Telvanni Folk tune.

Place where the game's audio assets are produced.

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Graff
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Telvanni Folk tune.

Post by Graff »

It would appear that my topic got lost...

I think I've got the music to the state I want, all that remains is mixing, note velocities, panning, etc. Can people comment so I know where I stand?

Graff.

Edit: Check most recent post for Mp3 :).
Last edited by Graff on Wed Jul 20, 2005 3:02 pm, edited 2 times in total.
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Post by Anonymous »

Very interesting piece; well-composed.

Only one (mild) criticism:
I don't know what, if anything, has been decided on whether the music should sound old or not, but the piece defiently sounds modern. I can hear a lot of dissonant intervals which weren't used in early music.

Besides that, though, it was an enjoyable listen.

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Post by The_Warder »

I like it a little repitive though , forgive me if it is supposed to be
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Post by Graff »

I've done some further work on thia, it's still unmixed, but I'm happy enough with the score for it to proceed.

Vernon and I spoke about possibly adding a vocal audio track to this, where do people stand on that?

Graff.

P.S. Vernon, I've included the project file with it for you, mate.
Last edited by Graff on Wed Jul 20, 2005 3:00 pm, edited 1 time in total.
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Post by Graff »

Right, I think this is pretty much, bar Reverb, etc, could I please get some opinions on this?

Graff.
Last edited by Graff on Wed Jul 20, 2005 3:00 pm, edited 1 time in total.
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Post by Haplo »

Pretty upbeat, not bad. The constant 'dun, dun-dun-dun, dun-dun-dun, dun-dun-dun, dun, dun, dun-dun-dun, etc. etc. is good, except, not with those keys. It's more obnoxious than anything. It provides a good undertone, but maybe try keys more in harmony with each other.
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Post by Graff »

Haha, you played the midi, didn't you, that's what the percussion sounds like with Piano, don't worry about that.

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Post by Haplo »

So...what does it soundlike ingame?
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Post by Graff »

Similar apart from the percussion actually sounds like percussion, and the different voices actually come out more. If you want, I can export a Midi without percussion give you a better idea...screw it, I'll do it anyway :).

Graff.
Last edited by Graff on Wed Jul 20, 2005 3:01 pm, edited 1 time in total.
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Post by Haplo »

ah, much better. :-) What program do you use?
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Post by Graff »

Cubase SX 2.3, it would sound 10 times better if I had a midi keyboard, instead of having to score it by hand. It's annoying that the voices I set in cubase don't transfer over to MIDI, that's why it just sounds like a piano, with five parts :)

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The whole four-handed pianist thing is pretty funny though.
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Post by Graff »

Anyone else?
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Post by CommonsNat »

Why don't you see what it sounds like using a different instrument. Some kind of lute or similar instrument might make it sound more like a folk tune.
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Post by Graff »

As I explained in another thread, I've got the voice set in Cubase (Lute, Fiddle, Percussion, Bass and two Panpipes) but they won't export with my MIDI files.

I want to see what people think of the actual tune before I go through the hassle of turning the song into an audio file like an Mp3.

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Post by CommonsNat »

Oh, sorry, I'm not that familiar with synthesizers, or whatever you call those programs. In that case, yes, I like it.
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Post by Graff »

This is what the score sounds like with the same VST instruments as the battle tune.

Sounds much better, I think, though I'd give my right eye for the money to buy a decent VST pack.

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Post by Vernon »

This edit sounds much more complete and makes a lot more sense now I hear it in mp3 format. Can't wait to hear it through Edirol! ;)
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Post by ThorFluff »

the intro is kinda bad, but i just realised its an absolute nessesity if its going to loop!
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Post by Macar »

Only one (mild) criticism:
I don't know what, if anything, has been decided on whether the music should sound old or not, but the piece defiently sounds modern. I can hear a lot of dissonant intervals which weren't used in early music.
The music in morrowind is very modern orchestral, so I dont think we should hesitate to follow suit. Not to mention, that folk music often bears strange disonances because it is not always based on the classical European (german) concepts of music. If anyone, the Telvani would have some wierd music (they wear squids as hats, for goodness sake!)
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Post by PoHa! »

oooh... pretty.

I'm reminded of some under-developed society when I hear it, like the Ashlanders or maybe even the Argonian tribes of Black Marsh. Would fit Telvanni too, I suppose.
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