horodnicdragos
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horodnicdragos
Here are some models I did:
A pack of towers:
Hammerfell:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy12.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy.png[/img]
Dwemer:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy9.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy8.jpg[/img]
A hammerfell lantern:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/M3.jpg[/img]
A shield:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/M2.jpg[/img]
And a crown (not textured yet):
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/M1.jpg[/img]
And a concept I did by the way:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/hammerfellshrine.jpg[/img]
A hammerfell shrine.
A pack of towers:
Hammerfell:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy12.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy.png[/img]
Dwemer:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy9.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towy8.jpg[/img]
A hammerfell lantern:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/M3.jpg[/img]
A shield:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/M2.jpg[/img]
And a crown (not textured yet):
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/M1.jpg[/img]
And a concept I did by the way:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/hammerfellshrine.jpg[/img]
A hammerfell shrine.
Last edited by horodnicdragos on Sun Jan 08, 2006 8:34 am, edited 2 times in total.
- Graff
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You should really keep your stuff in one thread, you already have a showcase thread. That aside, I quite like the Hammerfell towers, though the texture is a little bland. The crown definitely does need some work.
A suggestion would be to pay close attention to the concept art forum, as I'm not sure how lore-accurate the towers are.
Keep working, dude.
Graff.
A suggestion would be to pay close attention to the concept art forum, as I'm not sure how lore-accurate the towers are.
Keep working, dude.
Graff.
[Maybe Not]Done With TR[Quite Yet]
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Graff:The other one was locked.Remember?And yeah you have to wait for the crown.It is not finished at the moment.
Vernon:Yes I know how to export it!I export it to obj...then it can be imported in 3dsmax and exported from there.About the polycount...the polycount isn't very big.And something that I still don't know:How do I aply a bump texture on my mesh?
Here is my first model ever in case you missed it:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/ss2.jpg[/img]
The swamp snake...what beautifull times...
And here is how it looks now:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/ss18.jpg[/img]
Vernon:Yes I know how to export it!I export it to obj...then it can be imported in 3dsmax and exported from there.About the polycount...the polycount isn't very big.And something that I still don't know:How do I aply a bump texture on my mesh?
Here is my first model ever in case you missed it:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/ss2.jpg[/img]
The swamp snake...what beautifull times...
And here is how it looks now:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/ss18.jpg[/img]
A great imporvement from your old stuff but yet it still requires some work. How about trying to make modular tower (like all morrowind meshes are) from your existing ones ? Adding more details with textures can also help.
My general suggestion for you would be to concentrate on 1 mesh and try to match it with Beth quality. Do not hesitate to ask for help when you need it.
My general suggestion for you would be to concentrate on 1 mesh and try to match it with Beth quality. Do not hesitate to ask for help when you need it.
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You got the modular idea a bit wrong. What needs to be modular are the doorjams, rails (the ring and supports as one mesh) and 3 tower levels (base, middle and the top). That way it'll allow a lot more possibilities for tower creating. But it was a good start. I'm glad to see you improving your skills.
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Thank you!Here is a globet and a bottle:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/botty.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/goblet.jpg[/img]
I hope you like these.Maybeh they need a better texture,though.
*edit: Why do you think I model?Well here is the answer:I model because it is fun and I have a good time doing this.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/botty.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/goblet.jpg[/img]
I hope you like these.Maybeh they need a better texture,though.
*edit: Why do you think I model?Well here is the answer:I model because it is fun and I have a good time doing this.
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I tried to make a bowl but the texture wasn't good enough.I mean the at the base of the bowl.Look:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/base.jpg[/img]
As you can see in the pcture the texture can't fit in.In left the map input is set on tube and on right it is set on flat.You know what I mean.Myabeh you can make a texture for that.
Edit:Oh and does someone knows how can i can split one piece in more pieces?I am refering to the tower.The first one.I want to split it in bottom,middle,and top.Is that possibile with blender?
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/base.jpg[/img]
As you can see in the pcture the texture can't fit in.In left the map input is set on tube and on right it is set on flat.You know what I mean.Myabeh you can make a texture for that.
