Castle for Skyrim?
Moderators: Haplo, Lead Developers
Castle for Skyrim?
http://photobucket.com/albums/v516/Korana/Solstheim%20Castle/
on this site there are many different pictures of a castle being created by a modder named Korana. maybe this person can be contacted to help with skyrim? the castle looks amazing and with the enviornment also created, it looks like it could fit in with skyrim
on this site there are many different pictures of a castle being created by a modder named Korana. maybe this person can be contacted to help with skyrim? the castle looks amazing and with the enviornment also created, it looks like it could fit in with skyrim
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- Member
- Posts: 35
- Joined: Mon Dec 20, 2004 8:21 pm
- Location: New York
It is a very cool castle mod. lots of new and origional content. i'm currently testing it with Korana. it should be out this weekend with any luck.
but just to clear something up. those aren't her models. they are of a completely new tileset made by Zyndaar and they can be found here if you are a forum member
http://rethan-manor.net/phpBB2/viewtopic.php?t=49
screens:
http://www.rethan-manor.net/Images/FK_Location-a.jpg
http://www.rethan-manor.net/Images/EC_Example_Cell.jpg
http://www.rethan-manor.net/Images/IC_Example_Cell.jpg
but just to clear something up. those aren't her models. they are of a completely new tileset made by Zyndaar and they can be found here if you are a forum member
http://rethan-manor.net/phpBB2/viewtopic.php?t=49
screens:
http://www.rethan-manor.net/Images/FK_Location-a.jpg
http://www.rethan-manor.net/Images/EC_Example_Cell.jpg
http://www.rethan-manor.net/Images/IC_Example_Cell.jpg
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- Member
- Posts: 35
- Joined: Mon Dec 20, 2004 8:21 pm
- Location: New York
- Majra
- Developer Emeritus
- Posts: 1871
- Joined: Fri Jan 16, 2004 3:23 am
- Location: Darvulk Haven Elsweyr
- Contact:
I think some of the texturing could be tweak, but on the whole, its pretty good. I think the trimming around the top could be fixed a bit too.
DMKW long time no see man, I hope you come around here more often
DMKW long time no see man, I hope you come around here more often
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Very nice castle
Where are from the fishes on grill?????It see very nice
Where are from the fishes on grill?????It see very nice
- Attachments
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- ScreenShot1300.jpg
- (73.3 KiB) Downloaded 88 times
Iam Bard.I going in all Tamriel and creating interiers cells
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- Developer
- Posts: 70
- Joined: Sun Feb 08, 2004 11:08 pm
- Location: Saint Paul, Minnesota, USA
- Contact:
gotta agree with sload over here.
still, this guy has insane skill... but what the fuck is with the naked people everywhere? what the hell is the purpose of that?
and why is this thing next to the skaal village? why would such a huge castle be literally in the middle of nowhere?
Great modding, but alot of the logic doesnt really fit... but it doesnt matter, looking at that banquet hall actually made me start feeling hungry and sensing the delicious aroma in my mind.
still, this guy has insane skill... but what the fuck is with the naked people everywhere? what the hell is the purpose of that?
and why is this thing next to the skaal village? why would such a huge castle be literally in the middle of nowhere?
Great modding, but alot of the logic doesnt really fit... but it doesnt matter, looking at that banquet hall actually made me start feeling hungry and sensing the delicious aroma in my mind.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
That's lady to you...thankyouverymuch!this guy has insane skill.
Those would be mannequins...you can tell by their stance. Everyone else in the castle is dressed...except for one girl who does not have a top on...and that's fixable because she has companion share.but what the fuck is with the naked people everywhere? what the hell is the purpose of that?
The village you see in the screenshots is not the skall village...it's a village I built. The castle is near the skall village yes...but it's a good swim away.and why is this thing next to the skaal village?
Because in case you havn't noticed...too many mods take up most of the available sea space around Solstheim. Sometimes you have to make sacrifices to meet compatibility issues. The castle was moved several times...it was originally much further south.why would such a huge castle be literally in the middle of nowhere?
If you have any suggestions for Zyndaar, the best bet would be to contact him/her. I've been asked questions about the set...there might be an update in the future...and feedback like this does me no good...but it might do him/her some good. And the textures on the walls look awesome in game...but that's my opinion. I already had one person put their opionion on Zyndaar's meshes in their review of the castle on the Summit...I think some of the texturing could be tweak, but on the whole, its pretty good. I think the trimming around the top could be fixed a bit too.
Those are cait's models. I just removed their animation in max so they could make effective hanging ingrediants.Where are from the fishes on grill?????
The original textures are from Alcar's Imperial set. However, I colored them to a yellow, glow mapped the windows, created the glow map texture, and retextured the window frame to match Freedom Keep for the exterior.Awesome, did Korona make those window textures
- Majra
- Developer Emeritus
- Posts: 1871
- Joined: Fri Jan 16, 2004 3:23 am
- Location: Darvulk Haven Elsweyr
- Contact:
hello korana
I sincerely hope this is not a one time stop here at TR, we could use someone with your abilities
*hugs and never lets go*
I CAUGHT HER YAY! SHES MINEZis
hehe, but seriously, a girl who is a modder = hotness
I sincerely hope this is not a one time stop here at TR, we could use someone with your abilities
*hugs and never lets go*
I CAUGHT HER YAY! SHES MINEZis
hehe, but seriously, a girl who is a modder = hotness
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Just don't get too close to his mohawk, Korana, it's got lice
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Welcome to TR then. Have any questions - feel free to PM me, or anyone of the Core. Also, the new group of Welcomers might help you out too, but they're better for people new to forums/modding in general.
