New Darconis, 1 [Completed]
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New Darconis, 1 [Completed]
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Last edited by Vegor on Sat Jun 18, 2005 2:13 pm, edited 2 times in total.
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- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
EDIT: Previous statement was in error as I looked at the wrong building on the exterior. I think it still does not fit properly but will have to look more closely and post an update. I really need to get the new version of Darconis to judge this ineterior properly. Sorry for the confusion, I will try and clear it up.
-Starcrunch
-Starcrunch
Review: TR_DARCONIS_ND1_COMPLETE
Esp=clean
no problems loading into game, no problems loading into cs.
Bottem floor (Probably a basement):
first room (nearest to stairs):
-this part is really to bright, some of the torches should be removed.
Second room (middle one)
-some of the barrels are bleeding into eachother
Third room (farest from stairs):
-again some of the barrels are bleeding into eachother
-I found a couple of crates stuffed with skooma and moonsugar, I'm not sure if that can go there :S sorry
-the candle is floating above the table
Top floor:
First room (nearest to stairs):
-the banner behind the cupboard seems a bit useless to me, it should be removed
Second room (middle one):
-the plants should be moved closer to the walls, they're to much in the path now
Small storage room:
-nothing-
Small bedroom:
-"light_de_candle_17" should be replaced by a common candle for this is an imperial interior
Personally I liked this interior, it's well decorated and carefully and skillfully built. Once fixed it's ready to be merged. 8/10
Esp=clean
no problems loading into game, no problems loading into cs.
Bottem floor (Probably a basement):
first room (nearest to stairs):
-this part is really to bright, some of the torches should be removed.
Second room (middle one)
-some of the barrels are bleeding into eachother
Third room (farest from stairs):
-again some of the barrels are bleeding into eachother
-I found a couple of crates stuffed with skooma and moonsugar, I'm not sure if that can go there :S sorry
-the candle is floating above the table
Top floor:
First room (nearest to stairs):
-the banner behind the cupboard seems a bit useless to me, it should be removed
Second room (middle one):
-the plants should be moved closer to the walls, they're to much in the path now
Small storage room:
-nothing-
Small bedroom:
-"light_de_candle_17" should be replaced by a common candle for this is an imperial interior
Personally I liked this interior, it's well decorated and carefully and skillfully built. Once fixed it's ready to be merged. 8/10
- Colostriph
- Member
- Posts: 274
- Joined: Wed Nov 10, 2004 3:27 pm
Clean, No errors.
Top Floor
Entrance Hall
-Benches are Floating.
-Plants should be closer to the wall.
Bedroom Above Storage Room
-Candle on Dresser is dunmer in an Imperial Building.
-Bed is common, as apposed to the rest of the building beig rich.
-Top of Dresser should be more decroated (an Extra Plant or Bowl)
Storage Room
-Needs Lighting.
-Containers have not enough variety.
Stair Case Room
-One carpet, scaled, would look nicer then two carpets.
-crate_02_de_fclothes shows up a lot.
Darconis Log Room, Above Stair Case Room
-More filling on the book shelf.
-The book is bleeding into the table.
Bottom Floor:
All floors are a bit too luminous, and again the crates should varie a bit more.
Also, adding a locked door to the bottom level would make sense.
Good interior, despite the minor problems. Send it back for the small repairs, and then off to merging.
Est Bonne 7/10
Top Floor
Entrance Hall
-Benches are Floating.
-Plants should be closer to the wall.
Bedroom Above Storage Room
-Candle on Dresser is dunmer in an Imperial Building.
-Bed is common, as apposed to the rest of the building beig rich.
-Top of Dresser should be more decroated (an Extra Plant or Bowl)
Storage Room
-Needs Lighting.
-Containers have not enough variety.
Stair Case Room
-One carpet, scaled, would look nicer then two carpets.
-crate_02_de_fclothes shows up a lot.
Darconis Log Room, Above Stair Case Room
-More filling on the book shelf.
-The book is bleeding into the table.
Bottom Floor:
All floors are a bit too luminous, and again the crates should varie a bit more.
Also, adding a locked door to the bottom level would make sense.
Good interior, despite the minor problems. Send it back for the small repairs, and then off to merging.
Est Bonne 7/10
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- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
Did anyone with the new version of Darconis (I know some of you have it, just not me) check that this fits the exterior, from the map I'd say there was little chance that it does...
EDIT: Thanks, Vegor. Got the PM.
-Starcrunch
EDIT: Thanks, Vegor. Got the PM.
-Starcrunch
Last edited by Starcrunch on Sun Apr 17, 2005 4:42 pm, edited 1 time in total.
I have fixed this one. Basically redid the entire thing because it did not match the exterior and had some silly stuff in there.
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- TR_VG_NewDarconis_1.rar
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