Yozza yow, thankyee very much for the ingame screenie, LadyN! It'll help put perspective on future fabricwork
To dwell back on the uglier things that inhabit Hammerfell, might I present an idea for a Redguard zombie:
[url=http://img205.imageshack.us/img205/5676/zombie9gy.jpg][img]http://img205.imageshack.us/img205/5676/zombie9gy.th.jpg[/img][/url]
Necromancers in the Hammerfell province work in a different route than their human neighbors. The process of making the undead involves more material emblems and charms that adorn the body, very much similar in the ways a [url=http://en.wikipedia.org/wiki/Jiangshi]Jiangshi[/url] is charmed. These charms (usually in the form of bracelets and wooden bead necklaces) are strictly adhered to be applied to the joints of the body (arms, hands, legs, et al..) and the torso, where several are placed in a somewhat of a scarf made of thick wool.
Of course, the lavish clothes of the dead have worn away over centuries, usually leaving the woolen hides, old charms and the original shawl placed over the eyes. This specific shawl is enscribed with daedric and necromantic scrawlings, often rumored to allow the overseer clairvoyance.
The reason these beings have the stability to remain for decades, if not hundreds of years after their controller's death relies on the very charms that bind them. It is noted that such zombies have a higher dexterity and agility than their Cyrodillic counterparts (some would argue that includes skeletons), yet have severely weaker attack.
Oh, I almost forgot: The skeletons themselves, after years of succumbing to such majicka forces pulling at their limbs, tend to warp and pull, like electromagnets on weak iron. The arms and legs become wirey and stretched, as the skull becomes warped and disfigured