Slaves would be kept in pits and cages. The shacks could be used as warehouses (easy to construct and provide good coverage for goods and cargo from the rain and hot climate) or guard posts.
What would Bethesda make Dres settlements look like?
Search found 16 matches
- Thu Apr 08, 2010 9:37 pm
- Forum: Archives
- Topic: Idea: Bugshell slaveshacks
- Replies: 13
- Views: 1616
- Fri Apr 11, 2008 5:52 pm
- Forum: Archives
- Topic: old error reports (that have been fixed) v4
- Replies: 174
- Views: 12016
- Fri Nov 16, 2007 1:51 pm
- Forum: Archives
- Topic: A word from the fans
- Replies: 33
- Views: 4195
I thought that slave /holdings buildings or lower class building could be made of carcasses of dead giant insects. A little bit like redoran architecture. I remember a comic about TES, where a Dres plantation was shown. Yeah, its true, the houses were dead insect carcases. But I don't think that no...
- Fri Nov 16, 2007 11:44 am
- Forum: Archives
- Topic: A word from the fans
- Replies: 33
- Views: 4195
I wonder what would Bethesda's version of House Dres architecture look like... Im sure it wouldn't be velothi. That set is already as used up as it can be. Though the interiors are great and easy to use. Perhaps they could be edited and retextured like Necrom. I know that people like Hlaalu architec...
- Thu Sep 27, 2007 5:26 pm
- Forum: Developer Showcase
- Topic: Lonewolf's showcase
- Replies: 6
- Views: 1042
- Sat Sep 22, 2007 7:46 pm
- Forum: Developer Showcase
- Topic: Lonewolf's showcase
- Replies: 6
- Views: 1042
- Mon Sep 17, 2007 6:34 pm
- Forum: Archives
- Topic: A word from the fans
- Replies: 33
- Views: 4195
- Mon Sep 17, 2007 1:12 pm
- Forum: Archives
- Topic: A word from the fans
- Replies: 33
- Views: 4195
- Mon Sep 03, 2007 7:04 pm
- Forum: Archives
- Topic: Total Conversion Mods
- Replies: 13
- Views: 751
- Mon Sep 03, 2007 6:59 pm
- Forum: Archives
- Topic: Total Conversion Mods
- Replies: 13
- Views: 751
- Sun Sep 02, 2007 8:35 am
- Forum: Archives
- Topic: Old public error reports map1
- Replies: 33
- Views: 2409
- Sat Sep 01, 2007 5:13 am
- Forum: News
- Topic: Map 2 Screenshots!
- Replies: 35
- Views: 11063
- Tue Aug 28, 2007 6:49 am
- Forum: News
- Topic: Map 2 Screenshots!
- Replies: 35
- Views: 11063
- Sat Aug 11, 2007 8:47 am
- Forum: Developer Showcase
- Topic: Lonewolf's showcase
- Replies: 6
- Views: 1042
Lonewolf's showcase
Greetings! The name is Lonewolf. I've been modding for Morrowind for some 2-3 years, mostly creating exteriors and interiors. I always try to make them as realistic and lore-friendly as possible. I'm also good at dialogues, but, sadly, english is not my first language. Here are some screens of an im...
- Wed Jul 04, 2007 7:05 am
- Forum: Archives
- Topic: Outdated Dres Models
- Replies: 10
- Views: 1101
Yes, the old models are very nice and have a good dark-elf-style design. I would like to have them too. I have made a few scetches of those models and of those, that could be created in that style.
My E-MAIL: mister_romka@yahoo.com
My E-MAIL: mister_romka@yahoo.com
- Fri Jun 29, 2007 3:35 pm
- Forum: Archives
- Topic: Discussing Concerns
- Replies: 7
- Views: 508
It's sad that the Morrowind project is receiving less attention than before. As a result, House Dres has no unique architecture, not even a retexture of the in-game meshes. It was a disappointment for many fans, who wished to see this Great House in-game. Why create two projects if one of them is no...