i1-23-Tel
Moderators: Seneca37, Lead Developers
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
i1-23-Tel
Claim type: Interior
Claim ID: TR_i1-23-Tel (#942)
Faction: Telvanni
Parent claim: TR_1-17-Tel (#35)
Claimed by: Odowacar
Status: Approved (Progress: 80%)
Location: 1:(2822, 1520):0
Files: TR_i1-23-Tel_Lady Nerevar_1.esp; TR_i1-23-Tel_Lady Nerevar_2.esp; TR_i1-23-Tel_Odowacar_1.esp
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large cavern in a big hill with a watefall and some thugs to kill
http://img.photobucket.com/albums/v642/massalinie/Tamriel%20Rebuilt/04.jpg
Claim ID: TR_i1-23-Tel (#942)
Faction: Telvanni
Parent claim: TR_1-17-Tel (#35)
Claimed by: Odowacar
Status: Approved (Progress: 80%)
Location: 1:(2822, 1520):0
Files: TR_i1-23-Tel_Lady Nerevar_1.esp; TR_i1-23-Tel_Lady Nerevar_2.esp; TR_i1-23-Tel_Odowacar_1.esp
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large cavern in a big hill with a watefall and some thugs to kill
http://img.photobucket.com/albums/v642/massalinie/Tamriel%20Rebuilt/04.jpg
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
- The Old Ye Bard
- Member
- Posts: 99
- Joined: Sun Jul 24, 2005 12:56 am
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Okay. Don't make it too grand, but yeah ... bandit cave with a waterfall is okay. :)
Granted. Happy modding1
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Granted. Happy modding1
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
- The Old Ye Bard
- Member
- Posts: 99
- Joined: Sun Jul 24, 2005 12:56 am
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Sounds good.
Granted and happy modding!
Sorry it took so long. Life's been a bitch with me. Usually, I like to grant things in 24 hours. my apologies.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Granted and happy modding!
Sorry it took so long. Life's been a bitch with me. Usually, I like to grant things in 24 hours. my apologies.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Currently the cavern looks like this:
[img]http://i23.photobucket.com/albums/b390/TR_Odowacar/838b55fa.jpg[/img]
Should I make it bigger or is it too big already?
There are six bandits (lvl 5-12) in the cave and their boss (lvl 23). There are also two slaves and one dead one.
[img]http://i23.photobucket.com/albums/b390/TR_Odowacar/838b55fa.jpg[/img]
Should I make it bigger or is it too big already?
There are six bandits (lvl 5-12) in the cave and their boss (lvl 23). There are also two slaves and one dead one.
Last edited by Odowacar on Sun Oct 30, 2005 4:47 pm, edited 1 time in total.
Kun harakka hyppii hangella maassa on lunta
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
looking good, size is up to you, this space is pretty much unlimited in the area of your cave, "large" is just a guideline to tell you that you have loads of room.
Looks like you need to keep working on detailing, some parts are a bit empty, but no worries you have all the time you need. And if you construct large rooms at any time, be sure they don't rise up too high and stick way out of the ground where there is no hill on the outside. (no problems with that atm) there is a large hill behind the door there, but you can't see it in that picture cause it isn't in the cell. Also i don't actually know where you're put the entrance in here.. i can't really see one
Anyway, keep up the good work
--Mass--
Looks like you need to keep working on detailing, some parts are a bit empty, but no worries you have all the time you need. And if you construct large rooms at any time, be sure they don't rise up too high and stick way out of the ground where there is no hill on the outside. (no problems with that atm) there is a large hill behind the door there, but you can't see it in that picture cause it isn't in the cell. Also i don't actually know where you're put the entrance in here.. i can't really see one
Anyway, keep up the good work
--Mass--
TESAME: Unclean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: in_mudcave_doorway00 not set to gridnap
in_mudcave2_05 not set to gridsnap
in_mudcave2_06 not set to gridsnap
in_mudcave2_03 not set to gridsnap
in_mudcave_12 not set to gridsnap
in_mudcave_26 not set to gridsnap
All of your crate_02_moonsugar('s) bleeds into ground
All of your active_de_bedroll('s) bleeds into ground
light_pitfire00 bleeds into ground
in_cavern_beam10 severly bleeds into ground. (Not sure if this is ok)
contain_corpse20 ribcage bleeds into the ground and looks funny.
Lighting looks really purpley, I dont know why but it looks weird.
There is one area right before the boss fight thing where if you fall down theres no way up. Please fix this.
Comments The stairs are really nice looking. Good job on this claim, I really like it.
Rating 8
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: in_mudcave_doorway00 not set to gridnap
in_mudcave2_05 not set to gridsnap
in_mudcave2_06 not set to gridsnap
in_mudcave2_03 not set to gridsnap
in_mudcave_12 not set to gridsnap
in_mudcave_26 not set to gridsnap
All of your crate_02_moonsugar('s) bleeds into ground
All of your active_de_bedroll('s) bleeds into ground
light_pitfire00 bleeds into ground
in_cavern_beam10 severly bleeds into ground. (Not sure if this is ok)
contain_corpse20 ribcage bleeds into the ground and looks funny.
Lighting looks really purpley, I dont know why but it looks weird.
There is one area right before the boss fight thing where if you fall down theres no way up. Please fix this.
Comments The stairs are really nice looking. Good job on this claim, I really like it.
Rating 8
review BJ
TESAME: Not checked, but can see it is dirty by checking details
Fits exterior: unknown
Northmarker set: Yes
Loading errors: no
Review: floater-TR_m1_bandit5_i1-23
Floater-tr_m1_bandit_6_i1-23 also needs to be dressed properly.
Most crates in the lower room bleed into floors
Dead slave bleeds into floor
Floater TR_m1_slave1_i1-23
All slaves float
There is a ruby on ground in slave pen, don’t know if it should stay or be removed.
tr_m1_bandit_i1-23 floats
tr_m1_bandit3_i1-23 floats
in_cavern_beam10 bleeds into furn_scrapwood02
tr_m1_banditboss_i1-23 floats
TR_m1_bandit7_i1-23 floats
tr_m1_bandit2_i1-23 floats
crate_02_moonsugar in boss den bleeds into floor
bedrolls need to be lowered so it doesn’t show the wicker part
Comments: very nice, but the lighting needs change and would be nicer if the fixes were implemented
Rating 7 of 10
Fits exterior: unknown
Northmarker set: Yes
Loading errors: no
Review: floater-TR_m1_bandit5_i1-23
Floater-tr_m1_bandit_6_i1-23 also needs to be dressed properly.
Most crates in the lower room bleed into floors
Dead slave bleeds into floor
Floater TR_m1_slave1_i1-23
All slaves float
There is a ruby on ground in slave pen, don’t know if it should stay or be removed.
tr_m1_bandit_i1-23 floats
tr_m1_bandit3_i1-23 floats
in_cavern_beam10 bleeds into furn_scrapwood02
tr_m1_banditboss_i1-23 floats
TR_m1_bandit7_i1-23 floats
tr_m1_bandit2_i1-23 floats
crate_02_moonsugar in boss den bleeds into floor
bedrolls need to be lowered so it doesn’t show the wicker part
Comments: very nice, but the lighting needs change and would be nicer if the fixes were implemented
Rating 7 of 10
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA