Search found 301 matches

by Teli
Sat Aug 19, 2006 11:21 am
Forum: Archives
Topic: I'm off.
Replies: 20
Views: 1175

Goodbye, Graff!
by Teli
Mon Jun 05, 2006 10:03 pm
Forum: Archives
Topic: Weird forum problem.
Replies: 11
Views: 850

Use Opera then.
by Teli
Fri Mar 10, 2006 11:52 pm
Forum: Archives
Topic: Will my computer run Oblivion ?
Replies: 89
Views: 10287

Just a question what makes integrated graphics cards so bad is it because they are not their own chip or that they have a low clock speed(I think that is what it is called)? Also why is an amd proccesor considered better than a average p4? Integrated graphic chips are made for desktop use, not gami...
by Teli
Wed Nov 23, 2005 3:55 pm
Forum: Archives
Topic: Bye.
Replies: 23
Views: 1694

Bye Graff! Good luck with Uni!
by Teli
Tue Nov 22, 2005 6:04 pm
Forum: Archives
Topic: Leaving. . .
Replies: 23
Views: 2056

Take care, Asylum! Must admit I haven't been very active the last year, but it's sad to see you go. Thanks for everything, and hope to see you around; either here or on msn =]
by Teli
Sun Nov 20, 2005 12:53 am
Forum: Archives
Topic: Get more people over here.
Replies: 43
Views: 2518

Yeah, as in Jarle in RL and Nemon here on the forums ...
by Teli
Sun Nov 20, 2005 12:29 am
Forum: Archives
Topic: Get more people over here.
Replies: 43
Views: 2518

Jarle? Pretty sure that's [url=http://www.tamriel-rebuilt.org/old_forum/profile.php?mode=viewprofile&u=559]Nemon.[/url]
by Teli
Thu Oct 20, 2005 1:55 pm
Forum: Archives
Topic: Morgoth's Models
Replies: 102
Views: 8973

He's using 3ds max. Select the model, rightclick and select properties. There is a hotkey for showing the amount too, but can't remember it atm.
by Teli
Wed Oct 19, 2005 3:11 pm
Forum: Archives
Topic: When did you start with this project
Replies: 172
Views: 20288

Massalinie wrote:when this thread was started, did anyone think of just looking at people joining dates???
Cause some people joined on the old mouse.net forum before this came up in August '03.
by Teli
Wed Oct 19, 2005 2:41 pm
Forum: Archives
Topic: Grom
Replies: 16
Views: 1965

This is not "needed" as such, but it is noticably absent from TR: Grom. A black/very dark grey sphere (ingredient, similar to a pearl if possible) described as being anywhere up to a foot in diameter. Effects would probably be: Water Breathing, Shield, Swift Swim, and Drain Agility. Value...
by Teli
Tue Oct 18, 2005 7:42 pm
Forum: Archives
Topic: The "Help Morgoth" Thread
Replies: 20
Views: 1308

Hmm .. try to reload the UI. Customize -> Revert to Startup Layout.
by Teli
Tue Oct 18, 2005 5:41 pm
Forum: Archives
Topic: Can Milkshape...
Replies: 1
Views: 241

With a import 3ds plugin for Maya, you can, yeah.
by Teli
Tue Oct 18, 2005 5:00 pm
Forum: Archives
Topic: The "Help Morgoth" Thread
Replies: 20
Views: 1308

Hmm .. Sorry, but if Snap and Grid Settings didn't work, I'm outta ideas. Try [url=http://www.google.com]Google?[/url]
by Teli
Tue Oct 18, 2005 3:57 pm
Forum: Archives
Topic: The "Help Morgoth" Thread
Replies: 20
Views: 1308

Customize -> Preferences -> Gizmos tab, and check the on box.
by Teli
Tue Oct 18, 2005 3:23 pm
Forum: Interiors: Finished
Topic: i1-48-Tel
Replies: 22
Views: 3396

If rules on int. claiming haven't changed alot the last year, you're not supposed to place creatures or NPC's yet ..
by Teli
Mon Oct 17, 2005 7:01 pm
Forum: Archives
Topic: Morgoth's Models
Replies: 102
Views: 8973

Edit: Oh yeah, how do you change the backround colour of a render? I want to make it white instead of black, because if I apply balck textures to the spear it'll blend in with the render to much. Render -> Enviroment if I recall correctly. EDIT: And not a bad spear, but the textures could be a bit ...
by Teli
Sun Oct 16, 2005 4:59 pm
Forum: Audio
Topic: I'm back
Replies: 11
Views: 2505

Hey, welcome back! Nice song!
by Teli
Sat Oct 15, 2005 7:27 pm
Forum: Archives
Topic: overflw
Replies: 9
Views: 456

Vernon wrote: Another note I want to make for those that don't know, is that textures in the Morrowind Engine are meant to have pixel dimensions in multiples of two.


I.E.
2
4
8
16
32
64
128
256
512
1024
Does this answer your question?
by Teli
Sun Oct 09, 2005 3:23 am
Forum: Archives
Topic: Animal plaques
Replies: 7
Views: 1075

Have to drop in once in a while :)
by Teli
Sat Oct 08, 2005 5:45 pm
Forum: Archives
Topic: Admin Stepping Down
Replies: 47
Views: 6697

Haven't been around to see this untill now .. Hate to see you guys go, but goodbye and enjoy life :)
by Teli
Sat Oct 08, 2005 5:26 pm
Forum: Archives
Topic: Animal plaques
Replies: 7
Views: 1075

This one should be working ..
by Teli
Sat Oct 08, 2005 4:36 pm
Forum: Archives
Topic: Animal plaques
Replies: 7
Views: 1075

Here you go.
by Teli
Sat Oct 08, 2005 2:54 pm
Forum: Archives
Topic: Animal plaques
Replies: 7
Views: 1075

Will do.
by Teli
Fri Sep 23, 2005 3:10 pm
Forum: Archives
Topic: Questions on Modeling
Replies: 13
Views: 881

I don't think there's any NIF importer for Blender (correct me if I'm wrong), so your best shot would be to get someone with 3dsmax to either do to it for you, or convert the model into 3ds so you can import it into Blender.
by Teli
Fri Sep 23, 2005 2:58 pm
Forum: Archives
Topic: Retiring from core and leaving Tamriel Rebuilt
Replies: 33
Views: 5398

It seems like everytime I drop in, someone from my early days of TR is leaving ... Ah well, good luck with real life, Vegor!
by Teli
Tue Sep 20, 2005 11:44 am
Forum: Archives
Topic: Sniper4 (Again)
Replies: 16
Views: 1152

Good luck, hope to see you around from time to time.
by Teli
Wed Apr 13, 2005 3:50 am
Forum: Archives
Topic: World of Warcraft
Replies: 35
Views: 2971

Teli
Tauren Shammy

Server: Burning Blade (EU)
by Teli
Tue Apr 05, 2005 10:24 am
Forum: Archives
Topic: 3DS Max6 *.Nif exporter
Replies: 8
Views: 967

I believe there is no NIF exporter for 3dsmax 6. Atleast there wasn't a while ago. You'll need someone with 3dsmax 3, 4 or 5 to convert it for you.
by Teli
Fri Mar 18, 2005 7:17 pm
Forum: Archives
Topic: The 'awesome free games' list
Replies: 24
Views: 2627

http://www.lineage2.com/ If you like WoW... FOR FREE, AND ALLMOST BETTER THAN WOW! Bah, nothing beats WoW :) yeah, a great game, but my mouse keeps running off the page and pissing me off... Just download it from [url=http://www.flecko.net/file.php?id=8]here[/url]. The downloadable version fixes mo...
by Teli
Fri Mar 04, 2005 2:05 pm
Forum: Archives
Topic: What kind of music do you like?
Replies: 29
Views: 2347

Og månan lysar kviiiiiiiiiiiiiiittt
by Teli
Wed Jan 05, 2005 9:35 pm
Forum: Archives
Topic: Join Daedric worshippers or Daedric cults
Replies: 224
Views: 16706

the viKING wrote: Bolt on?
Read [url=http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=4867]this[/url]
by Teli
Wed Jan 05, 2005 4:38 pm
Forum: Archives
Topic: World Map problem workaround, sort of
Replies: 7
Views: 528

That's the idea.

FAQ wrote:
Q:How do I fix the world map problem (the map doesn't scroll over a certain limit)?
A:There is no fix to this problem, the limit has been hardcoded into the game. The solution we have for this problem is to have ingame maps included in books and scrolls to aid in navigation.
by Teli
Fri Dec 31, 2004 9:40 pm
Forum: Archives
Topic: Be gone for a while
Replies: 6
Views: 395

Good bye for now, and good luck too. You will especially need it when you get to some of the later missions in Jak 2. ;)
by Teli
Fri Dec 31, 2004 5:38 pm
Forum: Archives
Topic: What best painting program?
Replies: 9
Views: 546

I have photoshop 7.0, but it can't open DDS.files... are there any newer versions?
You need the a plugin. Get it [url=http://developer.nvidia.com/object/nv_texture_tools.html]here[/url]
by Teli
Tue Dec 28, 2004 2:11 am
Forum: Archives
Topic: Pottery Meshes
Replies: 31
Views: 2500

Asylum wrote:Teli you would be a big help if you could spare some time!
Sure. No problem. Can you PM me the models with the bounding box issue, or tell me which models need fixing?
by Teli
Mon Dec 27, 2004 10:05 pm
Forum: Archives
Topic: Pottery Meshes
Replies: 31
Views: 2500

I know how to fix them, but i don't have a lot of time lately to spend behind my pc to fix all my old models. i still have half of my shrooms to fix, the junk models, my containers and then my pottery meshes and probably i have forgotten some other meshes too. but i'm doing my best. The junk models...
by Teli
Thu Dec 23, 2004 9:55 pm
Forum: Archives
Topic: I want to claim something else
Replies: 2
Views: 200

Take a look at the claim browser, and see if you can find a claim you'd like.
by Teli
Thu Dec 23, 2004 4:13 pm
Forum: Archives
Topic: 'Vacation' Time
Replies: 6
Views: 626

Congrats! It's a good card, but people (me included) has had lots of problems with it, but that was with the first batch, and has been fixed now. There are still some non-working out there though. If you get one that works, and if you're lucky, it can be overclocked to the speeds of a 6800 GT. Btw M...
by Teli
Sun Dec 19, 2004 1:09 pm
Forum: Archives
Topic: I would like to join this project
Replies: 5
Views: 306

Welcome to TR! If you want to claim an exterior or interior, check out the claim browser.

And be sure to read the FAQs.
by Teli
Sun Dec 19, 2004 1:08 pm
Forum: Archives
Topic: Hi all, joining in :D
Replies: 2
Views: 225

And i'm just going to say: Welcome! :D