Edit:Oh and does someone knows how can i can split one piece in more pieces?I am refering to the tower.The first one.I want to split it in bottom,middle,and top.Is that possibile with blender?
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/goblet.jpg[/img]
The facecount for this is immense and it is just a goblet. Trust me, you need to stop using the smooth tool. Smooth tools are used in making pre-rendered animations and suchlike - not in realtime games. I know it looks better with the smooth tool applied, but you should try not using it if you want to improve your skills. :)
There is a 'knife' tool in blender that lets you cut things up - I don't know where or how to use it though, because I don't use blender.
The facecount for this is immense and it is just a goblet. Trust me, you need to stop using the smooth tool. Smooth tools are used in making pre-rendered animations and suchlike - not in realtime games. I know it looks better with the smooth tool applied, but you should try not using it if you want to improve your skills. :)
There is a 'knife' tool in blender that lets you cut things up - I don't know where or how to use it though, because I don't use blender.
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Here's the goblet set solid:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/gobly.jpg[/img]
And here's with the set smooth function on.But the polycount is the same.The both goblets are 2479 polys.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/goblet.jpg[/img]
Even the render time is the same.The memory...I dunno... :s
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/gobly.jpg[/img]
And here's with the set smooth function on.But the polycount is the same.The both goblets are 2479 polys.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/goblet.jpg[/img]
Even the render time is the same.The memory...I dunno... :s
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I'm not stopping yet, besides drawing is my hobby, but I will, soon as we begin making Hammerfell, coz I'll emphasize more on the CS then.
But we've already got plenty of artists who make weapons' and buildings' concepts, so I'll turn my attention to everyday objects and details/patterns. Eventually we'll need such things too.
But we've already got plenty of artists who make weapons' and buildings' concepts, so I'll turn my attention to everyday objects and details/patterns. Eventually we'll need such things too.
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Here's another one.With another Lutemoth's concept.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/axe.jpg[/img]
Not my best.The poly is about 760.
Oh and by the way.Here's a concpet for a hammerfell royal guard. I am not that good at drawing.But a concept is something that represents an idea.Well here's one.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/hammerfellguard.jpg[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/axe.jpg[/img]
Not my best.The poly is about 760.
Oh and by the way.Here's a concpet for a hammerfell royal guard. I am not that good at drawing.But a concept is something that represents an idea.Well here's one.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/hammerfellguard.jpg[/img]
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these are great i just have one idea you can try if you want but the axe< turn the blade around.
i want to see how it would mesure against my training axe
[img]http://images.acmehardware.com/200x200/2613917.jpg[/img]
i want to see how it would mesure against my training axe
[img]http://images.acmehardware.com/200x200/2613917.jpg[/img]
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"Peace is a dream. Reality is a knife." ICE-T
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Hehehe...Thanx!Here are some wireframe of my models:
The lantern:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire6.gif[/img]
By the way!Here's the concept of it.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/e3225613.jpg[/img]
The goblet:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire7.gif[/img]
The towers:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire5.gif[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire4.gif[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire3.gif[/img]
And the weapons I did with Lutemoth's concepts:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire2.gif[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire1.gif[/img]
Here you go.Thanx for everyone.And neg.It was just a joke. No can oppener.
Edit:Hey Stalker!I did it!I succeded spliting that tower.Look:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towysplit.jpg[/img]
The lantern:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire6.gif[/img]
By the way!Here's the concept of it.
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/e3225613.jpg[/img]
The goblet:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire7.gif[/img]
The towers:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire5.gif[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire4.gif[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire3.gif[/img]
And the weapons I did with Lutemoth's concepts:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire2.gif[/img]
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/wire1.gif[/img]
Here you go.Thanx for everyone.And neg.It was just a joke. No can oppener.
Edit:Hey Stalker!I did it!I succeded spliting that tower.Look:
[img]http://i33.photobucket.com/albums/d51/horodnicdragos/towysplit.jpg[/img]
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