The DEVs about CS and TR (Interview at warcryNetwork)

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Zalzidrax
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Post by Zalzidrax »

I think we should do Skyrim in the MW CS as well, since we already have at least some of the textures and meshes we'll need, if we started with Skyrim in the Oblivion CS, we'd have to be scrambling to put together textures and meshes just so we could even begin modding.

If we do decide that oblivion is so awesome that we should really coninue the rest of the project there, we will probably have to wait a bit anyway for people to get money to afford the game and a computer that can run it.
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Post by Arthmodeus »

Actually, the Devs said that Oblivion will probably run on today's computers.
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Sload
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Post by Sload »

If we do Oblivion we have to come up with an entirely new MQ for Morrowind, with the Nerevarine already alive. When a land's Champion is running things, it's hard to become a hero there. Doing a Pre-Oblivion version of Cyrodiil shouldn't be to hard though, I'm sure we could find something in lore there that could be turned into a huge plotline.

I say TESIV should be a lore-pot only. Leave TR in TESIII.
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Post by CommonsNat »

We could possibly even make the MQ in Cyrodil(sp?) relate to the events in Oblivion if we're careful enough, but let's not get into that here.
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Post by Arthmodeus »

IF we are going to make Morrowind on the TESIVCS, what would the Nerevarine look like?
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Haplo
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Post by Haplo »

It doesn't matter. The Nerevarine will like whatever the player wants him to look like. (PS - This is a hint that we should just actually finish Morrowind before we talk about doing Skyrim. We've been talking about doing Skyrim since before I was here, and I've been here longer than two years. See where it's got us? Exactly. Nowhere. *hint hint*)
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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Post by Eraser »

Simple. We don't make him.

He would be refered to, but not actually seen, the the eternal champion who rescued uriel septim and defeated jagar tharn.

From all the descriptions of OB, at the very least, we'll have the same capabilities as now, and most likely some that are easier or better. Models and textures can be made at high resolution, it really is more dedication than anything. *unofficial* I see no disadvantage to changing to oblivion, at about the rate we began using tribunal and bloodmoon once everyone had it.

*official*
We will complete morrowind in TES 3. We will discuss the issue of changing over in the core, but serious discussion will wait until we know more about oblivion, its editor and capabilities.
*unofficial*
In the rare event we are entirely done with landscape, interiors,npcs,creatures,factions and quests, We'll simply make more quests for morrowind while our artists prepare for oblivion.

*still unofficial*
On morrowind in tes4.
Hopefully the landscape vertice and esp format will be very similar to tes3. Zehpyr said he probably can extract that data from tes3 and make it usable in tes4. Hopefully the scale will be the same(cyrodiil is much larger than MW on any scale so they may not have changed it)
On vvardenfell.
I would suggest we speak to bethesda if we can convert terrain data over. Get their permission for vvardenfell so we don't violate any digital copyright/trademark laws. At the same time, permission the import and "Oblivionize" their morrowind meshes.

In the event of a different scale and/or lack of permission, We leave morrowind til last, go counter-clockwise in a circle around cyrodiil.
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Negrodomous
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Post by Negrodomous »

tes4 and tes3 take place in different time periods, right? so we wont even need to mention the nerevarine...
...
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Post by Sload »

Negrodomous wrote:tes4 and tes3 take place in different time periods, right? so we wont even need to mention the nerevarine...
Wrong. Tes IV comes out after TES III. Because the Nerevarine is the everliving champion of Morrowind, he will still be alive. Besides that, it's only about 1-25 years after, so he'd still be alive if he wasn't everliving.
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Post by Abramul »

One of the effects of Corprus is immortality. At least, that's what Dyvaith told me...
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Post by Eraser »

Oblivion can't take place more than 10 or so years after morrowind. in TES3 Uriel Septim was over 80 and in failing health.
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Post by Sload »

Over 80? Wow, I knew he was old but not that old. Yeah, it probably takes place like...2 years later. They will certainly include some information about a major recent event that happened.

