Search found 93 matches
- Fri Sep 16, 2011 7:16 am
- Forum: Developer Showcase
- Topic: Showcase Leon (Interior)
- Replies: 24
- Views: 7854
Perhaps you should check at soundsonline or cubase support forums. I'm sure there's someone there who can help you with those problems. I'm afraid I'm not really the best person, because last few years I've been only writing for live musicians and haven't even got Cubase installed at the moment. Can...
- Thu Sep 15, 2011 3:04 pm
- Forum: Developer Showcase
- Topic: Showcase Leon (Interior)
- Replies: 24
- Views: 7854
Oh, I thought you were using the software listed in your third post. EWQL and Cubase is pretty much what I use myself and it should not cause the problems you mention. How do you add the dynamics that then are gone? Are you exporting in realtime or using that other option that takes longer (cannot r...
- Thu Sep 15, 2011 11:15 am
- Forum: Developer Showcase
- Topic: Showcase Leon (Interior)
- Replies: 24
- Views: 7854
Hi Leon, I was a music modder, wrote a few pieces a few years ago, but have been too busy with RL composing lately to contribute any more. Happened to check the forums for what is going on with TR and saw your thread, so I thought I could just as well give a few thoughts on your piece. First of all,...
- Mon Mar 23, 2009 8:54 am
- Forum: Audio
- Topic: Don Bernardo's Music
- Replies: 34
- Views: 8207
An F is ok... but you must realise that this is the highest note a pro horn player can play - its rather difficult. Pros can usually go way beyond F, I've heard playing up to Bb a fourth above. The Sibelius preset pro-ranges are quite on the safe side for most instruments. But you are right that F ...
- Thu Mar 12, 2009 7:13 pm
- Forum: Archives
- Topic: Plan for Hammerfell
- Replies: 13
- Views: 2109
Here's the thread: http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19710 It turned out that a fully functional music script is impossible. We still can release different tracks to each region and recommend players to use these when going to Hammerfell. Then they can choose if they wish to fully...
- Sun Jul 20, 2008 7:02 pm
- Forum: Audio
- Topic: Need some feedback
- Replies: 1
- Views: 867
- Sun Jul 20, 2008 6:40 pm
- Forum: Audio
- Topic: Jedak's Music
- Replies: 111
- Views: 14414
Nice work! You're improving all the time! :) I like the more melodic parts from 0:33 to 1:43 the most. The beginning and the ending feels perhaps a bit too hectic (I mean it sounds really great, but perhaps too hectic for town music...). Is there any specific reason why you left out all wind instrum...
- Fri May 30, 2008 10:28 am
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
- Wed May 28, 2008 2:44 pm
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
And finally, vacation!! :banana: :banana: Right now I have a couple of days to spare before I'm leaving town for a while. Thought I should use these days well and do some work for TR! :) As the last couple of weeks have been a constant race against various composition deadlines, I don't know if I ha...
- Tue May 20, 2008 11:47 pm
- Forum: Archives
- Topic: Graphics Cards
- Replies: 18
- Views: 1749
I agree with Haplo, overclocking is probably not the most economically efficient way to go... I have the Geforce 7900GS as well and it runs OB like a dream. But I wouldn't recommend anyone to buy this card today, mainly because the geforce 7000 series lacks DirectX 10 support. It might not make any ...
- Tue May 20, 2008 10:50 am
- Forum: Archives
- Topic: Graphics Cards
- Replies: 18
- Views: 1749
Before upgrading anything, I'd suggest you'd find out exactly what kind of motherboard you have and how well it can be upgraded. If you don't have a PCI-E slot and you are using the slowest processor mentioned on the OB-list, then you might have something like a socket-A motherboard, for which you'l...
- Mon May 19, 2008 12:53 pm
- Forum: Developer Showcase
- Topic: +/- 30min Soundtrack w/ recurring themes DONE
- Replies: 5
- Views: 1593
- Wed Apr 09, 2008 1:52 pm
- Forum: Audio
- Topic: A Slew of music from Macar
- Replies: 258
- Views: 38308
- Tue Apr 08, 2008 6:59 pm
- Forum: Developer Showcase
- Topic: Hi, I'd like to join the Music team ^^
- Replies: 12
- Views: 1616
That's much better! Now it perhaps feels even a bit too sparse toward the end, but that could very well change if I would hear it in the game in a spooky nightmare. After all, the main goal is not to make tracks that sound good as musical pieces alone, but tracks that enhance the gaming experience. ...
