CS Questions
Moderators: Haplo, Lead Developers
CS Questions
1. Are any of TR's interiors copied from original Morrowind interiors? (I do this and was just wondering if it was okay for people working on claims to do)
2. How do you take a screenshot of the render window in the CS?
3. How do you take a screenshot in Morrowind?
2. How do you take a screenshot of the render window in the CS?
3. How do you take a screenshot in Morrowind?
"We are the Knights who say-NI!"
"Now bring us a shrubbery"
"A nice one, but...not too expensive..."
"Now bring us a shrubbery"
"A nice one, but...not too expensive..."
- Kothloth
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No! This is strictly forbidden, you'll see it being to referred as "cookie-cutting" and something of the worst things you can do for the project. Interior-makers who repeatably do this will be banned from making interiors.1. Are any of TR's interiors copied from original Morrowind interiors?
Use "printscreen" button, and then paste the image in a graphics tool such as paint or whatever.2. How do you take a screenshot of the render window in the CS?
You have to put this line in your morrowind.ini file:3. How do you take a screenshot in Morrowind?
Screen Shot Enable = 1
Then you just have to press F12 ingame and the screenshots will appear in your morrowindfolder.
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Why? Sea of Destiny did that, but as long as you redo the furnishing you can't tell it's the same room. Heck, didn't Bethesda do that in Morrowind?Kothloth wrote:No! This is strictly forbidden, you'll see it being to referred as "cookie-cutting" and something of the worst things you can do for the project. Interior-makers who repeatably do this will be banned from making interiors.1. Are any of TR's interiors copied from original Morrowind interiors?
"We are the Knights who say-NI!"
"Now bring us a shrubbery"
"A nice one, but...not too expensive..."
"Now bring us a shrubbery"
"A nice one, but...not too expensive..."
- Kothloth
- Developer Emeritus
- Posts: 886
- Joined: Thu Aug 21, 2003 11:33 am
- Location: Beppu, Japan
- Contact:
We're not Sea of Destiny, and cookie-cutting is more of a problem then simply a moral one; when you copy a whole interior you'll also get all NPC owner ships, possibly hidden(or not hidden) unique quest items as well as the possibilty for the player to recognize himself from Vvardenfell is there. No, modding this way is strictly forbidden. And if you're going to copy an interior and reset all ownerships, remove all quest-related stuff and throw around all objects you can just as well start over from the beginning, there shouldn't be any more work (and it will also guarantee that your interior will be totally unique, and that's always a good thing)
As Koth said, we are NOT Sea of Destiny and cookie cutting is strictly not allowed. This has been announced in several forums already. If you feel the need to just bluntly copy Vvardenfell (or anything else, for that matter) in the sake of progress you shouldn't do any interiors at all. Every interior should have some uniqueness to it and just copy pasting other stuff does not help the quality of our interiors and/or the quality of our mod in general.
Additionally, copy-pasting of other TR interiors or your own interiors (provided those were submitted for TR) is also not allowed. Copying the shell of an interior is fine (which is what Jale suggested), but even for that I would advice you to try and be creative and do it yourself, especially with larger buildings. I do suggest you to look at similar interiors in game first and compare their size to their exterior. Then you know the general size your interior should be.
Additionally, copy-pasting of other TR interiors or your own interiors (provided those were submitted for TR) is also not allowed. Copying the shell of an interior is fine (which is what Jale suggested), but even for that I would advice you to try and be creative and do it yourself, especially with larger buildings. I do suggest you to look at similar interiors in game first and compare their size to their exterior. Then you know the general size your interior should be.
That's I meant copying the shell of the interior. That's what I do, I hate wasting time putting the interior pieces together, but I enjoy furnishing the interiors and such. SoD was once ranked #1 on a Morrowind Mods site, not that it matters because that mod is very poorly done. However, it has been downloaded a lot.
"We are the Knights who say-NI!"
"Now bring us a shrubbery"
"A nice one, but...not too expensive..."
"Now bring us a shrubbery"
"A nice one, but...not too expensive..."
I did some playtesting on SoD, and I created some tree houses. It's a nice mod, and 'clone is a nice guy, so it's unecessary to draw his effort (which was really good considered him doing almost everything) into this discussion. TR won't accept copy-paste interiors. Period.
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- Cjad the Nord
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I don't understand. Putting together an interior out of the building statics is pretty much connecting around 10-15 pieces if it's slightly bigger than a small house. With Snap to Grid and Snap to Axis, this can be completed in 5 minutes if you're familiar with which parts you want to use. Then you can move right on to decorating. I find that building interiors from scratch is not only more enjoyable and accomplishing, but it doesn't take that long.
Deleting everything from a cookie cutter takes as much time as it should to piece together an interior of your own. There's no point.
Deleting everything from a cookie cutter takes as much time as it should to piece together an interior of your own. There's no point.
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Well even if you copy past the stuff it should be grid snapped. I really can't see grid snap being to hard for anyone. There's just an icon on the top of your screen, click it and grid snap is on. It's the small grid icon. Read my tutorial in the tutorial section if you can't find, it has the pic of the icon.
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If you can't get snapping to work, then chances are won't get anything else to work (it will look horrible) and the interior will be revoked.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
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