Search found 25 matches

by Ilidur
Fri Jan 12, 2007 5:50 pm
Forum: Archives
Topic: RPG in the works
Replies: 19
Views: 1564

I'm takeing this discution about the game to www.theancientrealms.com , if there are people who want to coninue the discution let me know
by Ilidur
Mon Jan 08, 2007 5:39 pm
Forum: Archives
Topic: RPG in the works
Replies: 19
Views: 1564

Here are some of the states, it's not final Strength : HP, Carry weight, Healig Rate Endurance : Stamina(Energy), Damage Reduction, AC Magic (?) : MP (mana), Spells Strenght Dexterity : ... (helps with hand actions) Agility : AC, ... (helps with body and leg actions) Accuracy : ... Aiming (hand eye ...
by Ilidur
Mon Jan 08, 2007 2:19 pm
Forum: Archives
Topic: RPG in the works
Replies: 19
Views: 1564

What you are saying is true, I'd like to see all those things and much more , but at the moment I don't have the skill and menpower to do the game myself

In the next reply I'll layout all the states & skills that I think will do justice:
by Ilidur
Wed Jan 03, 2007 12:54 pm
Forum: Archives
Topic: RPG in the works
Replies: 19
Views: 1564

k , i'll give a basic description on the game :

skills, monsters , basic story ,where I want to end the game or go, spells , how the caracter will rise ... etc


becouse i see that people are intrested i'll tell you all about my idear , and wait for details :D
by Ilidur
Tue Jan 02, 2007 10:59 am
Forum: Archives
Topic: OOT Model Thread - Architecture
Replies: 50
Views: 6017

But first i need the go.
<off topic> there isn't any edit button, so not my fault for the spam.
by Ilidur
Tue Jan 02, 2007 10:47 am
Forum: Archives
Topic: OOT Model Thread - Architecture
Replies: 50
Views: 6017

ok... this will be all( or mostly) claimed by me... seeing no one except Mdogger worked on smthing. I'll start making the modular pieces for the houses... one question... what Mdogger did is a final or should i redo it as well?
I think that a set of houses should be done by the same person.
by Ilidur
Fri Dec 29, 2006 8:07 am
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

Morgoth, could you still do those pics i asked about? and after you posting that one maybe you could clothe him.
by Ilidur
Tue Dec 26, 2006 1:10 pm
Forum: Archives
Topic: RPG in the works
Replies: 19
Views: 1564

RPG in the works

Hi, I have an idea going for a RPG game (morrowind like) ,and I'm asking If you have some ideas or suggestions that you would like to see in a RPG. Later when I see that people are interested I'll share my ideas. A second thing : Who knows how get in touch with a Game Software to present my ideas (F...
by Ilidur
Sun Dec 24, 2006 8:59 am
Forum: Concept Art
Topic: Lutemoth art overflow
Replies: 708
Views: 57260

[img]http://i129.photobucket.com/albums/p237/Ilidur/S1lute.jpg[/img]
Sry forgot to update the picture.
by Ilidur
Sun Dec 24, 2006 8:40 am
Forum: Archives
Topic: [Morrowind] World Error Reporting
Replies: 164
Views: 14487

Yes. Ok I played a little more and found some problems in and near Gah Oadaruhn. The lower platforms(that sit on the water) have water coming over them (when the waves rise), some of the doors don't work, especially the entrance in the city one and there was a tree that was semi-floating, but i don'...
by Ilidur
Sat Dec 23, 2006 11:06 am
Forum: Archives
Topic: [Morrowind] World Error Reporting
Replies: 164
Views: 14487

I get the same errors(outlaw and the Midaves) and the Lighthouse door(exterior) in the Boemian(or what you'ma call it, the mountains where that full of plaguebearer pass is) Mountains flickers.
by Ilidur
Sat Dec 23, 2006 10:04 am
Forum: Archives
Topic: Screenshots, Transportation and Praise for the TR Team
Replies: 35
Views: 2113

Just one clarification:
Hammerfell is for Oblivion
Morrowind is, well, for Morrowind :D

Q for the guys in TR: can we somehow export MW to OB? :) that would be nice :mrgreen:
by Ilidur
Fri Dec 22, 2006 3:51 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

Ok, do it... i have some female drawings and i need the male versions as well. just try and draw them DaVinci style
by Ilidur
Thu Dec 21, 2006 8:44 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

Thanks guys.
Now, onto my new holyday project... can anyone draw me a naked, anatomicaly correct man(front and left)? I want to make that 3d man and i need some guidelines.
No "extras" needed :D


Hm... nevermind... found some good ones on the net.
by Ilidur
Wed Dec 20, 2006 7:54 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

Hm. Like the idea, it's doable.But not tonight, it's 10pm(time gap :D) and i'm tiered. Maybe tomorrow.
If i do something i'll edit.

[img]http://i129.photobucket.com/albums/p237/Ilidur/S1lute.jpg[/img]
by Ilidur
Wed Dec 20, 2006 9:15 am
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

[url=http://img127.imageshack.us/my.php?image=s1lutebr2.jpg][img]http://img127.imageshack.us/img127/2608/s1lutebr2.th.jpg[/img][/url]

if this doesn't satisfy your thirst, than please help me so i can understand your needs :D.
I'm modding for both OB and MW.
by Ilidur
Tue Dec 19, 2006 6:41 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

Haplo wrote:
horodnicdragos wrote:I expected more from you. Your models are too cartoonish style. Try make them as real as you can. I like the staff though. Ok, did you try to do the horse?
Please be a bit more polite to people, horodnic.
I take good and bad suggestions. No harm done...
by Ilidur
Tue Dec 19, 2006 4:48 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

I had some test papers. I think i'll try and work a little tomorrow. And the first sword... that's the concept. offtopic: heard you from Iasi. Ok, so it was my mistake. The concept i used was to wide, than i looked at what lute did and i modified it a little. [url=http://img265.imageshack.us/my.php?...
by Ilidur
Tue Dec 19, 2006 10:04 am
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

[url=http://img97.imageshack.us/my.php?image=s1lutejm5.jpg][img]http://img97.imageshack.us/img97/2141/s1lutejm5.th.jpg[/img][/url] A model from lute's concept. And now for yet other older stuff i made: [url=http://img187.imageshack.us/my.php?image=arme1aw1.jpg][img]http://img187.imageshack.us/img187...
by Ilidur
Tue Dec 19, 2006 9:58 am
Forum: Concept Art
Topic: Lutemoth art overflow
Replies: 708
Views: 57260

I tried to make one of your swords... this is the model. In order for it to look good i need some textures... If you have some in mind for the blade be happy to apply them. [url=http://img97.imageshack.us/my.php?image=s1lutejm5.jpg][img]http://img97.imageshack.us/img97/2141/s1lutejm5.th.jpg[/img][/u...
by Ilidur
Mon Dec 18, 2006 10:03 am
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

I think i'm going with morrowind for a few reasons: It works on my computer ergo i can test the models before sending them; Far fewer polys than oblivion models so that means fewer time for a model and less work for the computer. Just installed 3d max again and my best work doesn't work... it sais i...
by Ilidur
Mon Dec 18, 2006 8:43 am
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

would love to, but my computer sucks and it doesn't like high poly, i'll show you what i made with high poly.

And with this ocasion i'll post other works.
by Ilidur
Sun Dec 17, 2006 8:33 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

i use 3dmax...
Could you leave some comments? good or bad. I can take it :D
by Ilidur
Sun Dec 17, 2006 3:40 pm
Forum: Developer Showcase
Topic: Ilidur's showcase
Replies: 35
Views: 5139

Ilidur's showcase

These are some of my models, the last four and the houses are from another project that went down (atlantis). [url=http://img327.imageshack.us/my.php?image=gaiahousejf4.jpg][img]http://img327.imageshack.us/img327/7906/gaiahousejf4.th.jpg[/img][/url] [url=http://img260.imageshack.us/my.php?image=gaia...
by Ilidur
Thu Dec 07, 2006 10:38 pm
Forum: Archives
Topic: [Morrowind] Public Feedback
Replies: 326
Views: 156052

First, i have been watching this mod for a while and when i heard it was released i went and got bloodmoon just to play it :D. But i have some problems... i arrived on the island swimming, and saw some guys, a guy attacked me but the other two (tevelany watchmen i think) just stood there. Another si...