Search found 41 matches

by Shadow_Ranger
Thu Oct 20, 2005 1:49 am
Forum: Archives
Topic: Hey, I'm back!
Replies: 2
Views: 284

yeah, damn, you guys have been busy. The forums are all changed around. I mean OOT is all divided up, and just.. wow. It's all organized. No more searching for one little island of armor in a sea of arcitecture. woo...
by Shadow_Ranger
Thu Oct 20, 2005 12:44 am
Forum: Archives
Topic: Skeleton assembling 101
Replies: 18
Views: 1123

viKING wrote:not necessary... There is a lot of stuff wich keeps beeing liquid after melted... (can't come with an example right now, But I'll tell if I find one..)

Anyway, I feel this is getting a bit off topic...
I vote for liquid too, and btw, WATER. It stays liquid after it melts... haha... :)
by Shadow_Ranger
Thu Oct 20, 2005 12:30 am
Forum: Archives
Topic: Hey, I'm back!
Replies: 2
Views: 284

Hey, I'm back!

Hey everyone. I don't know how many of you are still here, that know me, because i haven't been around for... oh, i dont know... a year? Maybe only 6 months. Anyway, You guys have still pulled through. I left earlier because of two reasons. One, i just stopped checking in, and two, I sorta felt like...
by Shadow_Ranger
Tue Mar 01, 2005 9:01 am
Forum: Archives
Topic: *sigh* Time to help Sniper again....
Replies: 16
Views: 1722

ok, make the cones outta the 3 sheets of paper. all three into one cone. as long as you can make it, and as stiff as you can make it. you want a long.. hard... nevermind. :) anyway, with your newly aquired implement of minimal destruction, tape it to the narrow part of the egg. then tape the string ...
by Shadow_Ranger
Wed Jan 12, 2005 6:39 am
Forum: Archives
Topic: Favorite lyrics/ poem post
Replies: 41
Views: 2800

DAMN! still wasnt signed in, now i got it, i am guest, and the other guest right before it...
by Shadow_Ranger
Wed Jan 05, 2005 8:06 am
Forum: Archives
Topic: The Lounge
Replies: 31
Views: 1919

well, i would like to see it open again, and heres why. People need to talk about stuff. Period. Wether it pertains to TR or not, sometimes it just has to get out in the open. If you look at productive and non productive groups working in schools... theres a few things in common, one is, the groups ...
by Shadow_Ranger
Tue Dec 28, 2004 9:48 pm
Forum: Archives
Topic: Congratulations Vegor and Lady N
Replies: 35
Views: 3038

wow, i thught from the title they got msrried and had a id.. or just had a kid.

congrats.. :D
by Shadow_Ranger
Mon Dec 06, 2004 2:50 am
Forum: Archives
Topic: Look at me, I'm new. I got shorts with black socks on.
Replies: 5
Views: 442

bermuda shorts! Black Socks!!! Sandals!!!!!! AHHHH

welcome to our little... trap.... you might want to invest in life insurance if you have none..... ;)
by Shadow_Ranger
Wed Nov 10, 2004 5:08 am
Forum: Archives
Topic: door help
Replies: 7
Views: 511

well, i designed it as my personal home ... a full 6 floors of complete space and with the 2nd level being merchants to help with anything i need. But i got to thinking... maybe i could use this for TR... so, it might be a castle for tr, minus the top *ahem* executive suite.... but its very nice, i ...
by Shadow_Ranger
Sun Nov 07, 2004 7:04 am
Forum: Archives
Topic: door help
Replies: 7
Views: 511

well, i found out what it is, its not the size, but the grid. I was using a grid lock (32) and it was not letting the door move the right way. It would get really close, but like 5 pixels of on one side. So i had to uncheck snap grid.... all well... just means a little more work for the door part......
by Shadow_Ranger
Sat Nov 06, 2004 8:05 am
Forum: Archives
Topic: door help
Replies: 7
Views: 511

well, i tried a few of the other doors and they were .... too small and they wouldnt fit in the door jams... it was odd... and scared me... :) ill try your id dexter, thanks for your help Negrodomous and Dexter.
by Shadow_Ranger
Sat Nov 06, 2004 4:11 am
Forum: Archives
Topic: door help
Replies: 7
Views: 511

door help

I finally started to use the editor again for good... and stopped creating super weapons and stupidly powerful rings.... and am working on my castle again. Well, i stuck the imperial door jams into my entrances.. and then the only door that fit was the "loaddoor" so i used that guy. Now do...
by Shadow_Ranger
Wed Aug 25, 2004 8:38 am
Forum: Archives
Topic: New vampire greet
Replies: 10
Views: 884

