I've got a four hour class to teach currently but I will definitely brainstorm when I'm home.Rats wrote:Sure. Shoot.Tyrion wrote:Is "Poor District" just a working name? We should probably think of some better names for the quarters and streets.
Search found 1900 matches
- Thu Apr 23, 2015 4:08 pm
- Forum: Old Ebonheart
- Topic: Old Ebonheart Dialogue Planning Thread
- Replies: 41
- Views: 51093
- Thu Apr 23, 2015 3:13 pm
- Forum: Old Ebonheart
- Topic: Old Ebonheart Dialogue Planning Thread
- Replies: 41
- Views: 51093
- Sat Apr 18, 2015 9:06 pm
- Forum: Conceptualization
- Topic: Quest idea: The backed up Basement
- Replies: 3
- Views: 3234
- Sat Apr 18, 2015 3:48 am
- Forum: Old Ebonheart
- Topic: Old Ebonheart Section File
- Replies: 87
- Views: 81749
- Sat Sep 27, 2014 4:17 am
- Forum: Old Ebonheart
- Topic: Naval wharf
- Replies: 43
- Views: 18101
I wanted to chime on this. One of the reasons for the current layout of the city is because we had a cliffside harbor in the old iteration of the city. It necessitated some very awkward work-arounds to move between the docks and castle/city. I believe we had a stupidly long interior staircase. Ultim...
- Sat Mar 29, 2014 6:05 pm
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
- Mon Oct 21, 2013 7:56 pm
- Forum: Interiors: Finished
- Topic: i3-725-Imp
- Replies: 66
- Views: 13851
- Tue Aug 20, 2013 7:13 pm
- Forum: Interiors: Finished
- Topic: i3-725-Imp
- Replies: 66
- Views: 13851
- Mon Aug 19, 2013 10:42 pm
- Forum: Exteriors: Finished
- Topic: 5-31-Red
- Replies: 10
- Views: 4575
TESAME: Clean Fits exterior: Yes Northmarker set: Yes Loading errors: No Review: Fixed all previously identified errors. Didn't see anything else wrong of note. Comments Another great northern claim Nemon. Keep up the great work! Enjoyed the little village tucked into the mountain slope by the sea....
- Mon Aug 19, 2013 10:31 pm
- Forum: Exteriors: Finished
- Topic: 5-5-Red
- Replies: 19
- Views: 6910
- Sun Jul 28, 2013 8:16 pm
- Forum: Exteriors: Finished
- Topic: Map 3 NPC Claim #8 [Stryker, Yeti]
- Replies: 226
- Views: 134325
- Thu Jul 11, 2013 9:31 pm
- Forum: Archives
- Topic: TR_Mainland Download and Updating
- Replies: 122
- Views: 49488
- Sun Jul 07, 2013 5:29 pm
- Forum: Exteriors: Finished
- Topic: 5-20-Red
- Replies: 66
- Views: 24462
TESAME: Clean Fits exterior: Yes Northmarker set: Yes Loading errors: No Review: The usual collection of minor floaters and bleeders, no serious errors. All issues noted have been fixed. Comments This was a bit sparse at times, but otherwise well made. Noted a lack of vertex shading in certain part...
- Fri Mar 29, 2013 10:40 pm
- Forum: Archives
- Topic: Almalexia video teaser
- Replies: 12
- Views: 1041
- Fri Jan 18, 2013 1:56 am
- Forum: Exteriors: Finished
- Topic: 5-2-Red
- Replies: 177
- Views: 104951
TESAME: Clean Fits exterior: Yes Northmarker set: Yes Loading errors: No Review: Fixed all known errors. Comments More great landscaping Nemon. The Redoran cave city looks great and again shows how using architecture and terrain pieces in a novel fashion can generate totally original and interestin...
- Thu Jan 17, 2013 10:31 pm
- Forum: Exteriors: Finished
- Topic: 5-22-Red
- Replies: 35
- Views: 16123
TESAME: Clean Fits exterior: Yes Northmarker set: Yes Loading errors: No Review: Fixed all the aforementioned errors. Added some outdoor lights to Kogomar as it was lacking illumination. Comments Good, well detailed, exterior. Creative and professional looking. Village could have used a little more...
- Wed Jul 25, 2012 4:34 am
- Forum: Interiors: Finished
- Topic: i3-685-Ind
- Replies: 43
- Views: 7416
- Mon Jul 09, 2012 1:04 pm
- Forum: Archives
- Topic: Interesting Immersion tie-in
- Replies: 1
- Views: 465
Interesting Immersion tie-in
I was just thinking, but might it be a good idea to add references to the player character's imprisonment at the beginning of the game into the mainland? In other words, as the voice of Azura says in the opening cutscene that you were brought to Morrowind "first by carriage, then by boat" ...
