptualization
Topic: Why is it called Blacklight?
Replies: 35
Views: 11077

Isn't the name Blacklight common Bethesda lore by now? It is, in fact, in Skyrim's DLC Dragonborn the Redoran councilor Morvayn of Raven Rock in Solstheim and his wife talk about the great city of Blacklight, which is now the new capital of Morrowind. But I know that here at TR it was decided long ...
by Kasan Moor
Mon Oct 29, 2012 8:54 pm
Forum: Off-Topic
Topic: Nemon's TR anniversary
Replies: 7
Views: 1593

Congrats Haplo and Nemon and thank you guys for all the work you've done for this project! Everytime I come back here I feel ashamed of not putting more time and effort in this project, especially when seeing people like you guys! Talking about me feeling ashamed, apart from the bits and scraps that...
by Kasan Moor
Mon Nov 01, 2010 4:46 pm
Forum: Archives
Topic: Hi there!
Replies: 4
Views: 381

Hi there!

Just wanted to step in and say hi. I'm a few days over due, but I silently celebrated the 23rd of October. Seven years ago I joined this project, for the love of Morrowind's lore and the idea to recreate the world which was described in detail in Morrowind. I have seen a lot here, have been quite ac...
by Kasan Moor
Wed Nov 11, 2009 12:34 am
Forum: Archives
Topic: Quagmire creatures
Replies: 15
Views: 2500

It might be ultra low priority, but I had a nice idea for the portals. Staying with the eye theme, what about a vertical eye with swirling iris and black flames/electricity around it? I could draw a concept for it, but I think you get the picture.
by Kasan Moor
Tue Nov 10, 2009 11:54 pm
Forum: Archives
Topic: Quagmire creatures
Replies: 15
Views: 2500

These creatures are the weavers of nightmares. I know that you like to ask a lot of questions, because I'm unhappily familiar with the TESF Lore forum, but this forum isn't for that sort of thing. Unless you're here to contribute to the mod, we don't have the time for it. Tes96, you just got Sloade...
by Kasan Moor
Thu Feb 12, 2009 5:35 am
Forum: Asset Development
Topic: Giant Dwemer Sentinel
Replies: 19
Views: 4437

I forgot to say this is indeed for Morrowind, not Oblivion. And with all the giant, not yet excavated Dwemer ruins on the Morrowind mainlaind (Kemel-Ze), we could sure use em..
by Kasan Moor
Wed Feb 11, 2009 6:09 am
Forum: Asset Development
Topic: Giant Dwemer Sentinel
Replies: 19
Views: 4437

Giant Dwemer Sentinel

I was browsing PES when I came across [url=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7259]this[/url] mod, which the author said can be used as a modders' resource. It is a new animated creature, made from the giant dwemer centurion parts lying in different ruins. This cr...
by Kasan Moor
Mon Feb 09, 2009 5:37 am
Forum: Developer Showcase
Topic: Proofreader and Loremaster Available
Replies: 14
Views: 2447

Proofreading alone isn't something for which one can be promoted, but members are occasionally promoted for literature. If you would like to post a sample of your work for our Head of Literature to peruse, that would be great. Er, promoted? From what, to what? If that implies more responsibility, p...
by Kasan Moor
Fri Feb 06, 2009 12:40 pm
Forum: Developer Showcase
Topic: Nex
Replies: 152
Views: 16851

That canteen looks great, but I assume the texture is still WIP? I believe they used mostly animal bladders for canteens and water pouches.

But what about your old work? Architecture and such? I believe we are still lacking a proper tileset for Hammerfell.
by Kasan Moor
Fri Feb 06, 2009 5:35 am
Forum: Archives
Topic: Fallout 3 Mods
Replies: 7
Views: 1267

kikai wrote:how dare ya.
I understand what you mean, but the Honorary Member title under their name is there for a reason. They have already contributed a lot of time to this project.
by Kasan Moor
Fri Feb 06, 2009 5:16 am
Forum: Archives
Topic: Black Gate and other stuff
Replies: 17
Views: 1414

I think we should put an anvil hidden in the recesses of a cave next to the skeleton of a thief, who has a half finished note detailing his theft of "some sort of magic anvil" from Castle Ebonheart, and how it seems to be a totally worthless normal anvil, and cuts off amidst complaints ab...
by Kasan Moor
Fri Feb 06, 2009 5:11 am
Forum: Exteriors: Finished
Topic: 4-34-Red
Replies: 59
Views: 18357

Vernon you bastard! How are you? :P Haven't seen you in a while here. I'm sorry for spamming this claim, but I just had to reply.
by Kasan Moor
Fri Feb 06, 2009 5:07 am
Forum: News
Topic: Stirk 1.0 Released!
Replies: 24
Views: 10986

Congrats Tamriel Rebuilt for their first final release ever! May more final releases follow soon! Map 1 and 2 are underway, map 3 is getting ready for beta and Hammerfell starts to look absolutely awesome. Keep up the good work! :D
by Kasan Moor
Thu Jan 22, 2009 4:31 am
Forum: Archives
Topic: Map 3 Detailing Claim #6
Replies: 206
Views: 97725

I have done map 2 detailing..
by Kasan Moor
Wed Jan 21, 2009 3:49 am
Forum: Archives
Topic: Map 3 Detailing Claim #6
Replies: 206
Views: 97725

I'll take a look at it one of these days and decide to claim this or not.
by Kasan Moor
Tue Jan 20, 2009 6:12 pm
Forum: Archives
Topic: Map 3 Detailing Claim #6
Replies: 206
Views: 97725

Could you be more specific on the other stuff that needs to be done? I might want to claim this one.
by Kasan Moor
Tue Jan 20, 2009 6:07 pm
Forum: Archives
Topic: For map 3...
Replies: 122
Views: 6280

I prefer "The Sacred East" aswell. If we have these things out of the way, what else still needs to be done on map 3 and what can I help with?
by Kasan Moor
Mon Jan 19, 2009 3:22 pm
Forum: Archives
Topic: For map 3...
Replies: 122
Views: 6280

I like the green better then the one mwgek did, but I like the overall style of that one. I also prefer the hand over the saint, as I think it would fit the holy tribunal thing better. Just lose the symbols in the hand and kjeep the ones in the corners of the triangle. So my final idea would be Mour...
by Kasan Moor
Thu Jan 15, 2009 2:57 am
Forum: Archives
Topic: For map 3...
Replies: 122
Views: 6280

Hand looks good, also fits in more with the original style of the tribunal hand (Tribunal cover). However, I would keep the symbols in the corners, looks better that way. After all, Vehk, Ayem and Seht are the cornerstones of the tribunal.
by Kasan Moor
Mon Dec 15, 2008 7:11 pm
Forum: Archives
Topic: Daedric Hide Armorsmith
Replies: 45
Views: 2689

This might apply to the daedric skin armor, but I like the idea of the smith creating the molecrab and cephalopod armors. Makes sense. On a side note, I would like to volunteer scripting it in, as I have some experience with it and I have researched how beth has done it for a few projects of my own.
by Kasan Moor
Thu Dec 04, 2008 10:04 am
Forum: Archives
Topic: A Fond Farewell
Replies: 17
Views: 1509

Damn Sload, hope to see you check in once in a while and good luck with whatever keeps you busy. I'll be around IRC and be sure to join #thras. Have fun with the tablet! ;) Oh, before I forget, thank you for all the work you have done for Tamriel Rebuilt! Although we have some people with knowledge ...
by Kasan Moor
Sat Nov 29, 2008 8:49 pm
Forum: Archives
Topic: For map 3...
Replies: 122
Views: 6280

I believe that apart from a few interiors that need to be finished and connected to exteriors the only thing left is detailing, before npc claims open up. Map 3 detailing is close from starting, but I believe we first want to release map 2 and a new version of map 1, which is going to happen between...
by Kasan Moor
Fri Nov 28, 2008 4:41 am
Forum: Archives
Topic: The Definitive Map 2 Checklist
Replies: 67
Views: 4168

Yeah I figured that, but we are merging them at some point?
by Kasan Moor
Fri Nov 28, 2008 1:48 am
Forum: Archives
Topic: The Definitive Map 2 Checklist
Replies: 67
Views: 4168

And would it be to big a file to merge map 2 with map 1? Maybe have that for an optional download? This minimizes conflicts and is another less plug-in that morrowind needs to load. But I don't know if that messes up savegames for people that already did map 1 things. And maybe it would be better to...
by Kasan Moor
Thu Nov 27, 2008 4:58 pm
Forum: Archives
Topic: The Definitive Map 2 Checklist
Replies: 67
Views: 4168

@Gez: Hahaha! /spam I believe there are still some things in the modding process that can be improved to speed up the project. The discussion about splitting up a few parts of maps is one of those things. However, I believe there have been few projects that were this massive, so learning how to stru...
by Kasan Moor
Wed Nov 26, 2008 6:20 pm
Forum: Archives
Topic: There will be...? - SOLVED
Replies: 3
Views: 870

Yeah, I think it some of the things we need to create when we release a final version. A place where people can come to find all the info they need, with lists of all locations, npc's, quests and items. But that is a lot of work and no priority at the moment.
by Kasan Moor
Wed Nov 26, 2008 5:06 pm
Forum: Archives
Topic: Is this Tamriel Rebuilt?
Replies: 6
Views: 1094

Nah, I believe that it is this mod:

[url=http://www.tesnexus.com/downloads/file.php?id=18715]Hammerfell on TESNexus[/url]
by Kasan Moor
Wed Nov 26, 2008 4:45 pm
Forum: News
Topic: Tamriel Rebuilt Team Wins Contest!
Replies: 52
Views: 16049

I know this is really old, but I was absent when this all happened and I just want to say it's awesome we won this award! Congrats to everyone the past years. And Garfield, nobody deserves the money more then you and I sincerely hope you'll be providing a home for Tamriel Rebuilt for many years to c...
by Kasan Moor
Wed Nov 26, 2008 4:39 pm
Forum: News
Topic: Map 2 Overhaul - Now Antediluvian Secrets!
Replies: 36
Views: 14059

I don't understand how it deserves so much attention as to be changed. Its an image that doesn't even appear as part of the mod, its inconsequential, just a fun little thing. I disagree. The opening screens of Morrowind, Tribunal and Bloodmoon are most important for the image people have of those g...
by Kasan Moor
Wed Nov 26, 2008 1:39 am
Forum: News
Topic: Map 2 Overhaul - Now Antediluvian Secrets!
Replies: 36
Views: 14059

Letters are improved alot, although the Telvannis one and beth's original ones use flat letters, not 3D (if you know what I mean). About the colors, this is a picture which mostly has the color I identify with dwemer: [img]http://home.earthlink.net/~tanstaafl/morrowind035.jpg[/img] And ofcourse the ...
by Kasan Moor
Tue Nov 25, 2008 11:58 pm
Forum: News
Topic: Map 2 Overhaul - Now Antediluvian Secrets!
Replies: 36
Views: 14059

Looks awesome Lady N, IMHO you don't need to change anything except the font of 'Ad S', wich as others say should look more like the Telvannis one. I really like the rocky texture in the background, but maybe we need to save this one for another map, like one that is heavily indoril or has a lot of ...
by Kasan Moor
Tue Nov 25, 2008 2:20 am
Forum: Archives
Topic: Silgrad Tower mod
Replies: 15
Views: 1544

Was Silgrad Tower a city in Lore? If yes, is it in our Morrowind?
by Kasan Moor
Tue Nov 25, 2008 1:04 am
Forum: Archives
Topic: Where do you live?
Replies: 97
Views: 9753

My dad works in Koog aan de Zaan, wich I believe is next to the Zaanse Schans. So, funny coincidence! But this project has something with dutchmen, so small country and so many members here. :P
by Kasan Moor
Tue Nov 25, 2008 12:38 am
Forum: Archives
Topic: Map 6 Download (Narsis/Tear)
Replies: 33
Views: 12308

Wow, looks good Haplo. But what I remember from Narsis is that is was even bigger then what it is now, no wonder it fried computers. Damn, seeing this and the other places (Almalexia!) really makes me remember that this project really does Tamriel's grand image justice, and even more. And it's maybe...
by Kasan Moor
Mon Nov 24, 2008 10:00 pm
Forum: Archives
Topic: The Definitive Map 2 Checklist
Replies: 67
Views: 4168

Don't stress yourself to much, release of map 2 has been waited for for 5 years, so those couple of weeks don't matter. ;)

Is there anything you can let someone else do? Not only map 2.
by Kasan Moor
Mon Nov 24, 2008 9:28 pm
Forum: Archives
Topic: Map 6 Download (Narsis/Tear)
Replies: 33
Views: 12308

I know this is the last map we will be working on, but what's the status on Narsis at the moment? The last thing I know was that prometheus was working on it and it had a lot of custom meshes with an unbelievable polycount. And that's a couple of years ago.
by Kasan Moor
Mon Nov 24, 2008 8:39 pm
Forum: Archives
Topic: Where do you live?
Replies: 97
Views: 9753

http://maps.google.nl/maps?f=q&hl=nl&geocode=&ie=UTF8&t=k&ll=52.508699,5.062852&spn=0.002432,0.006974&z=18 The center of the image is my house. I live in Edam, Netherlands, so next time you are in your local supermarket, walk to the cheese section and see if you can locat...
by Kasan Moor
Mon Nov 24, 2008 8:27 pm
Forum: Archives
Topic: How Old Are You?
Replies: 141
Views: 20076

Damn, January will make me 20.. I remember I was 14(!) when I signed on these forums.