Werewolves?

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Werewolves?

Post by Anonymous »

is there gonna be a werewolf faction, i mean is there gonna be like clans of werewolves like the opposite of the vampires?
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Jacurutu
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Post by Jacurutu »

No. In Morrowind, there won't be any werewolves, let alone any werewolf factions. There might be werewolves in Skyrim, but probably not any factions there either.
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Post by Anonymous »

but according to the imperial library werewolves were common in all parts of tamriel

Bestiary of Elder Scrolls:

"It was a Werewolf, the 'common' lycanthope, which can be found in every part of Tamriel. Werewolves do not revert to their human forms upon death, despite what legends will tell you. I had the opportunity to look at the monster's steaming body out in the snow before it was carried away to be burned. The teeth, clotted with the flesh of the beggars, were horrifying, but the claws shocked me even more. The Werewolf can be found in every province." On Lycanthropy.

But there is one type of werebeast that is in skyrim

Bestiary of Elder Scrolls:
"In Skyrim, it is an old tradition to rub canis root on the trees surrounding your house as a ward against werebears. When I was young and stupid (as opposed, I guess, to being old and stupid as I am now), I always had hoped to meet a Werebear to see if they were as impressive as legend suggested. I would follow strange tracks in the woods until they disappeared, with no fear or even thought about what I would do after I had found my quarry. As I mentioned before, the Werebear is the most common lycanthrope in Skyrim, and is also found in the northern parts of High Rock, the Imperial Province, and Morrowind." On Lycanthropy
Last edited by Anonymous on Sun Aug 07, 2005 8:47 pm, edited 1 time in total.
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Sload
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Post by Sload »

Also according to the Imperial Library the Temple kills off all the werewolves. There could be one or two, but not many at all.
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Post by Anonymous »

true even in bloodmoon they did say that they thought the werewolves were extinct.
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Post by Anonymous »

not really, for a such a small place there was alot of werewovles, I mean if each part of varendal the size of Bloodmoon had that made werewovles then we would have a HUGE werewovle problem
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Post by Anonymous »

Thats only when u do the main quest, after the main quest thier is'nt much werwolves
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Post by Theo »

No, there won't be any werewolves guild. There will be joinable Hircine cult called Hounds of Hircine on the other hand.
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Post by Graff »

But that isn't until Skyrim :p.

Unlike certain movies, Bethesda's werewolves are completely wild and unorganised, so no clans. The hircine faction will (hopefully) have a few lycanthropes, but they're not grouped together.

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agreed

Post by cwandell »

I have to agree with Graff, werewolves in Daggerfall, and for that matter wereboars weren't very organized, you'd run into em in the wild, but they rarely were in an organized group, unless they were at spawn points and thats just because they were randomly placed there.

In the case of Bloodmoon the werewolves seemed to be linked to Hiricine, and it would make sense when 'the Father of the Manbeasts' was around there would be a greater number of lychantropes. thats how i've always thought of the sudden rise in werewolves on the island. I mean the people at the Imperial fort didn't even know what a werewolf was, that says alot about how many are normally around in my oppinion.
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Post by Anonymous »

one last question will there be an expansion on the other werebeasts e.g. Werebears, Wereboars, Werelions, Werevultures, Werecrocodiles and Weresharks?
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Post by Mr. Alligator »

I believe so. Someone had already started on werebears. But, I haven't been here in quite some time, so maybe things have changed.
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Post by Thirsk »

does this smell or what?:
Shoud there be a war between werewolfs and vampires?, i mean it have ben seen before...
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Post by Gez »

Just because Morrowind isn't Dungeons & Dragons doesn't mean it should be the World of Darkness...
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Post by Anonymous »

Why would they be at war anyway. Perhaps in some locations there would be a bit of fighting but in others they could be allied. I mean, in some places they would probably be vying for the rights to feed off a small population or have some sort of feud but in others they might have worked out how to co-exsist. Its not like the clans/packs are really that tight with each other.
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