Search found 770 matches
- Thu Jan 22, 2015 9:13 pm
- Forum: Concept Art
- Topic: [FCG] Uld Vraech
- Replies: 65
- Views: 34496
- Wed Jan 21, 2015 11:13 pm
- Forum: The Dumping Ground
- Topic: n5-8-Red
- Replies: 7
- Views: 3661
- Wed Jan 21, 2015 5:28 am
- Forum: Concept Art
- Topic: RVNANT concepts
- Replies: 7
- Views: 4200
Update on the Velothi mountain Redoran. The bonemold is either painted white (1) or stained darker and desaturated (2) Yellow bonemold against white snow isn't a great idea in terms of camouflage (and white or dark bonemold would just look cool) . There is less of it too, combined with more leather ...
- Wed Jan 21, 2015 5:19 am
- Forum: Concept Art
- Topic: Crucifigo's Concept Art
- Replies: 52
- Views: 46638
- Sat Jan 17, 2015 11:01 pm
- Forum: Concept Art
- Topic: RVNANT concepts
- Replies: 7
- Views: 4200
Nice to see you around again, Nalin. Your concept art is always appreciated. For a general overview of what kind of creature concepts we're interested in currently, I suggest reading gro-Dhal's notes on [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=24756]creature design[/url] and [url=h...
- Sat Jan 17, 2015 4:56 am
- Forum: Concept Art
- Topic: RVNANT concepts
- Replies: 7
- Views: 4200
I started on this one back in 2011 after being so disappointed with the Dunmeri stuff (or total lack thereof) in Skyrim. I've been sorting through lots of old art and figured that the idea would work pretty well for the Redoran living in the Velothi mountains, so I worked it up a little and then end...
- Sat Jan 17, 2015 4:34 am
- Forum: Concept Art
- Topic: Crucifigo's Concept Art
- Replies: 52
- Views: 46638
Some really nice concepts in here. I would've never thought the boiled scrib could ever seem appealing but that sketch has sold me on it :) I have an idea for a velothi mountain dwelling insectoid-elk that I think your Ash dog could partially lend itself to. It kind of has the same colour scheme as ...
- Fri Jan 16, 2015 5:40 am
- Forum: Concept Art
- Topic: RVNANT concepts
- Replies: 7
- Views: 4200
RVNANT concepts
I heard that creature concepts were needed a while back, and I think that there was some talk of redesigning the swamp troll to fit with the established oblivion and skyrim troll anatomy and general feel. I think the idea was to keep the creature that we have designated as "swamp troll" ri...
- Mon Dec 29, 2014 6:47 am
- Forum: Concept Art
- Topic: Tyddy's Concept Art
- Replies: 10
- Views: 5056
[url=http://i.imgur.com/fykHZUW.png]Velothi Mystics[/url] I really like this one. I'm not sure how much concept art we need for new armour/clothing sets but it's always nice to see a bit of art, regardless. The shroom helm looks fine on top to me. I think it's the angle in the concept that makes it...
- Sat Dec 27, 2014 3:22 am
- Forum: Concept Art
- Topic: Esoptros's Dres related Stuff
- Replies: 18
- Views: 8004
I, on the other hand, like these concepts and see no reason to outright shoot them down. Nor do I. I offered opinion and constructive criticism. The cyberpunk-esque geometric pattern on the houses looks really nice imo. I like them too - stylistically they fit nicely with the [url=http://restlessle...
- Fri Dec 26, 2014 10:00 pm
- Forum: Concept Art
- Topic: Esoptros's Dres related Stuff
- Replies: 18
- Views: 8004
The difference is symbolism. A Tapestry is just fabric art. It could tell a story or just simply be designs or have a picture woven into it. But it's just art that is used for decoration. A Banner is artistic fabric that represents or identifies a subject or faction. I am sure your aware of that. S...
- Fri Dec 26, 2014 6:07 am
- Forum: Concept Art
- Topic: Esoptros's Dres related Stuff
- Replies: 18
- Views: 8004
- Fri Dec 26, 2014 1:55 am
- Forum: Concept Art
- Topic: Esoptros's Dres related Stuff
- Replies: 18
- Views: 8004
I'm not a big fan of either of these designs for banners. The first one is too similar to the lutemoth bug and the addition of the hive doesn't really add anything in terms of aesthetics. The designs on the buildings and the mirrored parts missing from them in the second design add a bit of interest...
- Wed Dec 24, 2014 5:52 am
- Forum: Concept Art
- Topic: Dres honey farming?
- Replies: 18
- Views: 7558
I remember seeing a dres warrior riding a large bee and it got me thinking that the dres would probably harvest pollen as well. Don't we already have honey in TR? A velk ingredient, if I'm remembering correctly. Something about induced vomiting and throat massages? fermented? Sounds more Bosmeri to...
- Sat Jun 30, 2012 8:37 pm
- Forum: Asset Development
- Topic: Dres Hunter ground meshes
- Replies: 7
- Views: 2393
I'm certain i posted these already somewhere - replacers for the Dres stuff in the image that Mwgek just posted. The new cuirass needs rigging properly but the other stuff is ready to be put into the CS. Actually remembered to make and include the icons and _gnd meshes for this stuff. [url=http://im...
