Art of War Magic, Volume II
Moderators: Haplo, Lead Developers
Edited version:
Master Arctus said:
1. Flexibility is a key to victory. If you cannot make sudden changes, your best laid plans may fail entirely. Be confident that the enemy conversely plans against you, as you plan against him. Their plans will conflict with your plans, and plans that cannot be changed are plans that will not bear fruit.
Thulidden dir'Tharkun: An example here is a very simple one. Say that a group of thieves decide to break into a manor. They plan that one of them will go inside, while the two others will stay and watch from the outside. If the one on the inside awaits an arranged signal to come out with the loot when it is clear, what will he do if no signal ever comes?
Marandro Sul: What if the Battlemage came prepared to fight only Dunmer with frost magic? While it may prove highly effective amongst the intended targets, what happens if a Nord joins the fight?
2. A snake without a head may still bite by growing another. However, be cautious against this new head for while it may be weaker, its venom may be all the more toxic.
Marandro Sul: Master Arctus speaks of the removal of an army’s leader. Even with the leader separated from his forces, a new leader may prove to be stronger and more effective. Even with this stronger venom, the new leader is likely to be less effective, as the lack of the original leader may bring dissention and fear amongst the common soldiers.
3. You do not need to destroy your enemies. Simply break their will to fight.
Estirdar the Scholar: There is no need to break the body of an enemy who can be forced to yield. Certain creatures will never yield, but other Battlemages will. If you spare their life they spare yours one day. They will have something to teach you, and you have something to teach them about mercy.
4. Knowledge is the key. Know your enemy and your battlefield. The greatest Battlemages also know themselves. They know their strengths and their weaknesses, and this allows them to properly adapt to their opponent. A Battlemage that does not know their own capabilities is no more dangerous than a thorn bush; they can cause pain but will not cause any significant damage.
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Changed:
armies leader to army's leader
&
4. Knowledge is key. to 4. Knowledge is the key.
Master Arctus said:
1. Flexibility is a key to victory. If you cannot make sudden changes, your best laid plans may fail entirely. Be confident that the enemy conversely plans against you, as you plan against him. Their plans will conflict with your plans, and plans that cannot be changed are plans that will not bear fruit.
Thulidden dir'Tharkun: An example here is a very simple one. Say that a group of thieves decide to break into a manor. They plan that one of them will go inside, while the two others will stay and watch from the outside. If the one on the inside awaits an arranged signal to come out with the loot when it is clear, what will he do if no signal ever comes?
Marandro Sul: What if the Battlemage came prepared to fight only Dunmer with frost magic? While it may prove highly effective amongst the intended targets, what happens if a Nord joins the fight?
2. A snake without a head may still bite by growing another. However, be cautious against this new head for while it may be weaker, its venom may be all the more toxic.
Marandro Sul: Master Arctus speaks of the removal of an army’s leader. Even with the leader separated from his forces, a new leader may prove to be stronger and more effective. Even with this stronger venom, the new leader is likely to be less effective, as the lack of the original leader may bring dissention and fear amongst the common soldiers.
3. You do not need to destroy your enemies. Simply break their will to fight.
Estirdar the Scholar: There is no need to break the body of an enemy who can be forced to yield. Certain creatures will never yield, but other Battlemages will. If you spare their life they spare yours one day. They will have something to teach you, and you have something to teach them about mercy.
4. Knowledge is the key. Know your enemy and your battlefield. The greatest Battlemages also know themselves. They know their strengths and their weaknesses, and this allows them to properly adapt to their opponent. A Battlemage that does not know their own capabilities is no more dangerous than a thorn bush; they can cause pain but will not cause any significant damage.
---
Changed:
armies leader to army's leader
&
4. Knowledge is key. to 4. Knowledge is the key.
Last edited by Haplo on Mon Feb 27, 2006 11:48 pm, edited 1 time in total.
Estirdar the Scholar: There is no need to break the body of an enemy who can be forced to yield. Certain creatures will never yield, but other Battlemages will. If you spare their life they spare yours one day. They will have something to teach you, and you have something to teach them about mercy.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Of course, that was only a stylistic change on my part. All three are technically options, or even some other phrasing, it's up to Xui'al as the author, as he has artistic license here. I was merely suggesting that it would read better with that article in there as well. Although, your second suggestion is better, I think, unless Xui'al wants to go for short and succinct maxims.Morden wrote:I'm not one to get in a debate with the lit mods , but 'Knowledge is key' is perfectly usable. It reads as 'Knowledge is vital'.
'Knowledge is the key', leaves the reader hanging. Knowledge is the key to what? 'Knowledge is the key to victory', makes more sense if that wording is to be used.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Boompie's notice has been verified and fixed, and one last thing, after this is approved, Xui'al, we can move on to your other works (of which there is a mountain of ), and get those finished. Yay for progress! And...other cool stuff...
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined