Search found 354 matches

by TheGooch
Fri Mar 20, 2009 4:07 am
Forum: Archives
Topic: Stressing Out like you wouldnt believe
Replies: 12
Views: 1346

thanks guys,
i hope i can return soon.
to admins: sorry, but my claims should be revoked...
let somebody else have em.
stryker could you fix the int you reviewed for me?
by TheGooch
Tue Mar 17, 2009 3:08 am
Forum: Archives
Topic: Stressing Out like you wouldnt believe
Replies: 12
Views: 1346

with my current income, im not going to have a new comp until next year.. :(

failtop (my laptop)
by TheGooch
Tue Mar 17, 2009 1:21 am
Forum: Archives
Topic: Stressing Out like you wouldnt believe
Replies: 12
Views: 1346

Stressing Out like you wouldnt believe

During the storms and general bad weather when cyclone hamish popped up near where we live, lightning was particularly annoying... i dont know if it hit the powergrid or what... but to cut a long story short.. it surged through our house and fried my laptop.... things that i have lost: My laptop. (b...
by TheGooch
Wed Mar 04, 2009 3:10 am
Forum: Archives
Topic: Calling All Australians!
Replies: 9
Views: 920

I wish those whom were affected, the very best and good luck to those in the future.
by TheGooch
Mon Mar 02, 2009 12:04 am
Forum: News
Topic: Stirk 1.2 Out!
Replies: 9
Views: 6676

Hey stryker, has it been said on the BSF to create an entirely new save when playing Stirk?. If not, it should be posted there oh and here :D

I know it sucks. but thats how errors magically get fixed.
by TheGooch
Sun Feb 22, 2009 11:32 am
Forum: Quests: N/A
Topic: q2-7-Mis
Replies: 90
Views: 18806

sorry about the missing update for 3 weeks. but unfortunately my car's engine is about to explode.. (can't use it at all) and been werking heaps lately. (to save up for a new engine). i found some time this weekend to do a little bit on it. i will finish the first of the 4?(there was a quest apparen...
by TheGooch
Thu Feb 05, 2009 1:59 pm
Forum: Archives
Topic: Map 7 Download (Stirk Internal Pre-Release v0.99)
Replies: 358
Views: 33546

IRC me and stryker been chattin. and for her its no problem. so i was thinking its probably something to do with my graphics card. or windows7... and im doing to much work atm on Win7 to friggen reboot.
so best to just ignore it. *unless someone else has teh same issue*
by TheGooch
Thu Feb 05, 2009 3:34 am
Forum: Archives
Topic: Map 7 Download (Stirk Internal Pre-Release v0.99)
Replies: 358
Views: 33546

Here is a screeny of what the DDD icon looks like for me. and what the the other icons will be. in other news. teh weapons work fine. (i killed half of stirk with them) and im glad that the statue is not an <!> model. sorry about not putting the image somewheres else.. but i can't load imagehost or ...
by TheGooch
Wed Feb 04, 2009 3:19 pm
Forum: Archives
Topic: Map 7 Download (Stirk Internal Pre-Release v0.99)
Replies: 358
Views: 33546

So we set for release? or is that Icon important.
and i would like to say this:

Testers should use clean saves. even starting from scratch(pokes stryker :D). its an extra little bit of work. but its important.
by TheGooch
Wed Feb 04, 2009 2:30 pm
Forum: Archives
Topic: Map 7 Download (Stirk Internal Pre-Release v0.99)
Replies: 358
Views: 33546

This is Stirk. 1.0 There is one problem. the ICON for the Dunedweller dagger is really screwed up ingame. (everything else is good.) Its ready for release, other than the fixing of that texture. but it could be a render issue. (might not be the texture, coz i can open it using another tool) srlsy......
by TheGooch
Wed Feb 04, 2009 10:29 am
Forum: Archives
Topic: Map 7 Download (Stirk Internal Pre-Release v0.99)
Replies: 358
Views: 33546

what was i right about? im a little confused.. I can't remember our convos on IRC...
by TheGooch
Mon Feb 02, 2009 3:02 am
Forum: Archives
Topic: Map 7 Download (Stirk Internal Pre-Release v0.99)
Replies: 358
Views: 33546

Is that the last thing that needs fixing? Alenion needing to follow you?
by TheGooch
Sat Jan 31, 2009 1:13 pm
Forum: Quests: N/A
Topic: q2-7-Mis
Replies: 90
Views: 18806

the code in my previous post is bugging. well im pretty sure it should work. but it doesnt. the activator that its attach to does not display a message box and ask for stuff. even though all the requirements etc are done. could someone please test this, for simplicity you could make a activator just...
by TheGooch
Thu Jan 29, 2009 12:53 pm
Forum: Quests: N/A
Topic: q2-7-Mis
Replies: 90
Views: 18806

nearly done with the first quest, just scripting/debugging :P. could you add the 4th quest from that other design in to your summation post vike. begin TR_m2_q7a_Chimer short DoOnce if (DoOnce == 0) { TR_m2_q7a_ChimerSpirit -> Disable set DoOnce to 1 } endif short MessageOn short DoOnce1 short DoOnc...
by TheGooch
Wed Jan 28, 2009 11:53 am
Forum: Quests: Finished
Topic: q2-10-Mis
Replies: 110
Views: 91566

sweet, so i get another quest right?
:D
by TheGooch
Mon Jan 26, 2009 12:18 pm
Forum: Archives
Topic: Status of Stirk 1.0?
Replies: 19
Views: 1810

i ask LadyN about bsa's, and they will be packed as they are. aparently by making them a bsa it ADDS to the file size(i think she said by 20mb or so) rather than compress it...
by TheGooch
Sun Jan 25, 2009 4:37 pm
Forum: Archives
Topic: possible wiki for the project? - SOLVED
Replies: 31
Views: 3960

Stirk is not far from 1.0 public release(which was what i was going to base most of the Tes4 stuff around for now).
although the first regions for hammerfell are quite far away.
(from what i understand...this may not be the case though)
by TheGooch
Sun Jan 25, 2009 10:53 am
Forum: Archives
Topic: possible wiki for the project? - SOLVED
Replies: 31
Views: 3960

yes, that was my doing. thought there should be a little something there.

will do the TES4 one tonight or maybe tomorrow...
by TheGooch
Sun Jan 25, 2009 2:27 am
Forum: Archives
Topic: i10-15-Mis
Replies: 53
Views: 3917

claiming to do what i said i'd do in the last post :D
by TheGooch
Sat Jan 24, 2009 2:40 pm
Forum: Developer Showcase
Topic: Stryker's Showcase
Replies: 57
Views: 5579

Grats.

you could always pester me... :D
i was too busy messing about with a claim to look at your quest. :(

Im on IRC so posting there will probably get a response, if you need it...
by TheGooch
Sat Jan 24, 2009 6:33 am
Forum: Archives
Topic: Ten Pace Boots
Replies: 2
Views: 435

http://www.uesp.net/wiki/Morrowind:Ten_Pace_Boots

unoffical morrowind patch fixes them.
by TheGooch
Sat Jan 24, 2009 6:27 am
Forum: Archives
Topic: i10-15-Mis
Replies: 53
Views: 3917

If you would like, i can have a look at his wip and finish it off.
by TheGooch
Fri Jan 23, 2009 4:44 pm
Forum: Off-Topic
Topic: Members Photos
Replies: 574
Views: 176748

Hey guys, Pic of me:

[url=http://imageshack.us][img]http://img141.imageshack.us/img141/6461/goochmn2.jpg[/img][/url]
by TheGooch
Fri Jan 23, 2009 3:56 pm
Forum: Archives
Topic: How Old Are You?
Replies: 141
Views: 19770

Twas born on the 7th of October 1990. you guys can figure out mah age :)

And yes you poor americans... WE AUSSIES CAN DRINK...when we is 18 :D
by TheGooch
Thu Jan 22, 2009 1:54 pm
Forum: Quests: Finished
Topic: q2-8-Mis
Replies: 170
Views: 40689

Turned my ideas into a PDF, find it up top. new stuff.. and yeah..updatage.
by TheGooch
Thu Jan 22, 2009 12:20 pm
Forum: Concept Art
Topic: Hawk's Concept Art
Replies: 16
Views: 2619

Your not alone Gez, i thought the same :D
This is the first time viewing your concepts and they are quite good. The snake looked very different, mainly due to the eyes being so large and the head being so elongated.
by TheGooch
Thu Jan 22, 2009 3:33 am
Forum: Quests: N/A
Topic: q2-7-Mis
Replies: 90
Views: 18806

for the part were the player discloses the plot to girvayn, could i extend it just a tad and make the player retrieve a book of some value from the ruined stronghold. cos thats like the easiest 500g ever made... i need to get into a decent sleeping pattern for me to be doing more work on this...i th...
by TheGooch
Sun Jan 18, 2009 1:32 pm
Forum: Quests: N/A
Topic: q2-7-Mis
Replies: 90
Views: 18806

Using the Design in vike's last post.
will create anything that needs to be created(ints, but not exts)
by TheGooch
Sun Jan 18, 2009 1:29 pm
Forum: Developer Showcase
Topic: The Gooch's ShowCase | Quest | Scripting
Replies: 37
Views: 4330

thanks nemon.

will make a new one. which isnt reliant on Hammerfell.esm, although maybe with the OoT. since i love those meshes.
by TheGooch
Sun Jan 18, 2009 3:36 am
Forum: Quests: Finished
Topic: q2-8-Mis
Replies: 170
Views: 40689

Update: added some more to the top post. first quest is done, second is nearly done.
by TheGooch
Sat Jan 17, 2009 2:09 pm
Forum: Developer Showcase
Topic: RelinQ's Showcase
Replies: 104
Views: 11706

remove the helmet then. it doesnt take much effort.
by TheGooch
Sat Jan 17, 2009 10:25 am
Forum: Archives
Topic: Some random little screenshots
Replies: 51
Views: 5331

I run a Asus F3JC, with a 7300go. 1gb of ram. and with MGE i get about 15 to 25 fps. Quote from PES: The gui requires .NET 2.0. Also, using any of the DX9 dlls requires the DX9.0c december 2005 update to be installed. (Only DX8.1 is required if you don't want to use the DX9 only features.) Some feat...
by TheGooch
Fri Jan 16, 2009 9:24 am
Forum: Developer Showcase
Topic: The Gooch's ShowCase | Quest | Scripting
Replies: 37
Views: 4330

I have been working on a little something. a small outpost type place for a gang of pirates. I have done the exterior, which is what i would like to have reviewed. at some point i will add npcs, a quest and the interiors. you will need the OoT & the Hammerfell esm for this. it is in the TrHammer...
by TheGooch
Fri Jan 16, 2009 6:40 am
Forum: Archives
Topic: i8-25-For
Replies: 22
Views: 1960

Completered:
NPCs:
Raccan: Male Redguard, father of Sharli
is apart of the knightly order of rihad, so has a weapon and armor to suit.
Sharli: Female Redguard, daughter of Raccan.
her mother is dead from childbirth, yay.
by TheGooch
Thu Jan 15, 2009 3:28 pm
Forum: Archives
Topic: Scaling meshes for the TES3CS
Replies: 5
Views: 529

you can rescale the object within the CS, by double clicking on the object to bring up its properties (position/rotation etc) then there is a scale box. beth put that there for a reason ;) and perhaps you should use centimeters instead of millimeters.. or just meters. either way, it can be scaled in...
by TheGooch
Thu Jan 15, 2009 3:15 pm
Forum: Archives
Topic: Map of Maps 1 and 2
Replies: 35
Views: 2361

thankyou Nomad for making the map.
and thankyou to Hemi for Naming everything.
by TheGooch
Wed Jan 14, 2009 3:29 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6783

I was talking about morrowind(map2). with the possibility of being added into Hammerfell(oblivion), but thats a long way off... and at any rate, this thread sort of veered off at some point. where is the discussion about new gameplay? other than that of the system i have just spoken about... i haven...
by TheGooch
Wed Jan 14, 2009 5:25 am
Forum: Developer Showcase
Topic: Volunteering for exterior AND interior model work
Replies: 35
Views: 4274

I checked out your mod. and i removed the master dependancies. which didnt seem to change much. (dialogue maybe) its attached for others to look at. just asking, you do know what floaters & bleeders are? :P eg: a bed half in a wall is a bleeder a bed sitting in mid air, not touching the ground i...
by TheGooch
Wed Jan 14, 2009 4:07 am
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6783

my 'suggestion' was not infact my idea in the first place (and its not a suggestion. it WILL go into at least one town, it is in planning as we speak..), the credit should go to Lud. i will be most likely implementing it and expanding on his idea. and the two factions are not fighting in the literal...
by TheGooch
Tue Jan 13, 2009 6:25 am
Forum: Developer Showcase
Topic: Volunteering for exterior AND interior model work
Replies: 35
Views: 4274

Hello fellow Ozzie.

Welcome to TR!

first of all your mod is dependant on CM partners and kvatch rebuilt. neither of which i have, so will download them to have a look at your mod. *will try it with out them*