well, what if we reversed it? made it so if the vampire's dispotion was high enough, you could talk to them, or if you cought them off guard, like ascended sleepers? Maybe have some classy vampires? ya know, not evil, like bitten, but not a bad person, so hes just a good vampire, and would only atta...
by Shadow_Ranger
Mon Aug 23, 2004 7:31 am
Forum: Archives
Topic: Copper Weapons
Replies: 8
Views: 689

keep those textures for like a cerimonail gold weapon.. somehting more for me to steal :P
by Shadow_Ranger
Mon Aug 23, 2004 7:23 am
Forum: Archives
Topic: Stretchy NPC's? what the hell?
Replies: 6
Views: 501

hey man, whatever floats your boat.... :P
by Shadow_Ranger
Mon Aug 23, 2004 7:18 am
Forum: Archives
Topic: Stretchy NPC's? what the hell?
Replies: 6
Views: 501

shake your boo tay! go go go go go! shake it shake it! that would be a great addition to the house of earthly delights :lol:
by Shadow_Ranger
Thu Aug 19, 2004 8:37 pm
Forum: Concept Art
Topic: armor idea
Replies: 14
Views: 3006

wow, is the chick in the 1st post availible, err i mean, looks good :lol: hahaha, any way, the armor looks. I like the second set of armor, kinda reminds me of acient greeks or romans or some such things. good work. Oh, and you have to write me a book on how to draw that well. :shock:
by Shadow_Ranger
Fri Jul 23, 2004 4:56 am
Forum: Archives
Topic: Hard-wired "Better Faces"
Replies: 12
Views: 818

well, when i had rhedd heads and better bodies, i thought the heads were too small for better bodies bodies. :shock:
by Shadow_Ranger
Fri Jun 11, 2004 12:14 am
Forum: Archives
Topic: Pirates/smuglers
Replies: 11
Views: 590

Re: Any help here

For my English class I wrote a very elaborate account of myself being a pirate...which was very amusing if i do say so myslef, and it helped my grade by pulling an A-, so if you want to use my work in TR as perhaps a "True Confessions of a Pirate" or simply a Code of Piratehood or a Journ...
by Shadow_Ranger
Fri Jun 11, 2004 12:12 am
Forum: Archives
Topic: 3 More Daedric Helms
Replies: 23
Views: 2000

i like F its tight. (cool for those of you who dont know, i dont know if it is just a NW high School word)
by Shadow_Ranger
Sat May 01, 2004 7:48 pm
Forum: Archives
Topic: Green Trollbone? You like? Against lore? Huh?
Replies: 44
Views: 2374

the story is it molded, and gave it special powers (quick enchant it) :lol: :roll: it could be that...
by Shadow_Ranger
Tue Apr 13, 2004 8:47 pm
Forum: Archives
Topic: Behold the grand new model
Replies: 41
Views: 4260

dude, you should make it a two hand weapon, and not change the handle :idea:
by Shadow_Ranger
Tue Apr 13, 2004 8:44 pm
Forum: Archives
Topic: DR-4-G-oh-En: Cleared For Take Off
Replies: 15
Views: 1212

it looks really good, except the right claw, it looks like hes trying to flip me off. :(
by Shadow_Ranger
Sat Mar 13, 2004 5:49 am
Forum: Archives
Topic: Im 3ds max retarded... among other retardednesses
Replies: 3
Views: 262

Im 3ds max retarded... among other retardednesses

:oops: ive gotta problem. My great plan of attack on my first overly complicated model was to make a spline line of my outline. I would do this by the keyboard entry. I had drawn the concept on a grid and got the cordinates i needed. Then I would use the extrude modifer to make my model have some wi...
by Shadow_Ranger
Sat Mar 13, 2004 12:52 am
Forum: Archives
Topic: Musketeers???
Replies: 8
Views: 611

Musketeers???

