if i remembered properly... all the mods that adds creatures to the game are not soul capturable... as in they dont work with soultrap.
so i was wondering if someone is doing up this for all the new creatures that have been created... it would be rather a shame to have all these beautiful critters that cannot be captured right?
"Um, I already gave my best"
"And that I have no regrets at all"
You have to give the creature at least 1 pt. of Soul, though. Ever tried to Soul Trap a Centurion ? They hae 0-soul. That's why Centurions cannot be trapped.
I'll ask greybeard about the souls, he probably has set a value for them for the new creatures
I came up with an idea that might allow soultrapable npcs. it requires a good scripter, but i think its doable. We couldn't get a soul for an exact person, but i think by race would be doable.
"There is no dark side of the moon really. Matter of fact, it's all dark."
hm interesting, I noticed one day that Vivec was a creature with a high soul level (3000!) I tried to soul trap him and my game crashed! There might be a limit to how high the soul of a creature can go before causing a crash.