Oh! Doesn't it take place after he dies? So our MQ could involve his death.
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Post by Haplo »

No. It starts out with you waking in a prison cell and then a hole gets blasted into the side. Septim comes in and is dying, he tells you to find some lost prophecy person, and then thieves come in and chase him to his ever-closing death.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Post by Guest »

thats funny this topic is here cause the day that interview was released i posted the same topic, but for some reason it isnt on the board... hmmm oh well im glad the devs mentioned TR it shows they are listening to the heavy modders and not just the statistical buyer looking for a cheap hack and slash game. i hope you can convert to the new cs. even if you cant i know that one of the first mods will be a vardinfel redone mod :wink: . well maybe not. does any one know if the devs said you can expand beyond the game borders? cause i read there will be like an invisable wall or something and they are allowing you to see into like 2 cells past the boundry. ill be soooo mad if you cant expand past it.
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Post by Ender »

A. There is already a thread about oblivion, so let's give the mods a break and use that.

B. There is only one potential reason why TR shouldn't switch to the new cs when the time comes, it may be crap.
With that said, there is no other reason not to switch to the new cs, even if it is exactly the same.
The "we should stop bothering if we are going to switch" mentality is wrong. If that was the case, we should stop bothering with our lives too because they are going to end someday. And who exactly said anything about stop working? We will continue working, maybe do Cyrodiil since it is the largest and easiest province (for Oblivion) and from there we can branch in any province we want, since Cyrodiil is adjacent to most other provinces. And we leave MW for last.

In any case, as it stands now, there are severe limitations in the CS/MW engine, and at least one of them will not allow the completion of this project, at least in a satisfactory manner. I am talking about the floating point bug (the farther you get from 0,0 there is a shaking in models). So switching is the only sensible thing to do. (And let's hope there is no floating point "bug" in the oblivion engine).
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Post by Eraser »

Chances are they've learned people want enormous landscapes and probably made that and the map bug important to fix.

Uriel Septim dies right at the beginning of oblivion. For now, we should base our quests on leading up to that, and the invasion from oblivion.

Entirely right there fluffy.
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Post by Starcrunch »

Also Cyrodiil is centrally located making (0,0) centrally located, meaning that even if they don't fix the floating point bug things will be much better.

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Post by The Mad God »

Just because the Nerevarine doesn't age, doesn't mean he will neccessarily still be alive at the time Oblivion is set in. I believe Fyr's exact words were "live forever barring injury."

Personally, I was always fond of the explaination that said: "Shortly after defeatikng Dagoth Ur at the Second Battle of Red Mountain, the Nerevarine was killed by a swarm of cliffracers." This is always the death I envisioned for my old characters.

If I had my choice, I would go on to say, "Out of grief and respect for their fallen champion, the people of Morrowind rose up as one, and systematically erradicated this scourge on the land."
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Post by Sload »

TESFAITH can move our cells. I thought that was the logical thing to do, to move 0,0 to, for kicks, the central cell of Cyrodiil City.
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Post by Eraser »

No, because the nerevarine also went through the attack on mournhold and the deaths of almalexia and sotha sil, along with the bloodmoon prophecies.

Corprus will make you live forever, but not invincible. Wounds can still kill you, but chances are such a figure as the Nerevarine (currently PC) can best anyone (except for maybe the PC in oblivion :P) If he can take on: all the ash vampires, dagoth ur, most people have killed vivec, dozens of fabricants then that imperfect then almalexia, packs of werewolves at a time and then karstaag and then Hircine himself, nothing short of an army vs him(her) alone, or a more powerful daedra like mehrunes dagon would be a challenge.
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Post by Nemon »

My concern about TR on TES4CS is the quality of models. The Dres-models and misc objects created for the present project are very good compared to the original Bethesda models. But creating models for TES4 will be alot harder, as well as texturing...
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Post by Eraser »

My concern is only about the time it takes for models. I'm sure Asylum, vorrheis(if/when he comes back) and others can get the quality, it'll be just a matter of how long it will take.
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