Search found 114 matches
- Tue May 27, 2008 7:19 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
ok sure. another question though: does oblivione use alpha maps like this sort of thing: [url=http://byfiles.storage.msn.com/y1pAyPUCLuWhtYX2bQFcsi6nGnWnUhTOtDYSqwjcMGofrzlueBeXu6o79cElWfzyB6-1hBHZmeJbHg?PARTNER=WRITER]Click Me[/url] or does the actual texture have the alpha information? Thrig Edit:...
- Mon May 26, 2008 9:40 am
- Forum: Asset Development
- Topic: DDS (Texturing FAQ) - Texture Website List
- Replies: 2
- Views: 6346
may i add some to the list? sorry if there are some duplicates to the above list. [url=http://www.cgtextures.com/]CG textures[/url]This is my favourite by far! [url=http://www.2textured.com/main.php]2Textured[/url] - There is a couple of hundred here quite useful [url=http://www.textureking.com/]Tex...
- Mon May 26, 2008 6:52 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
is this more like it? render and wire render [url=http://img165.imageshack.us/my.php?image=render3hn0.jpg][img]http://img165.imageshack.us/img165/4240/render3hn0.th.jpg[/img][/url] [url=http://img502.imageshack.us/my.php?image=render3wireqj2.jpg][img]http://img502.imageshack.us/img502/1654/render3wi...
- Fri May 09, 2008 7:11 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
- Thu May 08, 2008 7:15 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
- Wed May 07, 2008 11:31 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
here we are: i fixed up the petals i didnt use an alpha map for the leafs but i did for the furry part under the flower. i didnt use it on the leafs because they needed the polys to get the curve of them anyway. but the polys have been cut down to 958 triangles by using double sided textures. (i dar...
- Tue May 06, 2008 11:42 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
wo 2 replys in about 5 mins. The leaves should be done with an alpha map. oke Have a look at other finished plants to see how it works uhm please tell where? The top flower you made have 5 petals now, it should be 4. 2 larger ones and 2 thinner, look at the concept ahh yes i see i thought that it lo...
- Tue May 06, 2008 11:28 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
heres a render of what ive done and a wire render: it has 1550 triangles came pretty close to the limit. no texture yet but what do you think [url=http://img112.imageshack.us/my.php?image=render1cv6.jpg][img]http://img112.imageshack.us/img112/2594/render1cv6.th.jpg[/img][/url] [url=http://img527.ima...
- Mon May 05, 2008 7:32 am
- Forum: Archives
- Topic: n11-19-Mis
- Replies: 22
- Views: 3068
this handle grip is pretty crappy so i uploaded it and with the texture that has no handle grip also. so if someone wants to make a handel grip they can. btw did i name the textures correctly? and are normal maps meant to show up in nifskope??. oops the file is large now a take a while to upload so ...
i found some time: heres the first one made and with a very basic texture. it has 1046 triangles and i generated a normal map: [url=http://img99.imageshack.us/my.php?image=render1nq6.jpg][img]http://img99.imageshack.us/img99/1754/render1nq6.th.jpg[/img][/url] [EDIT] shit! i dont think were going to ...
- Fri Apr 25, 2008 11:03 am
- Forum: Developer Showcase
- Topic: Fishcakes showcase REMADE
- Replies: 15
- Views: 1700
I alwyas had respect for blender users whys that? But your bass drum is missing a big towel/rug/cloth object inside aww perhaps it is brand new and no ones played it yet. if im going to go into that detail i might as well add; drumsticks, every single nut and bolt, finish the snare rattle, make the...
- Thu Apr 24, 2008 12:37 am
- Forum: Developer Showcase
- Topic: Fishcakes showcase REMADE
- Replies: 15
- Views: 1700
decided i should add some of my stuff that i made on my time away from here if thats ok. lots are unrelated to tes though. [url=http://img381.imageshack.us/my.php?image=render1nw8.jpg][img]http://img381.imageshack.us/img381/1443/render1nw8.th.jpg[/img][/url] [url=http://img521.imageshack.us/my.php?i...
So, when will you be able to add those variations and modify the texture? now. theres is deffinatly somthing weird going on at the end of the leaves in the renders only and its not the texture stretching, hmm. the one on the left is the original, how is the leaves now? and i upload to the top of th...
ok i see what i can do although making a twin plant will have more polys, is that ok? nope i dont have oblivion, if i did it would be pointless, because my cmoputer would have no chance of playing it. but we may have a big chance of getting a new computer in about a month and oblivion i will buy whe...
ok i have reduced the polys to 1206 TRIANGLES and changed the flower to be a bit more yellow i dont know if it is yellow engough though. i uploaded it to the top part of the claim. when everyone else views it in nifskope is it really dark? [url=http://img509.imageshack.us/my.php?image=render2jk3.jpg...
Done. hope its right 1044 polys 512x512 .dds texture. how do i know what scale to make it in blender? can someone send me something so i can scale the plant against it? [url=http://img134.imageshack.us/my.php?image=render1on8.jpg][img]http://img134.imageshack.us/img134/4885/render1on8.th.jpg[/img][/...
im back :) i sent aro a pm to apoligise for leaving without saying anything but anyway i back now. and claiming this (hopefully) in my time away i have learnt MUCH about modelling and texturing. i have already remade the model completely because the old was a piece of crap and wasted poly. the new o...
hows, is this what you mean by in one file, wierd looking leaves in my view but the best i can do does look dried out. stupid program!!! the undo button doesnt work anymore and it hasnt worked for at least a month, really annoying each time i make a mistake i have to reopen the file again (i make a ...
- Sun Oct 21, 2007 11:03 am
- Forum: Archives
- Topic: GM sound FX
- Replies: 30
- Views: 2858
- Wed Oct 10, 2007 12:14 pm
- Forum: Archives
- Topic: Old public error reports map1
- Replies: 33
- Views: 3182
these errors may have been reported before but anyway. cell:around firewatch(only where ive been) error1: i dont know if this is just my game but the are HEAPS of floating trees about 1/4 of all of them are floating. cell:firewatch motels error2:when i buy a bed for a sleep in firewatch(thats the on...
@aro101 the textures arent finished yet so why convert them and also what is a normal map is it a bump map? if its a bump map i dont know how to make them. ive also never used collision but im learning. but i dont see why a weapon needs collision. i added some little pins to the have so that the han...
i put some textures om it is this the right colour scheme i also made it higher amount of faces up to 1250 faces now instead of 1000 it made a big difference to the leaves. [url=http://img474.imageshack.us/my.php?image=plant1texrp2.jpg][img]http://img474.imageshack.us/img474/1736/plant1texrp2.th.jpg...
- Mon Oct 01, 2007 11:02 pm
- Forum: Archives
- Topic: What are we up to? [Oblivion]
- Replies: 46
- Views: 13710
thanks for that jellew i like handle but the bit on the bottom would be better as cloth imo like lady N said, also thats a better uv map of the bone :P . atm im going a bit away from these 2 models and im making the ones fairwater made because i cannot open the ones he made in blender the ones im ma...