How about a guild like in the 3 musketeers? Maybe a religous leader could have his own little army? And then a king could too? or maybe a few of the provinces could have there own King guard, that would be musketeer type people. Theo nly problem is the musket part, maybe a specal cross bow could be ...
by Shadow_Ranger
Wed Mar 03, 2004 5:39 am
Forum: Archives
Topic: I was wondering
Replies: 21
Views: 883

dwemer this, dewmer that... no offense, but i think your thinking of it in the wrong manner. The dewmer did make some scrazy things, and if i had said something like a pressure washer, then yeah, the dewmer would nail it right on. But i was thinking that gun powder would be a alchemy type thingy. Th...
by Shadow_Ranger
Wed Mar 03, 2004 5:08 am
Forum: Archives
Topic: I was wondering
Replies: 21
Views: 883

i was thinking more a option then bows or cross bows, and besides, until someone makes a destroy all gunpowder spell, i think pc wont worry about that :)
by Shadow_Ranger
Wed Mar 03, 2004 4:53 am
Forum: Archives
Topic: I was wondering
Replies: 21
Views: 883

well yeah i could see your point, but since i posted, i was doing some more research, and foun that they were being made from mid 1500's to mid 1800's. Then they were replaced with precussion caps, then bullets. besides, we could give them to the guards, once you hit level 14 i think, they get too e...
by Shadow_Ranger
Wed Mar 03, 2004 3:58 am
Forum: Archives
Topic: I was wondering
Replies: 21
Views: 883

I was wondering

Well, if you think about it, Morrowind takes place in the time that was about the late 1600's to late 1700's. They had flint lock pistols and rifles back then. You can probobly see where this is going. Would it be a good idea to include these kind of weapons. They could be like a bow or cross bow, b...
by Shadow_Ranger
Thu Feb 26, 2004 7:59 pm
Forum: Archives
Topic: clothes update
Replies: 0
Views: 238

clothes update

All right boys and girls listen up. Here are my new ideas. Open robes. Basically you take a robe, open it in max, and chop the front off so you can see whatever you’re wearing under it. Short sleeved open robes. Same as above but with elbow length sleeves Short robes. Open and closed. Long an...
by Shadow_Ranger
Wed Feb 25, 2004 7:34 pm
Forum: Archives
Topic: Calling Clothing department
Replies: 6
Views: 366

Well, ive got to restart the boot design, it was going in bad ways. But i will have one, mark my words, and for a heavy combat boot there are some in the game already. But now, ive decided, I need new shirts. Ill design them, but need some one to make them for me. (really, thank you whom ever puts u...
by Shadow_Ranger
Sat Feb 21, 2004 2:45 pm
Forum: Archives
Topic: Calling Clothing department
Replies: 6
Views: 366

cool, thanks :D
by Shadow_Ranger
Sat Feb 21, 2004 4:25 am
Forum: Archives
Topic: Calling Clothing department
Replies: 6
Views: 366

a buckle or lace? hmm... i can work that in. You see, ive found this out about me. Im a jack of all trades, but a master of none. so in other words, I can write articles, draw up clothes and such, and concuct up crazy quests and ideas... I love being me! 8) And for you big leather boots, ill start d...
by Shadow_Ranger
Sat Feb 21, 2004 2:04 am
Forum: Archives
Topic: Calling Clothing department
Replies: 6
Views: 366

Calling Clothing department

I've got a boot design i think would be pretty cool to see in TR. What I am thinking is your only choices for foot ware are armour boots, nothing, or realy ugly pointy elf shoes... elf as in santa's helpers :roll: Now how can a adventurer like you or myself keep a straight face when plundering dungo...
by Shadow_Ranger
Fri Jan 23, 2004 11:40 pm
Forum: Archives
Topic: Fingers are Fingers
Replies: 8
Views: 685

Fingers are Fingers

Ok, I think that becuase all fingers are cappable of having a ring, that Tamriel Rebuilt should also modify the ring limit and lett people wear 8 rings, or maybe just 6. I dont know, but more then 2 and not an infinite number. what do you guys think?
by Shadow_Ranger
Mon Jan 19, 2004 10:53 pm
Forum: Archives
Topic: Ranger Guild
Replies: 20
Views: 1688

hey, thats a good idea
by Shadow_Ranger
Fri Jan 16, 2004 11:00 pm
Forum: Archives
Topic: New books
Replies: 2
Views: 224

New books

Could i write some books, that have storys instead of facts about stuff? I really dont know enough to do any specific claim books, but I was thinkthing that Tamriel citizens read more then text books. So would short story type books be okay?
by Shadow_Ranger
Thu Jan 15, 2004 6:04 am
Forum: Archives
Topic: Ranger Guild
Replies: 20
Views: 1688

cool thank you :)
by Shadow_Ranger
Thu Jan 15, 2004 5:32 am
Forum: Archives
Topic: Ranger Guild
Replies: 20
Views: 1688

oh, ok and where can you get sea of destiny?
by Shadow_Ranger
Thu Jan 15, 2004 2:02 am
Forum: Archives
Topic: Deleted thread
Replies: 2
Views: 37

not really, i mean, i like to be portrayed as handsome as i am in real life, which is why i use Rhedds models