- Fri May 04, 2012 8:34 am
- Forum: Off-Topic
- Topic: Elder scrolls online announced.
- Replies: 46
- Views: 7364
- Tue Mar 20, 2012 4:53 pm
- Forum: News
- Topic: New Head of Interiors
- Replies: 20
- Views: 21431
- Tue Jan 10, 2012 2:56 pm
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
The arches work well built into the back of the rampway like that - some on the side of the rampway instead of the back might look good too. The Temple building I uploaded for you has these arches in it (as I'm sure you noticed - I'm figuring that's where you got them from) though on a larger scale....
- Fri Jan 06, 2012 10:51 pm
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
- Fri Jan 06, 2012 5:03 pm
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
- Fri Jan 06, 2012 9:33 am
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
I really like it. With regards to the bug shell on the doorways; the darkness to them comes from dark crushed bug shell mixed with resin that is applied over the doorway. I like the idea of some of them being less finished than most as depicted in the concept I posted. Don't worry about the texture ...
- Thu Jan 05, 2012 3:18 pm
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
- Thu Jan 05, 2012 1:08 am
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
I couldn't help painting over that last screen. Nice work Mwgek. [url=http://img823.imageshack.us/img823/4701/dressmallmanor.jpg][img]http://img823.imageshack.us/img823/4701/dressmallmanor.th.jpg[/img][/url] I feel like we're in danger of losing some of the unique elements from the set so I tried to...
- Wed Jan 04, 2012 4:08 pm
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
As promised I've attached all things Dres that I can find. I'm quite sure I already uploaded this somewhere but for Mwgek's sake I'm putting it all here. I'll post any further concept art here too. Hopefully having it all posted in the same thread will make it easier to get finished and to follow th...
- Mon Jan 02, 2012 8:57 pm
- Forum: Developer Showcase
- Topic: MwGek - Showcase
- Replies: 196
- Views: 31115
Can we rename Mwgek to The Hope of Dres? I'm really glad you've stuck to style of the earlier models I did. You've done an excellent job with them. I have some more concepts for doorways with an inbuilt tunnelled walkway/ramp that leads up from ground level to the second floor. I'll clean them up an...
- Mon Jan 02, 2012 8:52 am
- Forum: Archives
- Topic: The Scrib - Lack of Information and more.
- Replies: 9
- Views: 3272
- Fri Nov 18, 2011 10:33 am
- Forum: Archives
- Topic: The Scrib - Lack of Information and more.
- Replies: 9
- Views: 3272
With a Scribs head, I used it as a base for the body and then worked from that. I was hoping to make it more of a placid carriage pulling creature for indoril areas, specifically within an expanded almalexia, as a kind of taxi service. I'll try an find the modified versions that hide the inspiration...
- Thu Nov 17, 2011 12:20 pm
- Forum: Archives
- Topic: The Scrib - Lack of Information and more.
- Replies: 9
- Views: 3272
- Thu Nov 03, 2011 10:31 am
- Forum: Developer Showcase
- Topic: Showcase Leon (Interior)
- Replies: 24
- Views: 7870
- Tue Oct 25, 2011 7:58 pm
- Forum: Developer Showcase
- Topic: Showcase Leon (Interior)
- Replies: 24
- Views: 7870
- Mon Oct 24, 2011 4:09 pm
- Forum: Developer Showcase
- Topic: Showcase Leon (Interior)
- Replies: 24
- Views: 7870
- Fri Sep 23, 2011 1:52 pm
- Forum: The Dumping Ground
- Topic: n5-4-Dre
- Replies: 41
- Views: 17020
- Thu Sep 22, 2011 10:25 am
- Forum: The Dumping Ground
- Topic: n5-4-Dre
- Replies: 41
- Views: 17020
- Wed Sep 21, 2011 8:16 am
- Forum: The Dumping Ground
- Topic: n5-4-Dre
- Replies: 41
- Views: 17020
- Tue Sep 20, 2011 10:27 am
- Forum: The Dumping Ground
- Topic: n5-4-Dre
- Replies: 41
- Views: 17020
- Thu Sep 15, 2011 11:37 am
- Forum: The Dumping Ground
- Topic: n5-4-Dre
- Replies: 41
- Views: 17020
- Sun Aug 28, 2011 4:04 pm
- Forum: Off-Topic
- Topic: TES V: Skyrim announced
- Replies: 196
- Views: 41151
- Wed Jul 27, 2011 1:15 pm
- Forum: The Dumping Ground
- Topic: n6-4-Mis
- Replies: 73
- Views: 29181
- Sat Jul 02, 2011 3:38 pm
- Forum: News
- Topic: Why is our new Head of Quests, awesome!
- Replies: 31
- Views: 31414
- Tue Jun 28, 2011 7:34 pm
- Forum: Asset Development
- Topic: Dres Exterior Set
- Replies: 122
- Views: 73807
I posted these screens already but I suppose this thread is the more apt one to post them in. Like I said in the other thread - I love your enthusiasm and the speed in which you put together this stuff. But We already had/have a base model with some modulars (pillars and building top variations), li...