i3-26-Ind

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

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Thrignar Fraxix
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i3-26-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i3-26-Ind (#517)
Faction: Indoril
Parent claim: TR_3-45-Ind (#1235)
Claimed by: adamantum
Status: Approved (Progress: 100%)
Location: 1:(3052, -3849):0
Files: TR_i3-26-Ind_Thrignar Fraxix_1.esp; TR_i3-26-Ind_adamantum_2.esp

---

Almalexia 20,-30 Converted guard tower, now used as a home for an old retired guard and his family.

Exterior in http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360

#12 http://i.imgur.com/2SLNh.jpg
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Lady Nerevar
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Post by Lady Nerevar »

[BUMP] is this going to be done anytime soon? if you are unable to compleat this calim for any reason, please contact me or post in this thread.
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Post by Kasan Moor »

Same as the other one, I'll try to finish it. If I won't, I'll contact you asap.
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Post by Massalinie »

Revoked as per request via PM
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Hayden
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Post by Hayden »

I believe I'd like to take this one on, can you give me any background on what it is/should be?

If not, I'm planning on just making it a (very) small house/shop for a lower class Dunmer.
-Hayden
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kapuhy
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Post by kapuhy »

Hayden, if you want to claim, press the "Claim" button in the upper right corner.
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Post by Hayden »

kapuhy wrote:Hayden, if you want to claim, press the "Claim" button in the upper right corner.
I realize this, but since there's so little information I'm enquiring about it before I go ahead and claim it.
-Hayden
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Post by kapuhy »

No information usually means you are free to make up anything you want, then write it in the claiming message.
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Post by Nichevo »

I tried finding the claim in map3 version 0.5, but it looked slightly different... Attaching screenshot.
Anyway, it seems like the MG and FG are residing there now.

(Have I totally missed the plaza?)
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Trifith Sandil plaza.JPG
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Post by Kasan Moor »

That was the whole discussion back when I claimed this. I had almost finished the MG and FG and then they suddenly changed buildings. I never got around starting over with the new exteriors.
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Post by Hayden »

Ok, I'll go ahead and take this one on, now that I have some free time (Finals are just about over).

My plans for it: Small house and office for a caravan manager, it will have his personal quarters.

The person in question is a Dunmer, of average means with no family.
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Post by Massalinie »

Ok sounds good.

Granted and happy modding!

No NPCs, creatures of scripts.

Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.4 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
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Post by Hayden »

Requesting a revoke, I never got it started, and with the new quarter I just don't have time.
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Post by Lud »

Revoking by request
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Post by ENIGMA* »

so which house?
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Post by Gez »

Almalexia, Triffith Sandril Plaza, (23,-30) #1
The smallest house. :)
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Post by ENIGMA* »

OHHH!

*slaps self*

has it been that long since I claimed?


oh wait.... you guys changed the system....
[url=http://gothrak.deviantart.com/]Deviant I[/url]

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Post by Sload »

Not since last May, mate. Good job on getting moddership, though.
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Post by ENIGMA* »

Thanks Sload....

now what to do....

obviously it's a 2x2 int.....

possibly an older Dunmer who was once an explorer....

maybe even a retired Ordinator..... heck could be a Hermit too
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Post by Sload »

3x3 works too, you can't fit a thing in 2x2. Ordinators don't live in tiny not-rich homes and hermits don't live in the city.
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Post by ENIGMA* »

ok so my former idea works better....
[url=http://gothrak.deviantart.com/]Deviant I[/url]

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Post by Sload »

Probably. If you like the hermit idea, you could just make it a recluse. The lights are dim and he tells you to go away if you come in. That sort of thing.
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Post by Massalinie »

Alrighty, well welcome to TR, Enigma :D So, you're a modder now? That's a day I thought I'd never see. Well done, really.

It is a 3x3 interior, Hermits don't live in cities, no, but you could do like Sload suggested and make him a recluse. If not, then it's just a small home, ordinary, one floor, basement if you like. Let me know what you decide please.

No NPCs, creatures or scripts.
Set the north marker and correctly name the cell (make sure you've read the new naming system thread because it's changed since last you modded for us)

Granted and happy modding!
Also, make sure you have all the correct files.


Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (113.7 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (59.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)
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Post by ENIGMA* »

I think i'll make her a recluse as Sload suggested.

you don't see many Female anything in Mournhold...

so a Recluse will be my goal
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Post by ENIGMA* »

I know I'm double posting here but is there anyway we can move the door of the house to the other side.....

I don't think this is TR quality....


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[url=http://gothrak.deviantart.com/]Deviant I[/url]

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Post by Nomadic1 »

Aah, yep. The two pieces needed which have problems (one is blue, the other is that one with a light grey wall). Use them if you have to. I just hope someday someone will get around to fixing those two bits up.
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Post by Gez »

You're getting texture bleeds? The Mournhold tileset is a bitch for that. You should find a way to do it anyway. Look for example at that test I just made. Architecture should correspond. You're free to use it or do your own thing. :)
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Post by Gez »

Nomadic1 wrote:Aah, yep. The two pieces needed which have problems (one is blue, the other is that one with a light grey wall). Use them if you have to. I just hope someday someone will get around to fixing those two bits up.
I'll look into it when my modeling comp will have stopped its defrag. I'm sure it's just a question of poor vertex shading.
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Post by ENIGMA* »

actuallly the problem is that colum piece in the corner doorjamb..... it looks like a Daedric ruin "all funny angles" it should be more... round
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Post by Nomadic1 »

Gez wrote:
Nomadic1 wrote:Aah, yep. The two pieces needed which have problems (one is blue, the other is that one with a light grey wall). Use them if you have to. I just hope someday someone will get around to fixing those two bits up.
I'll look into it when my modeling comp will have stopped its defrag. I'm sure it's just a question of poor vertex shading.
For the blue one, yes it is. For the one ENIGMA pointed out, it is dodgy modelling as well, and will require a bit of work.
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Post by ENIGMA* »

ok on a note her i'm just about finished but i'm having a hard time trying to place the north marker with the diffrence of homes from the picture provided above and what i'm seeing In the CS on map 3 of that area...
[url=http://gothrak.deviantart.com/]Deviant I[/url]

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Post by Massalinie »

The picture should be the same as map3, what version do you have? If there is a visible difference, and you have the latest version of Map3 then go with what fits there I guess but there shouldn't be any difference. Also, make sure that your plugin isn't dependant on map3.
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Post by Thrignar Fraxix »

any updates? it has been almost 2 months
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Post by ENIGMA* »

yes, many updates! for one, the player living here is now a paranoid recluse. She has a 3X3 basement and has her father and mother's ashes a.k.a. Bonemeal down there.

as i have said i will at least finish one MW interior of TR. and this one will be the first. I'm no supermod who can crank something out in n hour. i'm an idealist in my moddingh. Placement here lore check there.
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Post by ENIGMA* »

I finally finished it!

now for review...
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Post by Lady Nerevar »

to the end of us all!
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Post by Gesshoku »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: TOP FLOOR:
Furn_De_r_Table_09 is bleeding into wall
sc_paper_plain is floating (a few of them)


Comments nicely done, I like the added description. Very few errors.


Rating 9/10
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Post by Gesshoku »

FIXED

EDIT: I re cleaned it with TESAME
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Post by Thrignar Fraxix »

Gess, I think you got overzealous with your cleaning. I got a few error messages saying it was missing custom items when I loaded the int.
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Post by Gesshoku »

Here is the uncleaned file

Sorry
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