Search found 6 matches

by Piers Arkan
Sun Apr 13, 2008 8:41 am
Forum: Archives
Topic: Cthulhu Mod
Replies: 10
Views: 1009

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn, my friend. While it is outside the scope of our mod, you should bring it up at ESF, as it's rather interesting. lets see if I remember the language: vhe'un N'kutenath fanu niemnah v'glizcathungem cth'a v'ell ctlh Cthulhu cthungi I'a ryugezengro I'...
by Piers Arkan
Fri Apr 11, 2008 5:42 pm
Forum: Archives
Topic: Cthulhu Mod
Replies: 10
Views: 1009

the books are pretty freaky, but they provide a good outline of what I have listed, the only thing I have not listed is the great race of Yith, which would be far too hard to detail, this Link helps: http://www.epberglund.com/RGttCM/nightscapes/NS07/yith.jpg However the Fish creatures look like scal...
by Piers Arkan
Fri Apr 11, 2008 4:34 pm
Forum: Archives
Topic: Cthulhu Mod
Replies: 10
Views: 1009

thanks, but do you think it is a good idea?
by Piers Arkan
Fri Apr 11, 2008 2:44 pm
Forum: Archives
Topic: Cthulhu Mod
Replies: 10
Views: 1009

oh...sorry.

I didn't know, sorry...
by Piers Arkan
Fri Apr 11, 2008 9:55 am
Forum: Archives
Topic: ARRRGH!
Replies: 8
Views: 803

Best of luck to ya man!
by Piers Arkan
Fri Apr 11, 2008 9:53 am
Forum: Archives
Topic: Cthulhu Mod
Replies: 10
Views: 1009

Cthulhu Mod

Wouldn't it be fun to have a morrowind mod that involves H.P. Lovecraft's Call of Cthulhu stories, and is slightly based off Bethesda's Call Of Cthulhu games? you would fight shoggoths, deep ones, and cthulhu himself. It would start like this: You enter Seyda neen, and there is a prophet, rambling o...