- Sat Jun 23, 2012 5:32 pm
- Forum: Archives
- Topic: (Obsolete) Almalexia Discussion [Formerly M3A6 thread]
- Replies: 470
- Views: 100535
- Sat Jun 09, 2012 3:02 pm
- Forum: Interiors: Finished
- Topic: i3-286-Imp
- Replies: 51
- Views: 8748
Since this is a goods transport ship I'm assuming it will have plenty of containers on the interior. I'm curious what you would like the containers to be(ie. just random ingredients like marshmerrow, wickwheat, etc. etc. or armor and weaponry)? You can include some more expensive stuff. Look at the...
- Thu Jun 07, 2012 3:17 pm
- Forum: Exteriors: Finished
- Topic: 5-11-Red
- Replies: 40
- Views: 14807
TESAME: Clean Fits exterior: Yes Northmarker set: Yes Loading errors: No Review: Just a few floating statics here and there. Very few problems with this one, and the overall level of quality for this claim is right up there. Found and fixed all of the issues in arvisrend's error report above. Comme...
- Wed Feb 22, 2012 4:53 am
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
- Thu Feb 02, 2012 4:20 am
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
Hey all. I seriously underestimated my workload this semester. Since I'm graduating in the spring I'll be working on my senior thesis, and it's looking like a lot more work than I expected initially. That said, I'm still trying to find time to mod, so unless this is high priority I'd like to have so...
- Fri Jan 20, 2012 1:41 am
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
- Mon Jan 02, 2012 3:45 am
- Forum: Archives
- Topic: On Cormaris, why it sucks, and what to do with it.
- Replies: 36
- Views: 11495
- Mon Jan 02, 2012 3:32 am
- Forum: Archives
- Topic: The future of Almalexia
- Replies: 117
- Views: 24219
- Sun Jan 01, 2012 5:28 pm
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
- Sun Jan 01, 2012 3:30 am
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
- Sun Jan 01, 2012 3:30 am
- Forum: Exteriors: Finished
- Topic: 5-19-Red
- Replies: 113
- Views: 47238
- Sun Jan 01, 2012 3:15 am
- Forum: Archives
- Topic: Vision and restrictions: a proposal
- Replies: 66
- Views: 6205
- Sat Dec 31, 2011 8:38 pm
- Forum: Archives
- Topic: Vision and restrictions: a proposal
- Replies: 66
- Views: 6205
I wanted to pop in because, as I've been away for months due to school I'm really seeing TR now in a kind of slideshow, and to me the project is starting to look like it's dieing. What is so odd about this is the fact that we've logged a huge amount of work in just the last year alone, but we have n...
- Thu Nov 10, 2011 9:20 pm
- Forum: Exteriors: Finished
- Topic: 5-16-Red
- Replies: 36
- Views: 26610
- Sun Oct 30, 2011 3:43 pm
- Forum: Archives
- Topic: On Cormaris, why it sucks, and what to do with it.
- Replies: 36
- Views: 11495
I am now inclined to support a more rugged duke living in Cormar, which will leave the vacant council stuff in Baan Malur... still vacant (for some other cool person or purpose that we have yet to imagine). To avoid cliche, maybe we could have the Duke *not* stationed/living in the stone structure ...
- Fri Oct 21, 2011 8:40 pm
- Forum: Archives
- Topic: On Cormaris, why it sucks, and what to do with it.
- Replies: 36
- Views: 11495
- Wed Oct 12, 2011 8:22 pm
- Forum: Archives
- Topic: On Cormaris, why it sucks, and what to do with it.
- Replies: 36
- Views: 11495
So it's pretty logical that we can't make this a colony settlement, and no mixing Velothi into the mix. Just Imperial/Nordic stuff. I'd like some feedback on my two points on why there shouldn't be a Duke here. If its a fort protecting an isolated mining town, and said town is a mining hole-in-the-...
- Sun Oct 09, 2011 4:22 pm
- Forum: Archives
- Topic: On Cormaris, why it sucks, and what to do with it.
- Replies: 36
- Views: 11495
- Sun Oct 09, 2011 1:54 am
- Forum: Exteriors: Finished
- Topic: 5-28-Red
- Replies: 36
- Views: 11134
TESAME: Clean Fits exterior: Yes Northmarker set: Yes Loading errors: No Review: Some jagged terrain here and there. It looks like a lot of the trees had been f'd to the ground and left there. Just remember to sink them ever so slightly into the ground. No big problems otherwise. Comments More nice...
- Sun Oct 09, 2011 12:52 am
- Forum: Archives
- Topic: On Cormaris, why it sucks, and what to do with it.
- Replies: 36
- Views: 11495
- Fri Aug 19, 2011 9:35 pm
- Forum: Archives
- Topic: The future of Almalexia
- Replies: 117
- Views: 24219
My main issue is that they look terrible. They're big, blank boxes. Not enough on the outside walls to break up the monotony. Almalexia should have a whimsical beauty to it, not look like a brutalist office complex. I would rather see a handful of interesting large large buildings than too many bori...
- Sun Aug 14, 2011 6:04 pm
- Forum: Exteriors: Finished
- Topic: 5-3-Red
- Replies: 26
- Views: 10277