Going home (in game, not real life)

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Lud
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Going home (in game, not real life)

Post by Lud »

If TR is to contain all of Tamriel, eventually, then logically it must cintain the house where you grew up (i know the PC can't have been born in MW, but it will apply for skyrim)
I'm sure it could be scripted that your initial choices would dictate what would be found in the house. (here's the axe i used to practice with, or here's my first spellbook)
This wouldn't be a big deal, but i think that it would add some atmosphere.
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The Old Ye Bard
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Post by The Old Ye Bard »

that would be cool we could script it so that depending on what race you are you would have your own family house in that province eg your a nord you'll have a family home in skyrim etc.
but i think you shoudn't be able to met your own parents so they should of died or something when you where small something like that maybe your house burned down?
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Post by Flycatcher »

I think there isn't a house, because the story tells his/ her parents are unknow.

Makes it a bit hard to find you're birth house if no one knows who moms and dad were.

it could be the orphanage were he/she lived, just my opinion
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Post by Negrodomous »

Yeah, maybe there could just be some place with ashes and some charred remains of your home, somewhere.
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The Old Ye Bard
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Post by The Old Ye Bard »

thats an good idea but if you did that you'd have people from your chidhood and i dont think that most people would be hapy with that to much conflict with lore i think that having a house is fine but with your parents dead
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The Old Ye Bard
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Post by The Old Ye Bard »

maybe we could get a poll on this to see how many people like the idea
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Massalinie
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Post by Massalinie »

you were taken out of prison to come to Vvardenfell. and also outlanders are people not from vvardenfell i believe, not from anywhere in morrowind. so the player could have been born in morrowind just not vvardenfell.
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Post by Anonymous »

I think it would be cool like you go to the imperal prison and there was a guy like
"hey you where here and you got released by the emperal,"
and then you can ask about like your family and he is like
"What? oh yeah them, well the house the guards picked you up at is LOACATION not sure if your parents are still there"
then you go there (maybe the house could be in Cyridll) and there is some old breten dude there and he is like
"he weren't you that kid PARENTS NAME used to have before you broke the law? yeah sorry about your parents"
then if you countine about parents he is like
"OH you didn't know..yeah well, lets just say they where at the Zoo and the Huge Giant escaped an date them" (or what-ever)
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Massalinie
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Post by Massalinie »

that sounds a bit stupid i think, sorry but no one knows who you're parents are and gaurds dont just "pick you up" from your house. It might be interesting to find out (depending on what race you were) what you did that got you into prison, because you don't remember anything about your past. I don't really like the idea of meeting you're parents, i think a criminal isn't likely to have parents who cared for him/her very much.
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Sload
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Post by Sload »

I think that it's up to the player to decide where they were raised and who their parents was and thus giving them a set of parents would be stupid.

Besides that, we're not in a place to talk about this anyways.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
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Post by Anonymous »

Sload wrote: Besides that, we're not in a place to talk about this anyways.
what does that mean?
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Massalinie
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Post by Massalinie »

we're still working on morrowing, we aren't ready to move on to details in other provinces yet.
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Post by viKING »

Doesn't the intro in es3: Morrowind say that player was born in an imperial prison, then moved to morrowind?
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Post by Simonster »

i think that we could leave hints so that you might have suspicions that it could be you're former house but nothing solid
you could see this old lady that at that is mourning for her son/daughter who was falsely (so she thinks anyway), went to prison and was never seen again
that he/she was a special little child and born under the star sign of ........(whatever your starsign is)
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Gez
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Post by Gez »

I think the parents should be a dreugh and a scamp.
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Post by Simonster »

dont know bout you but none of my characters are that ugly

why?
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Post by Lord_Gallant »

The player was born to uncertain parents, so it would be pretty well impossible to do this. For all you know, you could have been born in Vvardenfell. I think its probably best to just leave it "uncertain".
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Lud
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Post by Lud »

I doubt there would be orphanages in tamriel, so you would have grown up on the streets if you were an orphan. You could be walking down some alley and you would get a journal entry saying how you are standing in the street where you remember xxx happening when you were young.
It could mention some childhood friend that you could find in some seedy pub or in prison.
(the city would depend on your race and the event would depend on your class/skills)
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Post by ookami »

Lord_Gallant wrote:For all you know, you could have been born in Vvardenfell.
Wait a second. That doesn't sound right. Would you still be called 'outlander', if your character was actually born in Vvardenfell?
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Post by Flycatcher »

Very easy, e.g guy born in londen, moves to scotland when he is a few years old and moves back in a couple of years.

This would make him diffrent than when he would have stayed his whole live were he was born
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Post by Xui'al »

When the Underking refers to "Uncertain Parents" it is likely that they aren't together, or even alive. The only homes that their should be are the strongholds, and those came with the game. (And a crappy cottage with Bloodmoon.)
'What if man is not really a scoundrel - man in general, I mean, the whole race of mankind - then all the rest is prejudice, simply artificial terrors and there are no barriers and it's all as it should be.'
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Post by Anonymous »

"Born to Uncertain Parents" is a rather cryptic statement that could just as easily be ignored, because it tells us absolutely nothing them. It doesn't say if they're alive, dead, together, separate, traveling salesmen, proffesional posterior wipers, mortal, the emperor himself, anything. All it tells us is that the prophecy doesn't know who they are. And that's it. :D

Also, we don't even know what you were imprisoned for. Tamriel strikes me as a society where people are given prison sentences for being a week late on their taxes one year. For all we know, you killed a rabbit for food while on someone else's land.

In any case, I'd like to see this done. I don't know how it would work, but discovering your past might make for a nice Global mission set to tie the world together. And we can start on it 20 years from now when this player-made expansion pack is almost complete. ;)

-cheers
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Post by Starcrunch »

Actually the prophecy is a bit stronger than you make it out, Dax. It tells us that they are unknown and unknowable, this is a prophesy by the Underking, not by some roadside psychic with a predilection for tricking drunks at the county fair...prophecy in this case is binding and the conditions must be met. Having the player "know" who his parents are would break the thread and make the PC inelligble to be the Nerevarine.

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Post by Anonymous »

Where can I find a copy of the prophecy? And I never said that the prophecy wasn't binding. Or that you know your origin. I'm just saying that perhaps the prophecy doesn't say what we all assume it said. People tend to do that, you know. Assume that somebody says something that they didn't. ;) Like assuming that I said the prophecy wasn't reputable.
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Post by sxotty »

I actually think it is a really really excellent idea.

But you should make it actually like a mystery. Have it so you find the orphanage, and they have books or something about the children telling when they were brought in and who dropped them off, some kind of clues that could lead you back. Of course yeah the parents should be dead, maybe the evil aunt got rid of you after the parents died ina tragic accident :P
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Post by ookami »

I don't think this is a wise idea. It ties the player down too much to a pre-made background (which there's already enough of in the game) if you make it specific, and it seems like it would be more trouble than it's worth to make it general (since there would have to be one to fit each race).

Perhaps a bolt-on quest for those that want to go through with it?
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