Some things i have done.
Moderator: Lead Developers
Some things i have done.
Some models i did way back, some of the first i made.
all made on 3Dsmax 7.
no, i never got to make tectures on them, so i used premade ones.
and sorry for big pics, too lazy to resise ^^
a wooden katana (bokken):
[img]http://i4.photobucket.com/albums/y115/baalzebub/SWORD_wooden_katana.jpg[/img]
steel claymore:
[img]http://i4.photobucket.com/albums/y115/baalzebub/SWORD_long_steel_claymore.jpg[/img]
and a rusty longsword:
[img]http://i4.photobucket.com/albums/y115/baalzebub/SWORD_long_rusty_normal.jpg[/img]
Here are some of my newer models with Maya 7, theese are just for a project of something we had at my 3d design classes.
1.
[img]http://i4.photobucket.com/albums/y115/baalzebub/preben-irtc.jpg[/img]
2.
[img]http://i4.photobucket.com/albums/y115/baalzebub/necrowizard01.jpg[/img]
3.
[img]http://i4.photobucket.com/albums/y115/baalzebub/goodwizard.jpg[/img]
all made on 3Dsmax 7.
no, i never got to make tectures on them, so i used premade ones.
and sorry for big pics, too lazy to resise ^^
a wooden katana (bokken):
[img]http://i4.photobucket.com/albums/y115/baalzebub/SWORD_wooden_katana.jpg[/img]
steel claymore:
[img]http://i4.photobucket.com/albums/y115/baalzebub/SWORD_long_steel_claymore.jpg[/img]
and a rusty longsword:
[img]http://i4.photobucket.com/albums/y115/baalzebub/SWORD_long_rusty_normal.jpg[/img]
Here are some of my newer models with Maya 7, theese are just for a project of something we had at my 3d design classes.
1.
[img]http://i4.photobucket.com/albums/y115/baalzebub/preben-irtc.jpg[/img]
2.
[img]http://i4.photobucket.com/albums/y115/baalzebub/necrowizard01.jpg[/img]
3.
[img]http://i4.photobucket.com/albums/y115/baalzebub/goodwizard.jpg[/img]
The lord of flies "Baalzebub" will come to earth and kill all living things, none will survive....exept for the flies naturally.
"silence"
"silence"
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
the first pick of the two people seems a little
Spy vs. Spy-ish i like it
that bokken is awsome, thought i think that the claymore's handle (the gold tips that is) should probably be sphirical it would just seem more realistic.
Spy vs. Spy-ish i like it
that bokken is awsome, thought i think that the claymore's handle (the gold tips that is) should probably be sphirical it would just seem more realistic.
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Hello. Its always nice to see somebody who it familiar with modelling. I was wondering if you might like to answer few questions for us.
What sort of modding would like to do for the project?
Do you have any pictures of your recent work to show?
Are you familiar with 3dsMax to the point where you could help us make Oblivion quality models. Complete with advanced mapping? (normal, specular, ect).
If not, are you willing to learn with us, grow as a modder, and consider advice from more experienced members?
What sort of modding would like to do for the project?
Do you have any pictures of your recent work to show?
Are you familiar with 3dsMax to the point where you could help us make Oblivion quality models. Complete with advanced mapping? (normal, specular, ect).
If not, are you willing to learn with us, grow as a modder, and consider advice from more experienced members?
1.
mostly model weapons, thats what i do best.
2.
those 3 last pictures are some of my latest work, something i did quite fast in schoolclass.
3.
im not very familiar with 3Dsmax, as i only had it for 1 month, but i can learn. and im far from experienced enough to make oblivion quality models yet.
4.
yes i am most willing to learn, thats also one of the reasons i wanna model for you, as well as help with this project.
mostly model weapons, thats what i do best.
2.
those 3 last pictures are some of my latest work, something i did quite fast in schoolclass.
3.
im not very familiar with 3Dsmax, as i only had it for 1 month, but i can learn. and im far from experienced enough to make oblivion quality models yet.
4.
yes i am most willing to learn, thats also one of the reasons i wanna model for you, as well as help with this project.
The lord of flies "Baalzebub" will come to earth and kill all living things, none will survive....exept for the flies naturally.
"silence"
"silence"
I love those characters! What are they about then? (And yes, Spy vs. Spy comes to mind for me too :P )
Anyway - I could be wrong, but it looks to me like you are using mesh-smooth a little too much right now. That usually results in quadrupling your polycount. :o That's ok, it takes time to learn how to economise with polys.
Also, you should try to learn UVW mapping techniques. I'm going to write up a tutorial for this very soon, so you can check that out if you like.
Anyway - I could be wrong, but it looks to me like you are using mesh-smooth a little too much right now. That usually results in quadrupling your polycount. :o That's ok, it takes time to learn how to economise with polys.
Also, you should try to learn UVW mapping techniques. I'm going to write up a tutorial for this very soon, so you can check that out if you like.
welp
well, what we were set to do in class, was make oppositions, so i made one satanic and one christian dude, thus the crosses.
but yeah, they can remind of spys i guess.
yup, smoothed them quite a deal, i only have done about 4 things in modeling though, all i can is like, 2 months time, so im not any good with that many options yet.
il be sure to read that turotial vernon
but yeah, they can remind of spys i guess.
yup, smoothed them quite a deal, i only have done about 4 things in modeling though, all i can is like, 2 months time, so im not any good with that many options yet.
il be sure to read that turotial vernon
The lord of flies "Baalzebub" will come to earth and kill all living things, none will survive....exept for the flies naturally.
"silence"
"silence"
-
- Member
- Posts: 214
- Joined: Sun Oct 09, 2005 7:31 am
- Location: Romania
- Contact:
Ahhh...maya!Good times with maya.Hehe...I found a way to export to nif.First of all you must export from maya to Wavefront (.obj).Then in 3dsmax you import the .obj and export to .nif. And I think I have seen a plug-in for exporting to nif.But it was for maya 6.5.Good models by the way.Keep modeling cuz' I like them.
yeah, i tried before to export to .obj but only formats you can export to is
mayaascii (.ma)
Mayabinary (.mb)
Move ).mov)
Mentalray (.)
Fbx (.fbx)
thats all i can export to.
probably just something i dont know how to do
mayaascii (.ma)
Mayabinary (.mb)
Move ).mov)
Mentalray (.)
Fbx (.fbx)
thats all i can export to.
probably just something i dont know how to do
The lord of flies "Baalzebub" will come to earth and kill all living things, none will survive....exept for the flies naturally.
"silence"
"silence"
-
- Member
- Posts: 214
- Joined: Sun Oct 09, 2005 7:31 am
- Location: Romania
- Contact:
-
- Member
- Posts: 214
- Joined: Sun Oct 09, 2005 7:31 am
- Location: Romania
- Contact:
Sorry for this double post.Here are somethings that will help you.
- Attachments
-
- maya_nif_plugin_0.1_src.zip
- (10.01 KiB) Downloaded 105 times
-
- maya_6.5_win_nif_plugin_0.1.zip
- (172.96 KiB) Downloaded 161 times
nice, il check onto them, havent gotten to make anything yet. the fan on my graphic carded stopped doing da go around`round
thingy. but now i finally got my new card
thingy. but now i finally got my new card
The lord of flies "Baalzebub" will come to earth and kill all living things, none will survive....exept for the flies naturally.
"silence"
"silence"