More interesting creatures through scripting
Moderators: Haplo, Lead Developers
More interesting creatures through scripting
I was thinking of enchanching our creatures through scripting to outline their abilities and parameters. For example I was thinking that Telvanni Cephalopod can release a black cloud which will blind the player when his (Cephalopod's) health goes below 25%. What do you think ?
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but do you have an idea for wich creatures that should have such abilities?
the Telvanni Cephalopod idea is great, but I can't think of any other creature...
Though zombies/undead should have the ability to stand up from the dead. And some undead should look dead until player come close.
the Telvanni Cephalopod idea is great, but I can't think of any other creature...
Though zombies/undead should have the ability to stand up from the dead. And some undead should look dead until player come close.
-the real OC G
Make them immune to all magicka but with a huge weakness to fire. Then give them massive HP so that unless you pretty much pound them into the floor they cant be defeated. Then make sure there are plenty of fire weapons about, and perhaps bottles of oil with wicks which can be used as throwing weapons.
I was thinking of trying to check if they were killed with a fire spell and if yes - they die, if not - resurrect after a time. But I just don't remember if I can check for spell effect but not for spell ID...
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Well for zombies they were going to get an animation to crawl out of the ground and stuff. For a troll it would be easy enough to script so that below x amount of life if they don't take fire damage they fully regenerate (or do it so if they die and haven't taken fire damage they revive). (As for nocturnal I've seen mods with vampires that only come out at night so should easily be doable)