i4-28-Red
Moderators: Seneca37, Lead Developers
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
i4-28-Red
Claim type: Interior
Claim ID: TR_i4-28-Red (#886)
Faction: Redoran
Parent claim: TR_4-2-Red (#139)
Claimed by: Timito
Status: Approved (Progress: 100%)
Location: 1:(-1231, -1758):0
Files: TR_i4-28-Red_Thrignar Fraxix_1.esp; TR_i4-28-Red_Timito_1.zip
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Karthor Dale interior nr. 15:
http://pictureposter.allbrand.nu/pictures/Vegor/karthordale.JPG
Bookstore.
Claim ID: TR_i4-28-Red (#886)
Faction: Redoran
Parent claim: TR_4-2-Red (#139)
Claimed by: Timito
Status: Approved (Progress: 100%)
Location: 1:(-1231, -1758):0
Files: TR_i4-28-Red_Thrignar Fraxix_1.esp; TR_i4-28-Red_Timito_1.zip
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Karthor Dale interior nr. 15:
http://pictureposter.allbrand.nu/pictures/Vegor/karthordale.JPG
Bookstore.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Just a small bookstore, couple of bookshelfs and a personal room for the owner.
Is there anywhere where I can find a list of "forbidden" books?
Edit: Maybe just make that a guite large bookstore,
owner is quite rich.
Is there anywhere where I can find a list of "forbidden" books?
Edit: Maybe just make that a guite large bookstore,
owner is quite rich.
Last edited by Timito on Sat Sep 03, 2005 8:51 am, edited 1 time in total.
- Nomadic1
- Developer Emeritus
- Posts: 3338
- Joined: Sat May 15, 2004 7:34 am
- Location: Adelaide, Australia
There is no list of forbidden books that I'm aware of. However, it is fairly obvious when you open and read a book if it is forbidden or not, or they are mentioned in BS quests as forbidden (such as Boethiah's Pillow Book).
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
This will have mainly books about the Dunmer Temple and on other Dunmer things. It will have little Imperial books and of course no unique books or Necromancer books. Most books are pretty obvious, if you have doubts you can try looking it up at the Imperial Library or just ask someone at the project about it.
Claim granted.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.5 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (45.9 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (108.8 KB)
Claim granted.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.5 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (45.9 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (108.8 KB)
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
taking to review...
EDIT:
Reviewed:
Loading Errors:
In CS: The following:
Duplicate "sc_paper plain" (4842,2593,16973) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
Duplicate "sc_paper plain" (4842,2593,16973) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
Duplicate "sc_paper plain" (4825,2571,16973) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
Duplicate "sc_paper plain" (4825,2571,16974) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
In Game: None
Criticals: Far too many repeated books
Clean: Nope, a few bits of map4 were included
Northmarker: not set
Fits Exterior: Yeah
Lighting: crap settings, but the placed lights are generally good
NPCS/Gridpath: N/A
Logic: The owner has a locked chest, and keeps the key next to it. Wait a minute...
Lore: The owner eats off limeware...also a few com items
General:
- The custom ID's were wrong
- Quite a lot of repartition of books...
- Got rid of the keys...they were pretty redundent, and if needed could easily be made again when NPC's are being placed (give the key to the NPC instead of lying around)
Back room:
- fixed the floating lights
- replaced the limeware
- replaced the silverware
- replaced the trivial custom chest (with the removal of the key, it was identical to chest_small_01_gold_10)
Main room:
- hung the lanterns better
- added a lock to the gold chest on the counter
- removed the com rug
- fixed the bleeding rugs
- fixed the alignment of the bar pieces
- stripped all the books from the selves and started again
Comments:
A decent effort. far too much repetition in terms of books, and it was a fair job to replace them. Overall, few errors, and a pretty good int.
Mark:
6\10
EDIT:
Reviewed:
Loading Errors:
In CS: The following:
Duplicate "sc_paper plain" (4842,2593,16973) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
Duplicate "sc_paper plain" (4842,2593,16973) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
Duplicate "sc_paper plain" (4825,2571,16973) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
Duplicate "sc_paper plain" (4825,2571,16974) in cell TR_i4-28-Red from file Free Free TR_i4-28-Red.esp removed.
In Game: None
Criticals: Far too many repeated books
Clean: Nope, a few bits of map4 were included
Northmarker: not set
Fits Exterior: Yeah
Lighting: crap settings, but the placed lights are generally good
NPCS/Gridpath: N/A
Logic: The owner has a locked chest, and keeps the key next to it. Wait a minute...
Lore: The owner eats off limeware...also a few com items
General:
- The custom ID's were wrong
- Quite a lot of repartition of books...
- Got rid of the keys...they were pretty redundent, and if needed could easily be made again when NPC's are being placed (give the key to the NPC instead of lying around)
Back room:
- fixed the floating lights
- replaced the limeware
- replaced the silverware
- replaced the trivial custom chest (with the removal of the key, it was identical to chest_small_01_gold_10)
Main room:
- hung the lanterns better
- added a lock to the gold chest on the counter
- removed the com rug
- fixed the bleeding rugs
- fixed the alignment of the bar pieces
- stripped all the books from the selves and started again
Comments:
A decent effort. far too much repetition in terms of books, and it was a fair job to replace them. Overall, few errors, and a pretty good int.
Mark:
6\10
- Attachments
-
- Clean Free Free TR_i4-28-Red.esp
- Fixed
- (17.48 KiB) Downloaded 10 times
Approved: 15 In review: 0 Claimed: 0
Reviews Done: ~85
Reviews Done: ~85
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact: