I have quietly watched this project grow from it's inception, from that single mod release on Morrowind Summit (may it rest in peace), and I have felt great pain since this small, yet dedicated, community sealed itself off from the public's eye. I have routinely visited this forum, reading from it's many posts, silently keeping track of it's ambitious progress and occasionally downloading Map 1 in many of its stages of development, and to see the above news post brings the most pain. To think that you, as a community, have denegrated to the point of completely sealing yourselves off from the Elder Scrolls public basically means that the beginning of the end has come. You have given up.The biggest change is going to be the introduction of a new class of membership – the TR Modder. TR Modders will be all members who are capable of producing any sort of content that is up to TR standards, and actively do so. To go along with this change, many sections of this forum will be made private, or at least hidden from the standard TR Members and guests. Included will be the Member Downloads section and Claims Browser.
The motivation for these changes is the vast number of members we have who contribute literally nothing, but download like mad. Everywhere on our forums, we see members encouraging us to keep modding, and to press on with Morrowind. And yet, I can count the number of hard-working modders on two hands.
Meanwhile, the non-modding community of TR will be by no means cut off from the rest of the project. Standard members will still be able to provide input and feedback, and participate in most discussions. We are unsure as to whether or not we will keep the user activation process.
To expand on my blunt point (however an oxymoron that may be), a mod commmunity sustains itself on the general leacher public. By repeated and routine releases to the public at each stage of development, the community receives the input, whether positive or negative, it needs to continue onward with the project. TR has unfortunatley upheld the belief that "we will not release it until it's done". This may be a requirement for a professional development team, but for mere TES lovers turned modders, this attitude means death.
In rebuttle, you may argue that leachers do not contribute. The numbers speak for themselves: Far, FAR more downloads to feedback ratio. Poor feedback like:
"It's incomplete"
"I found errors"
"It sucks"
- Etc -
Well guess what: That's part of software development. If you desire more positive feedback, market yourselves! TR has held the stance of hiding in the backdrop of the TES community, quitely working away while the feeling of being underappreciated has grown. If you advertised this mod community more aggressively to the TES community, I guarantee that the number of good modders and good contributers would grow. Again: Advertise your work and make it freely available. If you withdrawl it and hide it and force new modders to dance through hoops to simply contribute (and I did read the forum on the modder entrance exam, which was not only arrogant but practically suicidal for this project), your project will fail.
Also, keep in mind that the buzz over Morrowind has faded to a dull roar. Few people, other than those way behind the times or the truly hardcore even touch TESIII anymore. Moving to Oblivion was not only smart, but necessary due to this fact. However, with Oblivion you have a new opportunity to change your attitudes and truly give this project a good chance to see its goal come to fruition. Stop this policy of sealing yourselves off and open yourselves up. Of course, keep private forums, or even a private site for contributors, but please, PLEASE make routine releases to the general public, however incomplete, to allow yourselves to recieve some recognition for all of your hard work.
In additon, how can anyone other than a modder offer any valuable feedback or input on your work it you do not make it available to the public?
After all, if you turn your back on the TES community, how do you think they will treat you?