The Isle Stirk is a test. It's a way for us to learn on the Oblivion engine. One aspect of this will be getting unique weapon models into the game, which is now possible. The first step is having good concepts.
We don't need to develope an entire armory, three weapons will suffice. It's about setting realistic goals for ourselves.
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The blunt and the blade will be found somewhere on the Island, no specifics are laid out, so go nuts. The staff however will be in the possesion of 'Maugrue the Steward' (MOG-roo), an ancient Lich. Lich creatures can be equipped with only with staves.
If you want some background information on the Stirk quest, read the first post of Sload's 'On Stirk' thread:
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=16020
Please develope your concepts along with 2D planar views, from multiple angles, and keep each version in proportion to its opposite where possible. Use grid paper or a ruler to guide your layout if needed. It will translate better in to a model that way. Also be sure to include some information on what materials make up the weapon.
I look forward to seeing your concepts, everyone.
