Search found 23 matches

by Sabian
Thu Feb 21, 2008 3:10 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

thanks. I'll put that to use. :D
by Sabian
Tue Feb 19, 2008 6:11 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

O.o wow. uhh, I'm just going to start over from square one. And most of those things that are bleeding, are due to my fall function. Anyone know why the fall function makes things bleed? lets see here, the guards are supposed to be wearing mismatched armor. there are plenty of NPC's like that in van...
by Sabian
Mon Feb 18, 2008 4:20 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

sorry. D:

But thanks for fixing my errors.
by Sabian
Mon Feb 18, 2008 3:59 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

Sabian's Showcase (Numero Dos)

Right, long time ago I made a showcase here, and eventually just let it drop. But now, I'm interested again. Also, I'm an administrator over at the Cyrodiil project, and I'm in need of contacting someone about connecting our maps on the Map 4 border. Anyways, this is one of my mods that was released...
by Sabian
Wed Jan 23, 2008 1:32 am
Forum: Archives
Topic: troubleshooting problems
Replies: 6
Views: 394

yes. I've tried all of this. The items just show up again as undeleted. I'll try one more time, but I doubt it will work, thanks for the info though. I'll get back to you with an update.
by Sabian
Mon Jan 21, 2008 9:47 pm
Forum: Archives
Topic: troubleshooting problems
Replies: 6
Views: 394

troubleshooting problems

hey TR, I'm right in the middle of making a mod and I tried to use TESAME to remove all the deleted and useless stuff from the mod so it wouldnt show up in the Object window of the CS. But, when I load the esp back up again, I get all the junk back AND its not deleted anymore!
by Sabian
Thu Dec 27, 2007 6:52 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

oh, i see it. Thanks people. The logs were supposed to be removed from the mod. something i overlooked obviously, I'll go back and change it, along with the other things mentioned. I've already set everything to ground-height. Thats a useful tool to use. :D Anyways, I'll post an updated version here...
by Sabian
Tue Dec 25, 2007 3:48 am
Forum: Archives
Topic: To be incorporated?
Replies: 3
Views: 377

the problem with creating my own mod afterwords would be that other transport methods would be in place. such as Riverstriders, Silt striders, etc. I do not offer this as an idea, more a suggestion that it be implemented. I think that the guar should be more integrated into Morrowind society. But, t...
by Sabian
Tue Dec 25, 2007 3:44 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

first off, where the hell is the raster button?

Funny, when i play it none of the mentioned errors are found... I've checked all of them, and all of them are ok when i play them...

ah, i remember, i thought i TESame'd both but i guess i forgot. D:
by Sabian
Mon Dec 24, 2007 10:57 pm
Forum: Archives
Topic: To be incorporated?
Replies: 3
Views: 377

To be incorporated?

So I've been looking through some mods at PES, and i was wondering if some of these things should be implemented. First off is Abot's Guar Riding mod. I think that some aspect of this mod should be introduced. (Example-- not the mod itself, but the idea of a pack guar for travel) I think that perhap...
by Sabian
Mon Dec 24, 2007 10:52 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

ok, thanks, i get it know... Still waiting for a response from someone about my showcase....
by Sabian
Mon Dec 24, 2007 6:25 pm
Forum: Concept Art
Topic: [FCG]: Ruins
Replies: 54
Views: 8930

If I was to use the stuff Sapien posted, I'd use them in Argonia, since it seems they're more fond of Mayan/Pre-colombian Mesoamerican architecture over there. But they're far from what I know as Yoku and Raga. Scumbago, I'd have to disagree. according to my lore studies (WTF? Sabian studying?!) I ...
by Sabian
Mon Dec 24, 2007 6:12 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

its alright, maybe when Lady N gets back on I'll be able to get some responses. :D

I'll send you a PM, there's some things I'd like to ask you about.
by Sabian
Mon Dec 24, 2007 5:38 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

i just told aro about this so I'll double post since its been a day. Aro, please come look at this. D:
by Sabian
Mon Dec 24, 2007 5:36 pm
Forum: Archives
Topic: How does this work?
Replies: 8
Views: 596

Aro: I've posted a showcase and was told that i wouldnt get a response till after X-mas.

Lady N: awesome, I have TESame, and i had no idea what that merge did. The CS merge functions makes the file dependant on other esp's i believe. D:
by Sabian
Mon Dec 24, 2007 5:17 pm
Forum: Archives
Topic: How does this work?
Replies: 8
Views: 596

see thats my question, I'd like too know how to merge for OoT and such. I am working on a big project of my own, and i need a program or something that i can do that with.
by Sabian
Mon Dec 24, 2007 6:37 am
Forum: Archives
Topic: How does this work?
Replies: 8
Views: 596

thats what i thought... where is this merger? is it a utility or is it made and operated only by Haplo?
by Sabian
Mon Dec 24, 2007 3:14 am
Forum: Archives
Topic: How does this work?
Replies: 8
Views: 596

How does this work?

Right, so I dont get how so many people can contribute to something. first off, how is it that all of these peoples works are added to one file? example:

I make a book for TR. How is it added to the TR_Data.esm?
by Sabian
Sun Dec 23, 2007 7:14 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

Well then, seems like i picked the wrong time to apply. :]

but seriously, i dont mind the wait. ;D

I'll just check back in every couple of days to check if i've been promoted.
by Sabian
Sun Dec 23, 2007 5:32 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

oh, can someone tell me if they can DL that last link? i forgot to 7z it...
by Sabian
Sat Dec 22, 2007 4:36 pm
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

Thanks for the welcome. Yes, i noticed that about the Cave of Knowledge after i uploaded it. I'll get it fixed ASAP. I prefer BB. but i dont think i uploaded it to the mod file. When i used tesAME none of the BB files showed up so i dont know whats wrong with it. I suggest trying it with BB. As a fo...
by Sabian
Sat Dec 22, 2007 12:14 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

Edited, thanks for the positive feedback Scumbago. Also, When you say i have a willing to learn. the only thing i cant do well is exteriors, i'm even an adequite(SP?) scripter. :D
by Sabian
Fri Dec 21, 2007 5:52 am
Forum: Developer Showcase
Topic: Sabian's Showcase
Replies: 27
Views: 3366

Sabian's Showcase

Alright, heres my showcase. check it out please! Tel Denim is a Rogue Telvanni "town" on the eastern slopes of Red Mountain, ruled by Archmagister Veck. Mod includes bunch of NPC's 1 new quest, 1 new faction, and more. Also, I'd like to become a questmaker, interior cell designer and revie...