Search found 25 matches

by Archeopterix
Fri May 28, 2010 1:02 am
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 46045

You can do sporeprints of muchroom and if left long enough with a large enough mushroom the spore print does indeed make piles. Think of all the spores in a puffball mushroom, for example. The spores were an idea to add to Cath's idea of it being very hazy. Shame about no luminescence though, i thin...
by Archeopterix
Thu May 27, 2010 7:51 pm
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 46045

Thanks. :D I don't know how to do particles but it would be better to just make it like smoke and then have the piles of spores just as a simple mesh I think. And you're right, it needs to be done sparingly. It would be cool if the spores and fruiting stages were a bit luminescent at the bulbs too, ...
by Archeopterix
Thu May 27, 2010 4:36 pm
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 46045

[url=http://img35.imageshack.us/i/trshrfor1e4.jpg/][img]http://img35.imageshack.us/img35/9085/trshrfor1e4.th.jpg[/img][/url] Even though these are toadstool-like, I do like the left one: http://img143.imageshack.us/img143/677/mushroomconcepts.jpg I have something like that middle "white fungus...
by Archeopterix
Thu May 27, 2010 4:17 pm
Forum: Concept Art
Topic: [FCG] Mushroom forest & ash swamp
Replies: 226
Views: 46045

Hi all thse look really good. I started a hypothetical lifecycle on the trees that look like oyster myshrooms, Catharsis wanted it and he also wants los of ash in the area, I thought if some of the mushrooms were in spore and reproducing that they would also add to the dusty ambience. Crude concept ...
by Archeopterix
Wed May 26, 2010 11:52 pm
Forum: Developer Showcase
Topic: Help I've been tricked
Replies: 3
Views: 1009

Apparently I still am. Hrumph. I'll stick up a new avatar then.
by Archeopterix
Wed May 26, 2010 5:36 pm
Forum: Developer Showcase
Topic: Help I've been tricked
Replies: 3
Views: 1009

Help I've been tricked

I was just following this train of seeds and then a net fell on me. Again! Stupid seed trails. Anyway for those of you who don't know me I'm Archie and I have some time on my hands. I was part of TR Rev 1 in 2001 prior to MW's release, then I was around for a bit for Hammerfell, and now back for mor...
by Archeopterix
Fri Feb 23, 2007 3:48 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Thanks! Well the eye doctor said that even though I have 20/15 vision I have a slight astygmatism and need a light glasses for the computer, so hopefully I'll be able to concentrate better on modelling when I get the glasses perscription filled tomorrow or saturday.
by Archeopterix
Thu Feb 22, 2007 5:22 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Ok well I want to maintain creative control and copyright over the models, and especially over the camel (since it is for sale on Turbosquid), and I don't want the bones thrown over a horse rig or anything. Horses are not camels and they don't move the same at all. Camels are pretty qnique critters....
by Archeopterix
Wed Feb 21, 2007 3:48 pm
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Oh gosh guys I'm so sorry I've been through Murphey's Law the last 6 months, getting sicker and sicker terminating in 2 scary ambulence rides and a stay in the hospital, and at the same time my capacitors blew on my desktop and the HD on my laptop failed! So I was without a good computer to model on...
by Archeopterix
Tue Aug 15, 2006 8:28 am
Forum: Developer Showcase
Topic: Ghogiel's Showcase [Updated 26/11/06]
Replies: 74
Views: 8287

Welcome Ghogiel, it's always nice to see fresh blood (ahem, new, that is!). Could you upload a non-wireframe pic of the cuirass? I'm not sure whether TR can use a Morrowind cuirass, but if your work proceeds well I'm sure it'll fit in. There are Dwemer ruins in Hammerfell after all. You can use thi...
by Archeopterix
Tue Aug 15, 2006 4:26 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Yeah :) I've seen that. That doens't address that we need animations for the camel though. No current rig is suitable, unfortunately.
by Archeopterix
Sun Aug 13, 2006 3:33 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Yeah its not too high poly, but if it doens't animate it will look like butt.

And yes you can go llama trekking in NZ. And there are no wild camels, only feral camels. And stop hijacking my thread please. ;)
by Archeopterix
Fri Aug 11, 2006 7:51 pm
Forum: Archives
Topic: a study on humans
Replies: 12
Views: 590

What I don't get is all the binary thinking people tend to have. "This or that." Of course it's a mixture of both. There are genetic predispositions to certain things, for example if a mood dispoder runs in your familys geners, and then things like attitude and confidence and self esteem c...
by Archeopterix
Thu Aug 10, 2006 7:41 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Oh right... read the FAQ and it erases your post. XD A purple mammal would definately be dyed. Purple fur (or any other hue) does not occur in nature. One type of monkey does have some fur on its body that approaches greenish-yellow and other with orangie-yellow but its not that bright. Anyhoo, I'm ...
by Archeopterix
Thu Aug 10, 2006 7:23 am
Forum: Archives
Topic: Onager with wheels
Replies: 9
Views: 1190

Thanks :)

sorry if this is gonna be a 1/2 false alarm so I'll post the next version in my showcase cause no promises...
by Archeopterix
Mon Aug 07, 2006 5:15 am
Forum: Archives
Topic: Please do me a favor
Replies: 6
Views: 711

That sounds like the NiBone Error. It seems to happen to bipeds in Max sometimes. Had problems with that actually with the tail of a retextured Argonian in Morrowind I made, and i was messing with bipeds in Max and it happened there as well. It's a royal pain in the butt, and I don't know what the s...
by Archeopterix
Sun Aug 06, 2006 8:46 am
Forum: Archives
Topic: Onager with wheels
Replies: 9
Views: 1190

Yay thanks! Onager complete (wheels are dropped below the render in this shot but they are there) :) [img]http://img.photobucket.com/albums/v236/Archeopterix/Max/BallistaThingy8.jpg[/img] Gotta do the normal maps next and then I'll TRY and get it into the game hehe. Unfortunately, havok is NOT appli...
by Archeopterix
Tue Aug 01, 2006 6:18 am
Forum: Archives
Topic: Onager with wheels
Replies: 9
Views: 1190

Onager with wheels

Xui requested that I make an onager with wheels, it's WIP, still needs a few things. It won't have havok physics though, unless we get a Max importer. Anyway, it still needs some things added, bear in mind its WIP. I'm using real blueprints from the web though so it shoudl be ok. I decided to give i...
by Archeopterix
Mon Jul 17, 2006 8:45 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

This time I saved it as an .obj and imported it into Nifskope... Hrmph

[img]http://img.photobucket.com/albums/v236/Archeopterix/Max/OblivionCS/CamelWhite.jpg[/img]
by Archeopterix
Mon Jul 17, 2006 6:06 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Bleah :( [img]http://img.photobucket.com/albums/v236/Archeopterix/Max/OblivionCS/CamelNoTexIngame.jpg[/img]
by Archeopterix
Mon Jul 17, 2006 5:48 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

That is weird. I'm gonna fire up the game and see how Miss Camel looks. brb
by Archeopterix
Mon Jul 17, 2006 3:27 am
Forum: Exteriors: Finished
Topic: 6-39-Dre
Replies: 76
Views: 22524

I have a horse skeleton 1/2 done, it probably won't take too much to convert it into a dragon (different posture, teeth, claws instead of hooves, some spikes and wings). I can put that in my list, but I don't want to bite off more than I can chew, either. Is it a dead-skeleton?
by Archeopterix
Mon Jul 17, 2006 3:23 am
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Thanks everyone :D It has not been ridden or even rigged. The horse rig won't work, primarily because camels gaits are differnt than equine and the neck is upside down from a horses. I can't say that the rig won't work 100% yet, if we can change animations I may be able to reverse the horse neck to ...
by Archeopterix
Sun Jul 16, 2006 6:31 pm
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Thanks :)
by Archeopterix
Sun Jul 16, 2006 6:09 pm
Forum: Developer Showcase
Topic: Archies Showcase
Replies: 45
Views: 5895

Archies Showcase

Well I guess this is how it works, eh? After being bugged to post a question on baking the DDS to the model, I can't because of some promotion thing. XD At any rate, some of you may or may not know I've been making a camel. Just having issues with getting the textures on in the CS. [url=http://smg.p...