- Mon Apr 07, 2008 8:29 pm
- Forum: Developer Showcase
- Topic: Hi, I'd like to join the Music team ^^
- Replies: 12
- Views: 1616
I like it! It's definitely in the right direction. Somehow it might even be too much stuff in there. In terms of being scary, less is more. If you think about film music, when they want to be really scary, it's very sparse, or they just make it silent (an effect I'm sure we'll also use in Quagmire)....
- Mon Apr 07, 2008 4:02 pm
- Forum: Developer Showcase
- Topic: Hi, I'd like to join the Music team ^^
- Replies: 12
- Views: 1616
For OB we'll be making Quaqmire, the daedric realm of nightmares, so we will need some spooky music for that. Though Quagmire music could also be something closer to scary sondscapes than pure music, we're still open for all suggestions! :) Otherwise you should look at the concept art threads for Ha...
- Mon Apr 07, 2008 11:26 am
- Forum: Archives
- Topic: [Morrowind] Map 1 Beta 2.0 Quest error reporting
- Replies: 127
- Views: 34563
- Mon Apr 07, 2008 11:16 am
- Forum: Archives
- Topic: [Morrowind] Map 1 Beta 2.0 Quest error reporting
- Replies: 127
- Views: 34563
- Mon Apr 07, 2008 9:53 am
- Forum: Archives
- Topic: [Morrowind] Map 1 Beta 2.0 Quest error reporting
- Replies: 127
- Views: 34563
- Sat Apr 05, 2008 5:18 pm
- Forum: Archives
- Topic: [Morrowind] Map 1 Beta 2.0 Quest error reporting
- Replies: 127
- Views: 34563
When I join the Guild of Mages as Vv archmage and start by doing Gindaman's quests, he gives me the ring of ineptitude that I supposedly gave to Banviris before I have completed any such quest for Banviris. ---- Fighters Guild: Find Mashug gro-Dugal I found mr gro-Dugal and he told me about the trap...
- Wed Apr 02, 2008 4:34 pm
- Forum: Audio
- Topic: A Slew of music from Macar
- Replies: 258
- Views: 38308
Congratulations! You've definitely succeeded in capturing all the drama and excitement of a scrib attack!! ;) It needs some better samples, but then it'll be great! Is this a final version or WIP? Perhaps it could be a bit extended, the ending sounds a bit sudden. Oh, and I've always wondered why al...
- Mon Mar 31, 2008 3:55 am
- Forum: Archives
- Topic: Morrowind music overhaul?
- Replies: 21
- Views: 2088
It would sound weird to be going to draconis and hearing sacred dunmer theme music. We could have unique music for the Necrom region, if thats what your thinking. About as weird as sneaking around inside Red Mountain and hearing the MW title? We cannot really have any region specific music as it's ...
- Sun Mar 30, 2008 9:27 am
- Forum: Archives
- Topic: Morrowind music overhaul?
- Replies: 21
- Views: 2088
overhaul = examine and repair. I mean that we should listen to the music we have, find out if we want to keep each track or replace it, improve any tracks that we think needs improving (if we have access to the required original files) and finally, if it already works, don't try to fix it. I suppose...
- Sat Mar 29, 2008 5:30 pm
- Forum: Archives
- Topic: Morrowind music overhaul?
- Replies: 21
- Views: 2088
I honestly cannot quite understand how you can find Raincatcher's theme too grandiose. It doesn't even get close to the MW title, which also features as an explore track. I've had all TR tracks in my explore folder for over a year now and I keep getting surprised that Raincatcher's theme isn't one o...
- Fri Mar 28, 2008 1:48 pm
- Forum: Archives
- Topic: Morrowind music overhaul?
- Replies: 21
- Views: 2088
- Fri Mar 28, 2008 11:49 am
- Forum: Archives
- Topic: Morrowind music overhaul?
- Replies: 21
- Views: 2088
- Thu Mar 27, 2008 4:56 pm
- Forum: Archives
- Topic: Morrowind music overhaul?
