i3-182-Ind
Moderators: Seneca37, Lead Developers
i3-182-Ind
Claim type: Interior
Claim ID: TR_i3-182-Ind (#718)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Devil's Right Hand
Status: Approved (Progress: 100%)
Location: 1:(3288, -3524):0
Files: TR_i3-182-Ind_Starcrunch_1.rar
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Indoril district - a small shop. Sells lamps and candles, as well as silverware and forks, spoons and kitchen knifes (use Objects of Tamriel!). No basement, no living quarters. Shopkeeper lives in #4. : http://img.photobucket.com/albums/v284/hermitesf/indoril_03_V2.jpg
Claim ID: TR_i3-182-Ind (#718)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Devil's Right Hand
Status: Approved (Progress: 100%)
Location: 1:(3288, -3524):0
Files: TR_i3-182-Ind_Starcrunch_1.rar
---
Indoril district - a small shop. Sells lamps and candles, as well as silverware and forks, spoons and kitchen knifes (use Objects of Tamriel!). No basement, no living quarters. Shopkeeper lives in #4. : http://img.photobucket.com/albums/v284/hermitesf/indoril_03_V2.jpg
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- Member
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- Location: Powell River bc
whoa whoa whoa! Slow down! First it has to be approved by someone, then they make sure you know what you're doing so that you don't end up biting off more than you can chew, or so that you don't make a giant palace where a cave is needed, and THEN you can start working on it.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Hermit
- Developer Emeritus
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- Location: The North German plains
Okay. Please read the FAQs for claiming first, that should tell you all the dos and don'ts of TR modding.
Then, please use OoT and in-game objects only. No external meshes! Also, no NPCs, no scripts, and no uber items.
And finally, the template is 3x3, IIRC. A small shop, nothing more. Not even shop owner quarters, those are in the appartments nearby.
Having said that, granted and happy modding. :)
Then, please use OoT and in-game objects only. No external meshes! Also, no NPCs, no scripts, and no uber items.
And finally, the template is 3x3, IIRC. A small shop, nothing more. Not even shop owner quarters, those are in the appartments nearby.
Having said that, granted and happy modding. :)
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- Member
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- Joined: Wed Jul 13, 2005 8:51 pm
- Location: Powell River bc
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- Lady Nerevar
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- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
182
TESAME:dirty, has a ref to a new cloth or soemthing.
wow prety...
but thats where it ends. the moders vision is clearly present, but this int lacks the basic core structure of a good int. teh moder didnt use snap-to-grid, so alot of the things bleed inot each other (eg.bar, floor) or dont fit together properly (eg. the pillars) it also has alot of floaters and bleeder. i started typing up the review, but it started getting to lengthy...
none the less, i think we shouldnt throw this awy. whith ur premission, ill fix this, while not changing what the moder had in mind. this int--and its moder-- has the potential to become soemthing great, if only we coax it in the right direction. if the moder is still whith us, ill send him a link to Veg's exelent interior tutorial(which covers all teh issues that this int has wrong).
so, od i have ur premission to fix this?
TESAME:dirty, has a ref to a new cloth or soemthing.
wow prety...
but thats where it ends. the moders vision is clearly present, but this int lacks the basic core structure of a good int. teh moder didnt use snap-to-grid, so alot of the things bleed inot each other (eg.bar, floor) or dont fit together properly (eg. the pillars) it also has alot of floaters and bleeder. i started typing up the review, but it started getting to lengthy...
none the less, i think we shouldnt throw this awy. whith ur premission, ill fix this, while not changing what the moder had in mind. this int--and its moder-- has the potential to become soemthing great, if only we coax it in the right direction. if the moder is still whith us, ill send him a link to Veg's exelent interior tutorial(which covers all teh issues that this int has wrong).
so, od i have ur premission to fix this?
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
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- Lady Nerevar
- Developer Emeritus
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- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
doneruny.
before:
[url=http://imageshack.us][img]http://img296.imageshack.us/img296/5772/183before8pr.jpg[/img][/url]
after:
[img]http://img296.imageshack.us/img296/5401/183after5kr.jpg[/img]
please notice that on the before the door is on the right, and on the after its on the lower part of the pic.
file:
P.S. i created 2 new obkect, both latnters whiht a radius of 50 (lowest radius was 128, way to big for my purpose) i renamed them whith LN sufix, ince they werent new objects...
before:
[url=http://imageshack.us][img]http://img296.imageshack.us/img296/5772/183before8pr.jpg[/img][/url]
after:
[img]http://img296.imageshack.us/img296/5401/183after5kr.jpg[/img]
please notice that on the before the door is on the right, and on the after its on the lower part of the pic.
file:
P.S. i created 2 new obkect, both latnters whiht a radius of 50 (lowest radius was 128, way to big for my purpose) i renamed them whith LN sufix, ince they werent new objects...
- Attachments
-
- TR_182_fixed.esp
- (18.53 KiB) Downloaded 7 times
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
-
- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA