Modding standard-interiors"

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
User avatar
Feored
Developer
Posts: 54
Joined: Mon Nov 08, 2004 12:42 pm
Location: Germany, deep in the woods

Modding standard-interiors"

Post by Feored »

There are hundreds of entrances to caves, dwarven/daedric-ruins, mines/egg-mines and the like, placed in the exteriors.
So it seems to me that there will be need of loads of interiors aside from those available for claiming at present.

My Question:
Could I just mod some rather ordinary mine/cave/ruins-ints and submit them for further use by anyone modding quests, or simply to include them in the game with no direkt connection to a quest

I suppose it might be easier to get the quests done, when there ist selection of dungeons available, and you only have to drop in some NPC.

oops, got to go...
"Taking on with a vampire at night is a mission for morons and fools! Which are you?"
Meier Link
User avatar
Lud
Developer Emeritus
Posts: 2050
Joined: Fri Aug 27, 2004 9:24 pm
Location: Ireland

Post by Lud »

What I would recommend would be to make caves/mines/eggmines yourself. You could just make everything bar the Northmarker and NPC and when more non-city ints become available you could submit those pre-made ones (after adding the North Marker and making sure they fit, of course)

For dwemer and daedric ruins this would be harder, though you could still make the lower levels and leave the top bit empty.
"It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

we just had a load of cave interiors and the like a while ago, it's unfortunate that you missed that.. but there will be caves up for claiming eventually, however, we can't just let you have one because what will end up happening is that we will forget that it's been done, and it will never make it onto the maps. You'll just have to wait i'm afraid.
User avatar
Feored
Developer
Posts: 54
Joined: Mon Nov 08, 2004 12:42 pm
Location: Germany, deep in the woods

Post by Feored »

Sounds reasonable.
Well, practicing on interiors won't hurt. Maybe I'll be able to contribute some quality-stuff later on.

THX for the info
"Taking on with a vampire at night is a mission for morons and fools! Which are you?"
Meier Link
Locked