After Hammerfell, whats next?

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
Anonymous

After Hammerfell, whats next?

Post by Anonymous »

I was looking at the FAQs to see what was after Hammerfell but it doesn't say. So what are you putting? Right now it say something like "After Morrowind we'll do Hammerfell" but were starting Hammerfell soon right? So what are you going put now?

On that note- When are we starting Oblivian? As soon as my new disk drive (I have a computer that can run Oblivian at max, yet I have the wrong disk drive :roll: ) gets here I'll make and show a showcase to become a Modder, but when are we stating?
Swiftoak
Developer Emeritus
Posts: 2029
Joined: Wed Feb 02, 2005 12:20 am
Location: Kah-nah-duh
Contact:

Post by Swiftoak »

To you first question: Woah steady there. Let's not get too ahead of ourselves. We haven't even finished the first part of Morrowind Province, and we haven't even begun of TR Oblivion yet, so why stress ourselves more by thinking of a THIRD project? We need to focus our efforts on the two tasks we have at hand before we get too enthusiastic. We will decide when the time comes.

Second Question (I may be wrong): We will begin when we believe a sufficient amount of modders have experience with the Oblivion CS, and have had at least some time to experience the game itself, which I believe is still some months to go. But you can tryout for moddership now and help us on Morrowind Province :D
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
knightmare
Member
Posts: 43
Joined: Tue Nov 08, 2005 9:38 pm
Location: elsewhere

Post by knightmare »

i dont think we have to worry about after hammerfall right now O_o, we havent even started it yet.
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

We're currently planning for Hammerfell, and I imagine it will our focus in the coming years. Planning for other provinces is realistically a waste of time. Hammerfell modding will start with the Isle of Stirk, which is going to be our testing grounds for modding on the Oblivion engine. As soon as some of our modders have a chance to play the game, and we have the appropriate concepts developed we will start generating the landmass.

While it will be fairly easy for modders to create an exterior landmass, the technical aspects revolving around models, voice acting, texture art and quest scripting will be at the forefront of our efforts. Also realise that we won't be simply re-using bethesda models for hammerfell, if an exporter is released we will be making our own art assets. This is where we hope to differentiate ourselves from the numerious other province mods emerging.

That being said, I would greatly encourage TR Modders or anyone who enjoyed Morrowind modding to expand your knowledge of sound creation, scripting, modelling, and texture art. Find some freeware are start learning. With the internet at your fingertips, all the resources are out there. We'll need it, and you'll need it if you want to mod Oblivion.

Think of it as a learning opportunity, and take advantage of the experience already gained by your fellow modders. Less then three years ago I couldn't do a thing. Now I can create great texture art, make digital paintings, model both simple objects and human forms, record and edit voice samples (though my mic is bad :P), use the CS, perform basic scripting, and help run modding community... among other miscellaneous talents.. all self-taught. The resources are out there and one of the biggest is this community.
User avatar
Sload
Developer Emeritus
Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

Morden wrote:Also realise that we won't be simply re-using bethesda models for hammerfell, if an exporter is released we will be making our own art assets. This is where we hope to differentiate ourselves from the numerious other province mods emerging.
If it isn't, we're kind of doomed. Anvil's architecture definitely can't build a whole province, and its our only Hammerfell stuff.
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

If they don't we'll have to differentiate ourselves in another way, at which point the emphasis on generating new landmass will completely drop. All we'd need is Stirk and Rihad.. then we go to town with the "tOp SeCeRaT" SGQS, while other mods create comparatively stale content.
User avatar
ShoGun
Member
Posts: 40
Joined: Sat Dec 18, 2004 3:46 pm
Location: Sadly enough, Infront of my computer in Sweden, BÃ¥lsta.

Post by ShoGun »

Which one of all the isles in Hammerfell is Stirk? Could you upload a pic? hehe :P
Inferona Exo Onta Orash Kel Bessera. Onta Orash Elakto Kel Katerza, Intoradium Ent Aldorem Kel Akzella. Inferona Exodum!
User avatar
Sload
Developer Emeritus
Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

http://til.gamingsource.net/maps/minibigmaproadslore34ei.jpg - Best map we have

Stirk is actually an island owned by Cyrodiil. More discussion about it can be found in "Everyone on Quests in Stirk" which I'm renaming "On Stirk"
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
User avatar
ShoGun
Member
Posts: 40
Joined: Sat Dec 18, 2004 3:46 pm
Location: Sadly enough, Infront of my computer in Sweden, BÃ¥lsta.

Post by ShoGun »

Aha, ok thx ;)

Another question, What is Stros M'kai? I have seen it in Oblivion somewhere, I think it was an area or an npc :P
Inferona Exo Onta Orash Kel Bessera. Onta Orash Elakto Kel Katerza, Intoradium Ent Aldorem Kel Akzella. Inferona Exodum!
User avatar
Macar
Developer Emeritus
Posts: 1268
Joined: Thu Jan 27, 2005 8:32 pm
Location: Yellow
Contact:

Post by Macar »

It's an island in hammerfell. It was the location of "the Elderscrolls Adventures; Redgaurd" game.
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
Morgoth
Developer Emeritus
Posts: 760
Joined: Mon Aug 22, 2005 4:30 pm
Location: That big place next to the smaller place with the tree.
Contact:

Re: After Hammerfell, whats next?

Post by Morgoth »

xMissSparklesx wrote:I was looking at the FAQs to see what was after Hammerfell but it doesn't say. So what are you putting? Right now it say something like "After Morrowind we'll do Hammerfell" but were starting Hammerfell soon right? So what are you going put now?
Woah! Hold on there. We haven't even started with Hammerfell yet, and it took us forever to agree on that, how are we supposed to agree on something that could be two or more years away?
Founder of the Realms of Renth. Please give us a visit!

[img]http://img205.imageshack.us/img205/4640/sigbannerap7.jpg[/img]

www.realmsofrenth.com
User avatar
CommonsNat
Developer
Posts: 512
Joined: Sat Feb 05, 2005 12:24 am
Location: Gainesville

Post by CommonsNat »

ShoGun wrote:Aha, ok thx ;)

Another question, What is Stros M'kai? I have seen it in Oblivion somewhere, I think it was an area or an npc :P
Do a search on here:
http://til.gamingsource.net/
Nathan Commons
Locked