Edit - Of course not, dexter, I thought you knew that! Freedom Keep uses slightly lighter textures than Korana's.
Edit - Of course not, dexter, I thought you knew that! Freedom Keep uses slightly lighter textures than Korana's.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Majra
- Developer Emeritus
- Posts: 1871
- Joined: Fri Jan 16, 2004 3:23 am
- Location: Darvulk Haven Elsweyr
- Contact:
I DO NOT HAVE LICE, I use so much damn gel to get my hair to stick up in the mohawk it'd prolly just kill em all off anyway if I had beside, but alas I am not a 12 year old middle schooler with bad heigene... cough, more than I can say about others
hahaha
jk
hahaha
jk
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
But I didn't do anything!Majra wrote:I DO NOT HAVE LICE, I use so much damn gel to get my hair to stick up in the mohawk it'd prolly just kill em all off anyway if I had beside, but alas I am not a 12 year old middle schooler with bad heigene... cough, more than I can say about others
hahaha
jk
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Most definately not...So this isn't Freedom Keep then?
My my...
Freedom Keep is located in the Sheogard region I believe...and it's much much BIGGER. Most of the statics I used had to be resized to .5
The textures should be the same...unless Zyndaar updated since the last time you downloaded Freedom Keep.
I'm also not using the Freedom Keep interiors. The plain old imperial interiors where much lighter and easier to build with. I am however using a texture replacment in those screenshots. (I had someone nitpick at me for that...the castle walls are thick- two layers of stone to keep the cold out! Imagination is a good thing...people should use it more often.)
Lol that's the average Dexter for you. He's our local erm...'benevolent dictator' I guess you could call him. Just don't call him a cook, it's 'chef'. He's big on Imperial tilesets, and he's also the person in charge of Old Ebonheart. You should check out his progress screens here:
http://forums.tamriel-rebuilt.org/viewtopic.php?t=7498&postdays=0&postorder=asc&start=0
http://forums.tamriel-rebuilt.org/viewtopic.php?t=7498&postdays=0&postorder=asc&start=0
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
what's the purpose of naked maniquines?
BTW, those screenies are drool inspireing!
PS> I didn't mean the naked ones....
BTW, those screenies are drool inspireing!
PS> I didn't mean the naked ones....
Last edited by Macar on Fri Apr 15, 2005 12:16 am, edited 1 time in total.
Well, what's the point of pre-clothed mannequins, except to make some screenshots?
You put clothes on a mannequin in the mod, then the player has to remove those clothing when they change the mannequins' outfits, then find a suitable place to store so many outfits that they would probably not wear....it's a big hoopla you can avoid by simply not pre-dressing the mannequins.
Many of my first CS experiences where loading up the CS and removing clothing from pre-clothed mannequins in other mods...when you are using 10 or so mannequins at a time that got annoying really quick...although I did build a nice tower out of common shirt and pants GNDs in a house mod I used once....
Notice how the mannequins in that screenshot use Better Bodies? If the player uses smoother bodies or the Bethesda bodies, or even the undies version of Better Clothes, the mannequins will have those bodies....a little less nude I suppose.
You put clothes on a mannequin in the mod, then the player has to remove those clothing when they change the mannequins' outfits, then find a suitable place to store so many outfits that they would probably not wear....it's a big hoopla you can avoid by simply not pre-dressing the mannequins.
Many of my first CS experiences where loading up the CS and removing clothing from pre-clothed mannequins in other mods...when you are using 10 or so mannequins at a time that got annoying really quick...although I did build a nice tower out of common shirt and pants GNDs in a house mod I used once....
Notice how the mannequins in that screenshot use Better Bodies? If the player uses smoother bodies or the Bethesda bodies, or even the undies version of Better Clothes, the mannequins will have those bodies....a little less nude I suppose.
Korana, I just opened your plugin in the editor to look at it, and the interiors are amazing. You have some new Imperial pieces, did you make them yourself? The interior building for Old Ebonheart's castle is coming up, do you think we could possibly use your interior models for TR?
"Hail Dexter."
-Yinnie
You REALLY don't want me to come back.
-Yinnie
You REALLY don't want me to come back.
korana doesn't do modelling...yet there are a few things in there like Dongles transparent windows and ThreadWhiperers retextured redoran. they are all listed in the readme. and all are available for use iirc.
TW retextured Redoran would be perfect for Castle Ebonheart IMO. heres a few examples i whipped together of what the set can do:
*i brightened them up in photoshop a little but they are still kinda dark.
http://img.photobucket.com/albums/v642/DMKW/ScreenShot66.jpg
http://img.photobucket.com/albums/v642/DMKW/ScreenShot65.jpg
http://img.photobucket.com/albums/v642/DMKW/ScreenShot64.jpg
TW retextured Redoran would be perfect for Castle Ebonheart IMO. heres a few examples i whipped together of what the set can do:
*i brightened them up in photoshop a little but they are still kinda dark.
http://img.photobucket.com/albums/v642/DMKW/ScreenShot66.jpg
http://img.photobucket.com/albums/v642/DMKW/ScreenShot65.jpg
http://img.photobucket.com/albums/v642/DMKW/ScreenShot64.jpg