4-33-Red
Moderator: Lead Developers
4-33-Red
Claim type: Exterior
Claim ID: TR_4-33-Red (#242)
Faction: Redoran
Claimed by: Haplo
Status: Approved (Progress: 100%)
Location: (-17,-12):(-16,-14), Size: 6
Files: TR_4-33-Red_Haplo_1.esp
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Septim's Gate Pass. Mostly mountains. This needs REGION CHANGES ONLY to RM textures. Should use RM_rock_01 as a standard. Feel free to include a little RM_whiterock, _redrock, & _greyrock (and greyrock_01). Also, add a little detail if necessary.
Claim ID: TR_4-33-Red (#242)
Faction: Redoran
Claimed by: Haplo
Status: Approved (Progress: 100%)
Location: (-17,-12):(-16,-14), Size: 6
Files: TR_4-33-Red_Haplo_1.esp
---
Septim's Gate Pass. Mostly mountains. This needs REGION CHANGES ONLY to RM textures. Should use RM_rock_01 as a standard. Feel free to include a little RM_whiterock, _redrock, & _greyrock (and greyrock_01). Also, add a little detail if necessary.
I looked it over, and added some things and now it is basically done. Everything that counts is there, and it has been all cleaned. Includes the following:
-The Septim's Gate Pass w/ guardstation/fort
-One (1) Cave
-Mountains w/ stuff
Included is the DL. If someone wants to add more stuff, then go ahead and do so.
-The Septim's Gate Pass w/ guardstation/fort
-One (1) Cave
-Mountains w/ stuff
Included is the DL. If someone wants to add more stuff, then go ahead and do so.
- Attachments
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- Clean TR_4-33.esp
- (205.76 KiB) Downloaded 190 times
hmm, what is done so far looks pretty good, but this claim is far from being done.
it lacks statics/textures in western cells [southern on the pic] and container_flora/detail trough the whole area...
it lacks statics/textures in western cells [southern on the pic] and container_flora/detail trough the whole area...
- Attachments
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- overview.JPG
- (106.56 KiB) Downloaded 255 times
by posting useless junk on these forums you WON'T become a modder, only a spammer...
I think that's because the player is never supposed to enter the western cells.
But maybe you should add an Imperial-owned eggmine up in that cell to the south of the Gate, just to give an explanation for the entrance facing that clearing.
But maybe you should add an Imperial-owned eggmine up in that cell to the south of the Gate, just to give an explanation for the entrance facing that clearing.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Bah! again.
No one has done anything with this, so im going to post my "completed" version.
Also, have included a pic for viewing pleasure:
[img]http://img.photobucket.com/albums/v519/mcninchr/claim_4-33.jpg[/img]
EDIT: Now includes an eggmine (Not pictured)
No one has done anything with this, so im going to post my "completed" version.
Also, have included a pic for viewing pleasure:
[img]http://img.photobucket.com/albums/v519/mcninchr/claim_4-33.jpg[/img]
EDIT: Now includes an eggmine (Not pictured)
- Attachments
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- Clean TR_4-33.esp
- (208.78 KiB) Downloaded 165 times
I would add a lot more small rocks and flora, as well as maybe another few small points of interest in the Northwest and west cells, which at the moment are very sparse, in my opinion. Points of interest could include tombs, mines or similar. If you make a small mine for example, you could put a broken upturned mine-cart and a stack of old rails and tools etc outside.
welp
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How do you get the yellow dashed lines in the Render window, that tell you if you are overbuilding your claim. Im working on my claim 3-7 Ind, and i fear that i have built over the area cell size, so if i could know how to get that, it would be really helpful to me.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
No. A single square does NOT have multiple cells in it because a square is a cell. That is the size and shape of each cell. You have ten specific cells and no others. Look at Map 3 and find out the coordinates for your cells. These numbers match the numbers at the top of the render window when you're working on your cells.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
- Thrignar Fraxix
- Developer Emeritus
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What do you think this claim is?you in the other thread wrote:Actually, please revoke this one. I hate it, and have absolutely no inspiration for mountainous stuff. Someone else would finish this a lot faster.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Finished my S&R of the rocks.
Next step will be to detail and change the ground textures, although I'm reluctant since RM statics actually look really good with WG ground textures.
[img]http://img297.imageshack.us/img297/6756/433n.jpg[/img]
Next step will be to detail and change the ground textures, although I'm reluctant since RM statics actually look really good with WG ground textures.
[img]http://img297.imageshack.us/img297/6756/433n.jpg[/img]
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Actually. Nemon, take a look at this file. Do you think this could work? Assuming you use the WG_rock texture with sufficient vertex shading as a transition between the RM statics and the WG ground, could it work for this claim? I'm not sure about the neighboring border mountains, though.
EDIT: File Removed.
EDIT: File Removed.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Almost finished with this; the right-side corners need some more detailing but it will remain sparse due to the whole being-border-cells thing these cells have going on.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Tyrion
- Reviewer
- Posts: 1699
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- Location: currently hiding in Pentos (aka Philadelphia)
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Good RM high-mountain environment.
Comments Again, simple and good. The pass-fort was interestingly made.
Rating 8.5/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Good RM high-mountain environment.
Comments Again, simple and good. The pass-fort was interestingly made.
Rating 8.5/10
Last edited by Tyrion on Wed Jun 30, 2010 12:09 pm, edited 1 time in total.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
Due to the mix-up, please use this file to review, Tyrion:
- Attachments
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- TR_4-33-Red_Haplo_1.esp
- (214.25 KiB) Downloaded 38 times
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Katze
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Do the interiors for this fort already exist, or do they need putting up?
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
- Thrignar Fraxix
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there are no interiors for this fort
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo