Npc Talk

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Devil's Right Hand
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Location: Powell River bc

Npc Talk

Post by Devil's Right Hand »

It gets Anoying after a while all the NPCs Saying Somthing to you after you walk by them . Well What if they Had there own Conversations With other NPC's Like to would Walk along each other and stop And stare at each other And Make Hand Gestures too look like there talking and Say a Random word or Two . And they do that for awhile and walk Away.
Anonymous

Post by Anonymous »

Wait for Oblivion, where that is done. Its beyond MW.
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Raijin
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Joined: Wed Jul 13, 2005 10:45 pm
Location: NC, USA

Post by Raijin »

FPS: -2
Anonymous

Post by Anonymous »

Basically all they have done is make recordings of general conversation topics, so if you go up to some NPCs after some rain they will say something about the rain. They claim that it will be deep enough that if you clear out a tomb down the road, after a while NPCs will be saying 'did you hear that the tomb got cleared out?'
AnRUIN
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Joined: Tue Jun 21, 2005 2:11 am
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Post by AnRUIN »

I have done it. NPCs in my plugin (Battles of Legioner) can talk to player, to himself\herself and to another NPCs. I done it using random function. You can go to street of Solitude city and see that i.e. imperial man talking with nord woman. Do you need a scripts and\or animation?
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Gez
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Joined: Fri Jul 22, 2005 8:40 pm

Post by Gez »

It gets Anoying after a while all the NPCs Saying Somthing to you after you walk by them.
I have made for myself a plugin that disable this. It plays with the GMST. Now NPCs are really silent. No more "Move along", "Outlander..." or "Mournhold, City of Light, City of Magic" when you pass by them.

They'll still sometimes say random "speaking to oneself" things, though. And they still speak during combat, of course.
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The Old Ye Bard
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Post by The Old Ye Bard »

AnRUIN could you upload your mod here it sounds ausueme.
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