i3-176-Ind
Moderators: Seneca37, Lead Developers
i3-176-Ind
Claim type: Interior
Claim ID: TR_i3-176-Ind (#712)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Serric
Status: Approved (Progress: 100%)
Location: 1:(3147, -3447):0
Files: TR_i3-176-Ind_Lady Nerevar_1.esp
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http://img27.imageshack.us/img27/5948/alma24261nt.jpg
Claim ID: TR_i3-176-Ind (#712)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Serric
Status: Approved (Progress: 100%)
Location: 1:(3147, -3447):0
Files: TR_i3-176-Ind_Lady Nerevar_1.esp
---
http://img27.imageshack.us/img27/5948/alma24261nt.jpg
CAn i have a go at this one? i ll use armour from all different factions to add variety. Judging by the exterior, if i do get this, i will make the majority of the interior based on the main selling part, the storeroom and shrine would be releativly small. depending on how much room i have, it will either be a 1 or 2 storey building.
i ve seen the exterior and would be happy to do this
Ps. its my first time ive claimed an interior also would i have to add my own NPC or does someone else do that?
i ve seen the exterior and would be happy to do this
Ps. its my first time ive claimed an interior also would i have to add my own NPC or does someone else do that?
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Welcome then!
No, you do NOT add NPCs unless the int is at map 1, which this one isn't. You only add statics and mics and containers and things.
Do take care to set the ambient lighting to a non-default setting fitting this building (any MH interior settings, copied, will do). Do place light sources sensibly. Do use gid snap. Do use OoT though, if you can, links are at the bottom of the post.
Granted and happy modding!
Sorry it took so long. Life's been a bitch with me. Usually, I like to grant things in 24 hours. my apologies.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
No, you do NOT add NPCs unless the int is at map 1, which this one isn't. You only add statics and mics and containers and things.
Do take care to set the ambient lighting to a non-default setting fitting this building (any MH interior settings, copied, will do). Do place light sources sensibly. Do use gid snap. Do use OoT though, if you can, links are at the bottom of the post.
Granted and happy modding!
Sorry it took so long. Life's been a bitch with me. Usually, I like to grant things in 24 hours. my apologies.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (47.1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
TESAME: Dirty
Fits exterior: No
Wrong Tileset
Wrong type of door
Door in worng place
No windows
Northmarker set: No
Loading errors: No
Review: General-
Northmarker not pointing north
Should be no NPCS
Should be no doormarkers
Should be no ownership
Other-
light_de_lantern_02_128 should not be there
iron_cuirass bleeds
misc_de_bowl_redware_01 bleeds
misc_de_bowl_redware_02 bleeds
de_p_chest_02_gold_50 should not here. Its a house, not a cave.
light_de_candle_12_64 does not belong
misc_de_bellows10 floats
hammer_repair floats
misc_uni_pillow_01 bleeds into the other pillows
EDIT::
After going back it seems like the interior i reviewed was only a practice interior the guy made on this. The real interior is screwed up more. Add some floor pieces and it will be re-reviewed.
Comments This interior is seriiously messed up. Needs to majorly be fixed. Also i see no signs of a fletcher. Looks more like a blacksmith lives here.
Rating 4(Seriously weirded me out)
Fits exterior: No
Wrong Tileset
Wrong type of door
Door in worng place
No windows
Northmarker set: No
Loading errors: No
Review: General-
Northmarker not pointing north
Should be no NPCS
Should be no doormarkers
Should be no ownership
Other-
light_de_lantern_02_128 should not be there
iron_cuirass bleeds
misc_de_bowl_redware_01 bleeds
misc_de_bowl_redware_02 bleeds
de_p_chest_02_gold_50 should not here. Its a house, not a cave.
light_de_candle_12_64 does not belong
misc_de_bellows10 floats
hammer_repair floats
misc_uni_pillow_01 bleeds into the other pillows
EDIT::
After going back it seems like the interior i reviewed was only a practice interior the guy made on this. The real interior is screwed up more. Add some floor pieces and it will be re-reviewed.
Comments This interior is seriiously messed up. Needs to majorly be fixed. Also i see no signs of a fletcher. Looks more like a blacksmith lives here.
Rating 4(Seriously weirded me out)
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
revoking, due to serious violations in various rules. it is an exact coppy of a pawn broker in balmora, which alone is cause for revoking. to add insult to injury, this doesnt even remotly resemble the description of what this is supose to be.
EdAptra: please go over tr moding rules before you atempt another interior.
EdAptra: please go over tr moding rules before you atempt another interior.
No NPCs, no scripts, no creatures. Read ID rules in Interiors: Claimed (the pinned thread). If you have any questions - please ask.
Granted, happy modding.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Granted, happy modding.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Mournhold tileset. It says so in the interior name, i3-176-Ind
The 'ind' stands for Indoril.
things like 'Imp' stand for 'Imperial', and 'Red' stand for 'Redoran', Etc.
The 'ind' stands for Indoril.
things like 'Imp' stand for 'Imperial', and 'Red' stand for 'Redoran', Etc.
Last edited by Haplo on Sat Jun 16, 2007 3:31 am, edited 1 time in total.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
TESAME: Dirty
Fits exterior: No
Should only be 2 by 4 or maybe 5.
Should be one more window in the front. Can be fixed by cutting of everything but the first 2 rows of blocks.
Northmarker set: Yes
Loading errors: No
Review: General-
Lighting should be changed to Mournhold standards.
All of your downstairs and a few chunks of your upstairs need to e gridsnapped.
Comments Looks great, but theres really no point in reviewing it until these things are fixed.
Rating NA
Fits exterior: No
Should only be 2 by 4 or maybe 5.
Should be one more window in the front. Can be fixed by cutting of everything but the first 2 rows of blocks.
Northmarker set: Yes
Loading errors: No
Review: General-
Lighting should be changed to Mournhold standards.
All of your downstairs and a few chunks of your upstairs need to e gridsnapped.
Comments Looks great, but theres really no point in reviewing it until these things are fixed.
Rating NA
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- kapuhy
- Reviewer
- Posts: 374
- Joined: Sun Jan 22, 2006 10:26 am
- Location: Cracow, the true capital of Poland
Unfortunately, I have to agree with Resadyn. With just a quick look at this interior, I can see:
-lack of gridsnap, which means that every object has to be aligned once more;
-lots of daedric weapons (bows, arrows, etc);
-extreme dirtyness of the plugin;
-5 custom books that share the same content and appearance (basically, only thing that differs them are id's)
-excessive number of floaters and bleeders, with adamantine (!) crossbow resting on a side (yes, on the tip of the bow) being only one of the more drastic ones;
-wrong lighting settings;
-unique chandeliers and lamp as a light source;
-lamp floating half way between floor and ceiling;
-BIG differences between exterior and interior, so big that it's complete overhaul we're talking about;
and much more. Let's face the truth: this interior is messed up beyond repair and can be as well started from scratch. Moreover, the claimer is no longer TR Modder and hasn't logged since January, so he can't fix any errors anyway.
My opinion is that we should revoke this claim and move it to Unclaimed Interiors forum ASAP. The file uploaded by Tags may be utilised as a replacement for Magic Mudcrab in Reviewer Test, if you please (yes, it's that bad).
EDIT: Oops, sorry... seems like I've accidentally reviewed Andres's claim instead of mine excuse my stupidity. This doesn't change my opinion on this though: it's beyond repair.
-lack of gridsnap, which means that every object has to be aligned once more;
-lots of daedric weapons (bows, arrows, etc);
-extreme dirtyness of the plugin;
-5 custom books that share the same content and appearance (basically, only thing that differs them are id's)
-excessive number of floaters and bleeders, with adamantine (!) crossbow resting on a side (yes, on the tip of the bow) being only one of the more drastic ones;
-wrong lighting settings;
-unique chandeliers and lamp as a light source;
-lamp floating half way between floor and ceiling;
-BIG differences between exterior and interior, so big that it's complete overhaul we're talking about;
and much more. Let's face the truth: this interior is messed up beyond repair and can be as well started from scratch. Moreover, the claimer is no longer TR Modder and hasn't logged since January, so he can't fix any errors anyway.
My opinion is that we should revoke this claim and move it to Unclaimed Interiors forum ASAP. The file uploaded by Tags may be utilised as a replacement for Magic Mudcrab in Reviewer Test, if you please (yes, it's that bad).
EDIT: Oops, sorry... seems like I've accidentally reviewed Andres's claim instead of mine excuse my stupidity. This doesn't change my opinion on this though: it's beyond repair.
Last edited by kapuhy on Fri Apr 28, 2006 9:18 pm, edited 1 time in total.
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
Criticals: None
Clean: No--crate_02, as well as some various cells
Fits exterior: Yes
Northmarker set: Yes
Loading errors: None
Lighting: Yes
NPCs: N/A
Logic: None
Lore: None
Physical Errors
Cell: i3-173
-cell name should be changed to TR_i3-173
-chitin arrows float
-there is a corkbulb bolt that floats in the middle of a bar piece
-one the "crate_02"'s bleeds into TR_m3_bows2_i3-173
-the bar pieces bleed into the floor
-iron arrows bleed into the cushion
-TR_cont_crate_long bleeds into the ground (as well as one of the crates beside it)
-3 of the "tr_w_aena_arrow"'s float
Comments: Nice job on it. For so many objects in weird positions, there were few errors, and it looks pretty good.
Clean: No--crate_02, as well as some various cells
Fits exterior: Yes
Northmarker set: Yes
Loading errors: None
Lighting: Yes
NPCs: N/A
Logic: None
Lore: None
Physical Errors
Cell: i3-173
-cell name should be changed to TR_i3-173
-chitin arrows float
-there is a corkbulb bolt that floats in the middle of a bar piece
-one the "crate_02"'s bleeds into TR_m3_bows2_i3-173
-the bar pieces bleed into the floor
-iron arrows bleed into the cushion
-TR_cont_crate_long bleeds into the ground (as well as one of the crates beside it)
-3 of the "tr_w_aena_arrow"'s float
Comments: Nice job on it. For so many objects in weird positions, there were few errors, and it looks pretty good.
Ron Paul - Hope for America!
[url]http://www.ronpaul2008.com[/url]
[url]http://www.ronpaul2008.com[/url]
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
Can't fix an error that does not exist.The good, old review wrote:-chitin arrows float
Again, I do not fix errors which do not exist.No longer sure about good, but still old review wrote:-one the "crate_02"'s bleeds into TR_m3_bows2_i3-173
Same goes here...Old review wrote:-iron arrows bleed into the cushion
...and here...The not so good, old review wrote:-TR_cont_crate_long bleeds into the ground (as well as one of the crates beside it)
...and here.Old piece of junk wrote:-3 of the "tr_w_aena_arrow"'s float
But...
[img]http://img431.imageshack.us/img431/2792/fixxorz2gr.gif[/img]
- Attachments
-
- TR_i3-176-Ind_Serric_1.esp
- (20.04 KiB) Downloaded 19 times
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: TR_m_bk_repair_i3-173 seems kind of out of place considering the wide number of how to books in OOT that actually DO have text inside of them. (Replaced with a TR Invisibility Spell book [Light armor and marksman = Hunter stuff imo])
Comments FIXORD, if you disagree with my replacement of the book then you can use andres' file. Barring the book it was PERFECTZ0RZ
Rating 10/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: TR_m_bk_repair_i3-173 seems kind of out of place considering the wide number of how to books in OOT that actually DO have text inside of them. (Replaced with a TR Invisibility Spell book [Light armor and marksman = Hunter stuff imo])
Comments FIXORD, if you disagree with my replacement of the book then you can use andres' file. Barring the book it was PERFECTZ0RZ
Rating 10/10
- Attachments
-
- Clean TR_i3-176-Ind_Serric_1.esp
- (19.63 KiB) Downloaded 7 times
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA