i3-32-Ind

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Thrignar Fraxix
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i3-32-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i3-32-Ind (#523)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Darkcorax
Status: Approved (Progress: 100%)
Location: 1:(3008, -3953):0
Files: TR_i3-32-Ind_Darkcorax_3.esp; TR_i3-32-Ind_Thrignar Fraxix_1.esp

---

Almalexia, Triffith Sandil Plaza (23,-30)
http://img.photobucket.com/albums/v284/hermitesf/Triffith_sandril_plaza_V3.jpg

T1
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Post by Zephyr »

Revoked by request.
Anonymous

Post by Anonymous »

I would like to claim this. I will stick to the brief. This one souns like fun. What should the total value of the valubles be?
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Post by Hermit »

Hmmm ... ask sniper what his wall castle's contents summed up to.

I trust you already have all OoT packages installed?

Granted. Happy modding, Jale! :)
Anonymous

Post by Anonymous »

I have four questions.

1. Am I making both towers
2. Am I sticking to Sniper's general layout?
3. Does that gate support an interior Bridge?
4. Am I supposed to add a commander's quarters for the fort like in Sinper's? He had it on the top floor which works well...I could have the commander in the east tower and the Immigration office in the west.


My Current Plan is:

East Tower
1. Kitchens, Mess Room
2. Entrance, Lockbox room (ie personal effects of Guards)
3. Beds for 6 men
4. Bridge, Common Room (ie comfortable chairs, selection of books where guards can relax after duties)
5. Beds for 6 men
6. Commander's Quarters

West Tower
1. Smithy, armory
2. Entrance, Infirmary
3. Beds for 6 men
4. Bridge, Vault
5. Beds for 6 men
6. Immigration Offices

Basement links to both lower floors

Facilities in the barracks rooms simply include a basket or two of food, a few potions and a bucket/barrel of water.

I am also dividing it in the following manner:
Basement

East Tower Floors 1&2
East Tower Floors 5&6

Floors 3&4 Both Towers Linked with Bridge

West Tower Floors 1&2
West Tower Floors 5&6
Last edited by Anonymous on Tue Jun 14, 2005 2:15 pm, edited 2 times in total.
Anonymous

Post by Anonymous »

Sload Lord wrote:I'm not Hermit, but I know some of those answers.

1. Yes
3. Yes, one floor in size

EDIT: It doesn't really need to be 7 cells. You can find a way to make it 5 I'm sure.
In that case I shall have the bridge linking the two middle sections all in one cell. That merges 3 into 1.

I have deviated from Snipers slightly. I am using the same format of the stairs and corridors circling the edges, but I have changed the size. His was 6x6 but I acutally placed some interior bits next to the tower to get check and its actually 5x5. I think it works out better, as in a cross-section 2 of those are stairs/corridors and the other 3 are the meat of the rooms. It makes sense to have corridors around the core of the tower as you dont want siege weapons damaging important areas.
Anonymous

Post by Anonymous »

Now with WIP showing the Layout and also a few bits of furniture which I have placed already. Its all sparse and in a preliminary state so dont worry, just lets you know what im up to.
Last edited by Anonymous on Mon Aug 01, 2005 11:31 am, edited 1 time in total.
Anonymous

Post by Anonymous »

Dropping due to loss of interest, holiday and work on other things. Here is the WIP.
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Clean TR_32_Alm_Jale WIP.esp
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Post by Vernon »

Revoked as per request.
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Post by Kretterz »

Could I take this one?

I'll use Jale's plan so it shouldn't be too difficult and I want something a bit more challenging than redoran commoner houses (which I have 4 already pending) (and completed). It will be fun and will take me a week or two but I will complete it etc.
scooba
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Post by Hermit »

Just do the ones you have, and then claim it properly, then I'll think about it.

This is a big interior, and Indoril is a complicated tile set, so I'd like to see your work on a few easier and smaller Redoran things first.
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Post by Kretterz »

I'd like to claim this one, I think I could do it well, I'll follow Jales's plan etc but add a few bts and bobs here and there. But nothing to extravagant.
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Post by Kretterz »

In the lock box room what would be in the chests, and am I not allowed to make new chests?
scooba
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Post by Hermit »

Provided you don't put uber loot into them, you can make new chests. Uber stuff will make this interior rejected though.

Other than that, yeah, your plan sounds good.

Granted and happy modding, use the OoT packages described below (and not the current ones).
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Old_v1.tar.gz (56.7 MB)
Anonymous

Post by Anonymous »

A small element of uberness is a prerequisite, as it is a house vault. Nothing higher than a bit of ebony though.
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Post by Kretterz »

k thanks, any thing else I should know about indoril lore? or anything bout the tower? 0r anything else at all?
scooba
Anonymous

Post by Anonymous »

Well I built it with a certain plan in mind...its n this thread, so that might help you.
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Post by Kretterz »

ok thanks, for the common room, what book should I have? is there a Book list somewhere? or could you just give me some titles. Thanks
scooba
Anonymous

Post by Anonymous »

Obviously you want the house indoril book...I put a copy in the bunk rooms already so look there to find out what it is, I cant remember. You need plenty of Temple books really. One or two of the 36 lessons, House of Troubles, the Pilgrim's Path (though I think there will be a Mainland version of this).
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Post by Kretterz »

im afraid im going to have 2 drop this one, my computer needs to be reinstalled all of the data has gone, its really wierd, nehu here is an earlier version of what i've done, though i'd use jale's earlier copy because this is like only the slightest bit more done, sorry.
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Clean TR_32_Alm_Jale WIP.esp
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Post by Tags »

Well since I'm free, can I take a crack at this. Seems it's already partly complete...
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Post by Massalinie »

One thing, could you please change the description back to what this claim is actually supposed to be? It makes life much easier for everyone. Thanks. :)

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Post by Lady Nerevar »

indeed. it is anyoying and disrupting... not to mention it makes it hard to find the pic once in review...
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Post by Tags »

............. hrrmmmm uhhh not trying to be rude or anything but 50% may have been a wee bit generous, at least as I see it. Anyway... question, whats is the towers primary role, just housing guards or more. I could set the basement up as storage, but I was thinking it may be more interesting has holding cells...
"The Dragon Breaks the Temple wall,
The flood will drown our Gods!
Break down the wall
And let another kingdom rise!
The castle of olympia
is Shaking by the storm
The king lost his crown
And now the wall is tumbling down!

Therion - Typhon
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Post by Tags »

Ok so I was thinking for the basement... Three rows of holding cells. Each equiped with two buckets and a bed roll, then below the holding cells perhaps a communal cell cared into the bed rock...
"The Dragon Breaks the Temple wall,
The flood will drown our Gods!
Break down the wall
And let another kingdom rise!
The castle of olympia
is Shaking by the storm
The king lost his crown
And now the wall is tumbling down!

Therion - Typhon
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Post by Tags »

coming alone slowly... I keep running into problems with this one.
"The Dragon Breaks the Temple wall,
The flood will drown our Gods!
Break down the wall
And let another kingdom rise!
The castle of olympia
is Shaking by the storm
The king lost his crown
And now the wall is tumbling down!

Therion - Typhon
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Post by Tags »

Ok, thus far the basement is done, a barraks, and the commanders room, I've broken the commanders space down into an office, a den or sorts and a bed room...
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Post by Tags »

Grrrrrrrrrrrrrrrrrrrrr... This one is pissing me off. I've spent more time fixing alignments then actualy doing any work. I'm going to pass this one off.
"The Dragon Breaks the Temple wall,
The flood will drown our Gods!
Break down the wall
And let another kingdom rise!
The castle of olympia
is Shaking by the storm
The king lost his crown
And now the wall is tumbling down!

Therion - Typhon
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Post by Massalinie »

Revoked as per request
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Post by ENIGMA* »

Two towers and gate - T1

TowerA
1. Kitchens, Mess Room
2. Entrance, Lockbox room (ie personal effects of Guards)
3. Beds for 6 men
4. Bridge, Common Room (ie comfortable chairs, selection of books where guards can relax after duties)
5. Beds for 6 men
6. Commander's Quarters

Tower B
1. Smithy, armory
2. Entrance, Infirmary
3. Beds for 6 men
4. Bridge, Vault
5. Beds for 6 men
6. Immigration Offices

Basement links to both lower floors




seems do able with the WIPs


one question thought....

the gate between the two towers looks like it has enough space for a small and enclosed catwalk...... could that be done?
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Post by Gez »

Yes, you should make sure there's a one-by-three (judging from [url=http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_triffith_sandril_plaza.jpg]the pic[/url] hall connecting both towers.

Good luck, if you get it (wait for Massalinie to grant it), these towers are huge claims.
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Post by Massalinie »

You didn't really need to copy the description :P

Granted and happy modding!

This is a big claim, so it should keep you busy for a while :) Glad to have another modder on the Morrowind interior team.

Yes to the catwalk.

Also the description was just Jales ideas that I copied and pasted into the descrip box to give the next modder some inspiration, if you don't want to stick to it completely and want to make some changes then let me know and I'll change the descrip for you.

No NPCs, creatures or scripts.
Set northmarker and name the cell (read the new naming system thread)

Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (113.7 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (59.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)

Also, you can use the top file if you wish but you don't have to. (given the size of the interior, it may help you out a lot but it's your choice)
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Post by ENIGMA* »

After looking over Jale's .esp I have decided to add two more levels to both towers. to make them closer to their Exterior counterparts.

Since these are apparently Ordinator barracks i think I'll add a small tribunal shrine to the top floor of one tower.


I have also decided to move the vault into the basement where it can be better protected



Here is an updated description....


TowerA

1. Entrance, Criminal Processing offices
2. Duty pay Offices
3. Kitchens, Mess Room
4. Catwalk, Common Room/Lounge
5. Beds for 6 men
6. Beds for 6 men
7. Infirmary
8. Commander's Quarters

Tower B
1. Entrance, Immigration Offices
2. Smithy, Armory
3. Kitchens, Mess Room
4. Catwalk, Footlocker room(ie personal effects of Guards)
5. Beds for 6 men
6. Beds for 6 men
7. Infirmary
8. Shrine of the Tribunal


Basement/Vault links to both towers


the catwalk will be a 1X4
because the floorplans are 5X5
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Post by Massalinie »

Description changed
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Post by ENIGMA* »

as with TAGS i am having a hard time with remembering my snap allignments... but I WILL get this done...

IF this be my only achievement to TR then so be it... I'm not dropping anymore claims...
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Post by Thrignar Fraxix »

any updates? it has been almost 2 months since you professed your desire to finish this
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Post by ENIGMA* »

and in said two months I have honed other skills...

this will be acomplished. two floors at a time. after i finish that little house.
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Post by ENIGMA* »

Please revoke this claim...

I can not and will not complete it...
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Post by Thrignar Fraxix »

*revokes*
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Post by Nomadic1 »

Which exterior cell and claim number is this interior?
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