Resadyn's Weird Creatiure

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Where should this creature live in morrowind?

Cave
11
41%
Swamp
6
22%
Mountain
3
11%
Forest
4
15%
Other (Explain in post)
3
11%
 
Total votes: 27

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Resadyn
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Post by Resadyn »

Thanks for the pics, ill work on them.

I really like the moon moth, i dont feel like ungoing huge cahnges for a beetle :\
Last edited by Resadyn on Tue Nov 08, 2005 5:23 am, edited 1 time in total.
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The Old Ye Bard
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Post by The Old Ye Bard »

oh and sload why would i need to "watch out" if you look like this( http://tes.ag.ru/articles/bestiary/img/sload_big.jpg ) i'd either, smell you, hear you or see you from a far off distance.
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Resadyn
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Post by Resadyn »

[img]http://i9.photobucket.com/albums/a74/dragonflame2/Creature9.jpg[/img]

fixed most of those problems you mentioned, still working on the mouth
Saibot
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Post by Saibot »

The Old Ye Bard wrote:oh and sload why would i need to "watch out" if you look like this( http://tes.ag.ru/articles/bestiary/img/sload_big.jpg ) i'd either, smell you, hear you or see you from a far off distance.
I feel this was a completely unnecessary comment. There's no need to continue this.
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lac
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Post by lac »

i don't mean to be rude, but i dont like the modell at all.
it doesn't look like a living creature, it looks much like a bad shaped statue. again, i dont want to hurt anyone; that's only my oppinion.
try to make it a bit... slimmer. and the legs should be articulated.
current claims:

finished claims:
i2-423-Tri
--
"Would you choose supremacy
If it led to isolation?
Could you handle the solitude?
Would you still prefer the throne?"
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Resadyn
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Post by Resadyn »

The Old Ye Bard wrote:oh and sload why would i need to "watch out" if you look like this( http://tes.ag.ru/articles/bestiary/img/sload_big.jpg ) i'd either, smell you, hear you or see you from a far off distance.
Ye Old Board, that was unnecassry. I thank you fir helping me out with this bug, but i dont want this topic locked, and that will happen if you keep fighting.
lac wrote:i don't mean to be rude, but i dont like the modell at all.
it doesn't look like a living creature, it looks much like a bad shaped statue. again, i dont want to hurt anyone; that's only my oppinion.
try to make it a bit... slimmer. and the legs should be articulated.
Thats been something thats constantly bugging me, but i dont know hoow to fix it!
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The Old Ye Bard
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Post by The Old Ye Bard »

sorry for the comment. :oops:

could you post another pic of the new one, but on a differnt angle that one front doesn't do it justist.
oh and for the name i really thought daedric potatoe was good but Moon Moth it is then after the fort.
also is it possible to make a script to make it follow the light?
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Resadyn
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Post by Resadyn »

I believe It couold be scripted

Also:

[img]http://i9.photobucket.com/albums/a74/dragonflame2/BugFargoth.jpg[/img]
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The Old Ye Bard
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Post by The Old Ye Bard »

looks great!
things to work on a bit more:
*texture needs to be a bit more intricate
*try making legs thiner and closer together
*at each bend in leg put a knee sort of thing in it, like this ----*----*----
*for second wing pair (the one underneath) give it a texture simalar to the pic of the wings that i showed you (white-ish flakey sort of thing).
* make sure that you cant see the back of the creature when it doesn't have its wings open.
*also the height of the creature is a bit to much try having the hieght same as the width.
*the wings on a moth don't curve very much normally they don't curve at all on the more common grey ones they normally go staight out from the head and if you took the wings off a moth you'd see instantly that the wings together are almost a right angle.
*for the texture on the top wings you could use the same one as one of the trees and edit a bit(more detailed).
*theres practically no gap between the second pair and the first pair on a real moth.
*slim down the wings, make them alot thinner because at the moment they probably have a greater mass then the body.

If you do all of these things you'd probably nearly be finished.

the scirpt now that i think about it it wouldn't be to hard to make.
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Resadyn
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Post by Resadyn »

I dont really understand what i should put at each bend but ill get to work on the other stuff.
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Resadyn
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Post by Resadyn »

This is a moth yes, but its a tamriel moth. Therefore the wings covering back doesnt need to be there. I tried it and it just plain looks funny. (Plus its hard to do) So i dont think ill do that.
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Resadyn
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Post by Resadyn »

[img]http://i9.photobucket.com/albums/a74/dragonflame2/BugFargoth2.jpg[/img]

Here ya go. Resized to make it a lot smaller.

I still need a taker on animation.
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The Old Ye Bard
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Post by The Old Ye Bard »

The height of it still looks to big, makes it look like a tick. if you decrease the height you will see that if you put the wings next to each other it would look cool.
oh and at each bend its like a litle notch,.
the legs would look better if they where the same size at the start to the end (thickness).
You made it a bit too small i think try the same size (tiny bit bigger) then fargoths head.
It looks like its got a hunch-back, all we need now is a cathedral.
the wings shoudn't curve at the front they should go out in a straight line from the end in about a 30 degrees angle.
change the texture for the wings because it looks wierd seeing the wings black and the body grey-ish.
second pair of wings theoreticaly should be white because they is rarely exposed to the sun, they play no part in mating, if a moth is a bright collour say purple it is normally in a highly intricate pattern on the outer wings.
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Resadyn
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Post by Resadyn »

The Old Ye Bard wrote: You made it a bit too small i think try the same size (tiny bit bigger) then fargoths head.
Holy Fric thats way to big in my opinion.
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Psyborg
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Post by Psyborg »

Resadyn wrote: Holy Fric thats way to big in my opinion.
AGREE'D! I like it the size it is now- makes it seem more like a pest, kinda' like scrib, which is what I assume we're going for (?).
Curse your sudden but inevitable betrayal!
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Resadyn
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Post by Resadyn »

It is.
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The Old Ye Bard
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Post by The Old Ye Bard »

even a srcib makes it seem like its way to small
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Gez
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Post by Gez »

It's true that small things have been oversized in Morrowind (don't tell me a coin this size has a negligible weight, oh, and look at those flower stalks that are higher than you!), for gameplay purposes.

A mudcrab in real life would be frightening, I think that not even a Kamchatkan giant crab can compare.
[img]http://news.arcticnews.net/images/fpim/fpim040510/redcrab.jpg[/img]
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The Old Ye Bard
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Post by The Old Ye Bard »

yeah it needs to be a resneble size maybe only just smaller than a scrib. also if you make it to small it wouldn't go with the rest of morrowind where all of the insects are giant. also i was thinking if you hit the moth it should go flying back really far if attack it if its quite small and in the air also i think it should be quite fast.
also if you make it too small when you hit it the blood animation would be about 10x larger then it.
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The Old Ye Bard
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Post by The Old Ye Bard »

Where are you at with this?
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Resadyn
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Post by Resadyn »

Um....well....I kinda stopped working on it.
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The Old Ye Bard
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Post by The Old Ye Bard »

it would be cool if you could start working on it again because it was really quite an auesueme model.
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Resadyn
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Post by Resadyn »

Hmmm... i like it how it is personally. Maybe jsut some retuxturing
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