what mods have you released, or are currently working on?
Moderators: Haplo, Lead Developers
- Negrodomous
- Member
- Posts: 539
- Joined: Thu Sep 09, 2004 9:46 pm
- Location: Cheifland, FL
- Contact:
what mods have you released, or are currently working on?
uh... basically what the title says. what mods have you relwased, or you are currently working on?
all mine are on my site, and i dont feel like typing all that so...
i recently (today) released that sleeper robe, and i mcurrently working on FEP :p
all mine are on my site, and i dont feel like typing all that so...
i recently (today) released that sleeper robe, and i mcurrently working on FEP :p
...
- CommonsNat
- Developer
- Posts: 512
- Joined: Sat Feb 05, 2005 12:24 am
- Location: Gainesville
- PaulShin
- Member
- Posts: 184
- Joined: Mon Aug 16, 2004 3:36 pm
- Location: Rosethorn Manor / Katowice, Poland
Hmm I once made a mod to enhance Tel Uvirith. Though it's for polish version of Morrowind and I don't think there's polish->english covertion tool (there is english->polish luckily) so i guess i can't show you What I've done apart from that is translating a lot of mods like Give your orders or Complete Morrowind Full..
Interiors done: 0/0/1/12 (C/S/R/A)
Interiors reviewed: 18 (Not a reviewer atm)
Current Project:
-Imperial Forts mod (nonTR)
Interiors reviewed: 18 (Not a reviewer atm)
Current Project:
-Imperial Forts mod (nonTR)
-
- Posts: 0
- Joined: Thu May 13, 2004 8:50 am
- Location: Norway
Working on:
"Wonder Islands" X% finish
"Headland Farm" 80% finish
"Shops Opening Hours" ?% finish
Wonder islands is a lager mod, and the islands is placed far east for morrowind. (IT DOSEN'T GOT ANY CONFLICT WITH TR! ), But I don't want to make it all by myself, so maybe I'm quitting that.
Headland Farm = A gentle little farm where the non-hero player can live, with a whole eggmine for him/herself.
Shops Opening Hours = http://forums.tamriel-rebuilt.org/viewtopic.php?t=9105&highlight
on every shop and public door in whole morrowind.
"Wonder Islands" X% finish
"Headland Farm" 80% finish
"Shops Opening Hours" ?% finish
Wonder islands is a lager mod, and the islands is placed far east for morrowind. (IT DOSEN'T GOT ANY CONFLICT WITH TR! ), But I don't want to make it all by myself, so maybe I'm quitting that.
Headland Farm = A gentle little farm where the non-hero player can live, with a whole eggmine for him/herself.
Shops Opening Hours = http://forums.tamriel-rebuilt.org/viewtopic.php?t=9105&highlight
on every shop and public door in whole morrowind.
- viKING
- Developer
- Posts: 379
- Joined: Sun Dec 19, 2004 1:28 am
- Location: straight from the OC, baby
- Contact:
none released. I work on a mod where I unite all good gameimprovements(like making food, bash doors, rob travelers, ect.)+making some scripts myself. I want the player to have many more possibilites like climbing sitting and stuff(no new animations)). I'm not sure if I will finish it, but I would like links to game improvement mods.
-the real OC G
Well I have been working on a big city. It is called Marcis. But I belive a picure does the best justice. PM if you want the esp or more screen shots. The esp will take awhile though since it is a beta and i need to find the meshes i use.
[url]http://img202.exs.cx/my.php?loc=img202&image=marcis5em.jpg[/url]
[url]http://img202.exs.cx/my.php?loc=img202&image=marcis5em.jpg[/url]
Hold on sec, my keyboard is sliding off the desk, i gotta catch it b4 it jnkgdnldnl
I've been working on (and exploding on) a big-@$$ city mod. Set north of Morrowind, a 9*9 cell city with surrounding villages and towns and wilderness. Success rate, 3% success for every 96% success. 1% is the fault of my parents. Otherwise, nothing good.
On a note, the Big-@$$ city was inspired by, who else, Prometheus's work.
On a note, the Big-@$$ city was inspired by, who else, Prometheus's work.
Stendarr is the God of Mercy and Justice. Therefore, he must also be the bearer of Duck Tape, for only Mercy and Justice can use Duck Tape for the Good of man.
(\__/)
(^_^)
(>o<)
(\__/)
(^_^)
(>o<)
- Negrodomous
- Member
- Posts: 539
- Joined: Thu Sep 09, 2004 9:46 pm
- Location: Cheifland, FL
- Contact:
- CommonsNat
- Developer
- Posts: 512
- Joined: Sat Feb 05, 2005 12:24 am
- Location: Gainesville
Heheh, sorry, it was late at night here when you started the thread. Lol, just ignore it.Negrodomous wrote:what do you mean?My, my Negrodomous you sure are bored .
Ditto, do you think I could help at all?Hey indoril, maybe we can work together seeing that you are building a big-@$$ city to. can i see a pic?
Nathan Commons
-
- Member
- Posts: 14
- Joined: Sun Jan 23, 2005 12:55 am
- Location: Vivec, Submerged Home
- Contact:
- CommonsNat
- Developer
- Posts: 512
- Joined: Sat Feb 05, 2005 12:24 am
- Location: Gainesville