- Replies: 21
- Views: 2088
Morrowind music overhaul?
First of all, I'd like to curse you guys for releasing the quest Beta, I'm really busy right now and don't have time to get hooked on your über awesome quests!! :x X( :wink: Then to the topic. It seems you are now getting closer to a final release of Map 1. Is the soundtrack released with the pre...
- Thu Feb 28, 2008 11:44 am
- Forum: Audio
- Topic: Jedak's Music
- Replies: 111
- Views: 14414
Nice work! It definitelly has potential to become a good explore track. About the dissonances in the beginning, I didn't feel that they were hold too long, but I would have prefered to hear some difference in timbre between the melody and the harmony. Perhaps the main melody on the oboe and the othe...
- Thu Feb 14, 2008 10:43 am
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
Actually it's all just the [url=http://en.wikipedia.org/wiki/Waterphone]Waterphone[/url] sample from my EWQL library. I first recorded random soundeffects with that instrument, then used some effects to remove most pitches and turn it into this windy noise kind of thing, then I reversed it, slowed i...
- Fri Feb 08, 2008 11:39 am
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
Oops.. sorry, didn't know you had reserved that title... :roll: If it's gonna be used, I should probably make it a bit longer and fix the ending. Not a problem, now when I know how to create that stuff I can make more quite fast. Quagmire music isn't a problem to script. As it will probably be in it...
- Thu Feb 07, 2008 8:34 pm
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
- Wed Jan 30, 2008 12:51 pm
- Forum: Archives
- Topic: Music Scripts
- Replies: 5
- Views: 759
Yes, I've also seen lots of discussion on region specific music, but none that would provide any more than speculations (the same is true for all music script discussions on the official forum). I made this thread just to put some facts on the table. The script might look heavy, but it really isn't....
- Thu Jan 10, 2008 8:28 pm
- Forum: Archives
- Topic: Music Scripts
- Replies: 5
- Views: 759
Music Scripts
Yes, I know I'm not promoted for scripting, but I got so fed up with watching the eternal "yes, it can - no, it can't" discussion about adding regionspecific music, so I decided to have a look at it myself. It turns out it can be done, but with some serious limitations and glitches. Please...
- Wed Dec 19, 2007 8:44 am
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
Heh, you're right, it's not quite as simple as putting a score into Sib and pressing play... I probably spent more time creating this rendition than I spent composing the whole piece in the first place. But much of that time I spent getting to know the different articulation samples. Once I have a g...
- Tue Dec 18, 2007 11:24 pm
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
Santa came early this year and brought me a new toy, the EWQL Gold orchestra! :D Decided to test it on my old battletrack from my showcase, that one needed to be redone anyway. This was my first attempt at using the orchestra, I'll probably want to go back and fix some things once I've uncovered the...
- Wed Oct 24, 2007 6:45 pm
- Forum: Developer Showcase
- Topic: Music composer
- Replies: 12
- Views: 2079
- Thu Oct 11, 2007 9:36 am
- Forum: Audio
- Topic: A Slew of music from Macar
- Replies: 258
- Views: 38308
Very nice, I think it will fit the game very well! The harmonies are still a bit muddy at some places, especially from 0:07-0:20. Sounds like there is some horns or bassoons playing small intervals, or even full chords in a low register, maybe one of the low voices is even doubling part of the melod...
- Sat Sep 29, 2007 10:28 am
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
Thank you for the comments Jedak! You say Oblivion does automatical fades... that explains why the beginning of the piece sounded so strange when I tried it in the game. Requires editing to account for the fade. Btw. It's Soul e scape , as the piece was sort of a Jeremy Soule pastiche. I don't think...
- Sat Sep 29, 2007 7:29 am
- Forum: Audio
- Topic: wogya's music
- Replies: 31
- Views: 5825
I'm currently attending a course in film scoring. This week we were asked to make some music to imaginary films. I now realize that part of one of the tracks I made could be a good base for developing a TR dungeon track. This is still very WIP, I just cut of the ending from my original version (it w...
- Sat Sep 22, 2007 3:45 am
- Forum: Archives
- Topic: Pilgrimages for Almalexia and Sotha Sil
- Replies: 180
- Views: 25495