i3-234-Imp
Moderators: Seneca37, Lead Developers
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
i3-234-Imp
Claim type: Interior
Claim ID: TR_i3-234-Imp (#770)
Faction: Imperial
Parent claim: TR_3-24-Imp (#128)
Claimed by: Petethegoat
Status: Approved (Progress: 100%)
Location: 1:(967, -2630):0
Files: TR_i3-234-Imp_Petethegoat_1.esp; TR_i3-234-Imp_Thrignar Fraxix_1.esp
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#19 Woodworker http://img69.imageshack.us/img69/9845/oeeast.jpg
Claim ID: TR_i3-234-Imp (#770)
Faction: Imperial
Parent claim: TR_3-24-Imp (#128)
Claimed by: Petethegoat
Status: Approved (Progress: 100%)
Location: 1:(967, -2630):0
Files: TR_i3-234-Imp_Petethegoat_1.esp; TR_i3-234-Imp_Thrignar Fraxix_1.esp
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#19 Woodworker http://img69.imageshack.us/img69/9845/oeeast.jpg
If you go [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=12313]here[/url], you will see the house that the mage lives in. Use this to get a feel for how the tower should look. The tower will be somewhat more cluttered and messy, since it will be locked and private.
"Hail Dexter."
-Yinnie
You REALLY don't want me to come back.
-Yinnie
You REALLY don't want me to come back.
- Arondil Rethan
- Posts: 0
- Joined: Sat Mar 19, 2005 8:50 pm
- Location: Back on Track - sidetrack, that is...
Hmm... I'd like to claim this. I just have a silly idea, that there's not only creature obstacles. Let's see... what about if the tower is a labyrinth itself? You know, you enter a door in a hall on right and realize to be in same hall, but on the LEFT side. That would even make a good quest, too
Any objections?
http://img.photobucket.com/albums/v284/hermitesf/Old_Ebonheart_01_V3.jpg
The tower is shown from above here.
This is not very large AND requires a unique mesh to fit the exterior, thus making the tower a labyrinth doesn't work.
The tower is shown from above here.
This is not very large AND requires a unique mesh to fit the exterior, thus making the tower a labyrinth doesn't work.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
-
- Developer Emeritus
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- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
Yep the com towers aren't very big and suffer from some severe claustrophobia on the stairs (there are places that can be hard to walk through even with no objects interfereing). A small maze could work in a basement if that is approved. Also the modder can add another floor to the top useing planking and a trapdoor, but then you really should cover up the mesh error in the tower mesh roof (this is a Beth made error, that is part of the model, it's only noticable if the player can get close to the cieling). If you levitate in any of Caldera's towers you can see what I mean.
Also if anyone wants to claim this they need to press the "Claim" button rather than posting in the thread. It can be found at the top right hand side of the thread.
-Starcrunch
Also if anyone wants to claim this they need to press the "Claim" button rather than posting in the thread. It can be found at the top right hand side of the thread.
-Starcrunch
- Arondil Rethan
- Posts: 0
- Joined: Sat Mar 19, 2005 8:50 pm
- Location: Back on Track - sidetrack, that is...
If I understand the air screenshot right, the tower is just a simple common tower like ones in Caldera entries. But I like to add some different kind of magic. The basic, don't believe your eyes. I want to make a maze inside that little tower. Not just, that I use in_com_tower_thatch_01 and then add some mere stuff there. I mean more like stony Imperial corridors, rooms and doors, that leads elsewhere, than expected. Rooms upside down and walls are floors. I want to make difference. Something, that player won't guess first. If possible, I'd like to add some notes as hints, how to find a way around there.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Hey!
If you promise to amke the interior according to the above description, it's yours. Use OoT and game objects ONLY, no scripts, and no NPCs. You can add notes and books if you submit them to Books of Tamriel, though. :)
You can put a custom book and hints on the mephalan temple there if you want to. Clear this with Liliath though, he's in charge of the temple as such. :)
Granted. Happy modding! :)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (56.7 MB)
If you promise to amke the interior according to the above description, it's yours. Use OoT and game objects ONLY, no scripts, and no NPCs. You can add notes and books if you submit them to Books of Tamriel, though. :)
You can put a custom book and hints on the mephalan temple there if you want to. Clear this with Liliath though, he's in charge of the temple as such. :)
Granted. Happy modding! :)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (56.7 MB)
- Arondil Rethan
- Posts: 0
- Joined: Sat Mar 19, 2005 8:50 pm
- Location: Back on Track - sidetrack, that is...
- Arondil Rethan
- Posts: 0
- Joined: Sat Mar 19, 2005 8:50 pm
- Location: Back on Track - sidetrack, that is...
- Arondil Rethan
- Posts: 0
- Joined: Sat Mar 19, 2005 8:50 pm
- Location: Back on Track - sidetrack, that is...
- Arondil Rethan
- Posts: 0
- Joined: Sat Mar 19, 2005 8:50 pm
- Location: Back on Track - sidetrack, that is...
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
i think i'd like to have a go at this one, i might do what starcrunch said about putting another floor in at the top and somehow covering the hole to make a bit more extra room for stuff, other than that i plann to make the library of spellbooks (ill do it as large as i can in the ammount of space)i'll make it a little messy and cluttered like Dex said too. I think i'll also so put in a few scrolls and maybe some magical item thats not too rare.
Mass
Mass
- Massalinie
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- Location: Canada, MB
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- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
Right, i'm finished. This claim was on hold for a while because the spellbooks are apparantly being reworked. So instead of putting spellbooks in i've put places holders called TR_REPLACE_Spellbook which should be replaced with spellbooks later when the spellbooks are ready. In the meantime, the rest of this claim can be reviewed and such and then it can just wait for the spellbooks. Everything else has been done anyway.
--Mass--
--Mass--
TESAME: Dirty
Fits exterior: Yes
Northmarker set: No
Loading errors: No
Review: -Loads of other cells are editted, including one called "tr" that is a copy of Sadrith Mora, Trendrus Dral's Home
-BookSkill_Alchemy2 bleeds into bookshelf
-light_com_lamp_01 bleeds into floor
-the two bottom floor bookshelves bleed into the floor pretty bad
Comments Fix these errors and you're good to go.
Rating
Fits exterior: Yes
Northmarker set: No
Loading errors: No
Review: -Loads of other cells are editted, including one called "tr" that is a copy of Sadrith Mora, Trendrus Dral's Home
-BookSkill_Alchemy2 bleeds into bookshelf
-light_com_lamp_01 bleeds into floor
-the two bottom floor bookshelves bleed into the floor pretty bad
Comments Fix these errors and you're good to go.
Rating
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
TESAME: Dirty
Fits exterior: Yes
Northmarker set: No
Loading errors: No
Review: Lighting: Good
General Errors:
- Should be illegal to sleep here?
- in_c_door_wood_square needs to be nudge slightly (and possibly scaled up slightly?) to fix gaps between it and the frame
- No refrences of TR_REPLACE_Spellbook were checked for bleeding/floating/etc
Bleeders/Floaters:
- bk_AffairsOfWizards bleeds into the bookshelf
- bk_Anticipations floats slightly
- bk_BookDawnAndDusk bleeds into the table
- the tops of bk_wherewereyoudragonbroke and bk_BiographyBarenziah2 bleed into the bookshelf
- BookSkill_Alchemy2 bleeds badly into the bookshelf
- crate_02_empty bleeds into the wall
- furn_com_rm_bookshelf_02 (both on bottom floor) bleeds into the floor
- furn_de_rug_01 bleeds into the floor
- Furn_de_rug_big_03 floats
- light_com_lamp_01 (by bookshelves) bleeds slightly into the floor
- misc_com_bottle_11 bleeds into a book next to it
- sc_brevasavertedeyes bleeds into the wall
- sc_sixthbarrier bleeds into the bookshelf
- sc_summonflameatronach bleeds into the bookshelf
Comments Nice interior with LOTS of books and scrolls. And bleeders.
Rating 9.0
Fits exterior: Yes
Northmarker set: No
Loading errors: No
Review: Lighting: Good
General Errors:
- Should be illegal to sleep here?
- in_c_door_wood_square needs to be nudge slightly (and possibly scaled up slightly?) to fix gaps between it and the frame
- No refrences of TR_REPLACE_Spellbook were checked for bleeding/floating/etc
Bleeders/Floaters:
- bk_AffairsOfWizards bleeds into the bookshelf
- bk_Anticipations floats slightly
- bk_BookDawnAndDusk bleeds into the table
- the tops of bk_wherewereyoudragonbroke and bk_BiographyBarenziah2 bleed into the bookshelf
- BookSkill_Alchemy2 bleeds badly into the bookshelf
- crate_02_empty bleeds into the wall
- furn_com_rm_bookshelf_02 (both on bottom floor) bleeds into the floor
- furn_de_rug_01 bleeds into the floor
- Furn_de_rug_big_03 floats
- light_com_lamp_01 (by bookshelves) bleeds slightly into the floor
- misc_com_bottle_11 bleeds into a book next to it
- sc_brevasavertedeyes bleeds into the wall
- sc_sixthbarrier bleeds into the bookshelf
- sc_summonflameatronach bleeds into the bookshelf
Comments Nice interior with LOTS of books and scrolls. And bleeders.
Rating 9.0
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- michaleson
- Developer
- Posts: 232
- Joined: Mon Oct 13, 2008 9:29 pm
- Location: K Town
- michaleson
- Developer
- Posts: 232
- Joined: Mon Oct 13, 2008 9:29 pm
- Location: K Town
- michaleson
- Developer
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- Joined: Mon Oct 13, 2008 9:29 pm
- Location: K Town
- Katze
- Developer Emeritus
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Not at all, as long as you let us know.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
- michaleson
- Developer
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- Location: K Town