black horse courier's OB Showcase
Moderators: Haplo, Lead Developers
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- Member
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- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
Major update ZBMSP
Major update.....
Fixed some visual bugs.
fully updated the Blueprint cell.
finished all doors and jambs in all of the roughed in areas.
added cellblock A to its own space and removed it from the walls cell.
cellblock b c and d will follow.
furniture will be placed after lighting,
guards area added on the top floor above the Asylum (whack-shack). ladder and trap top are already placed.
towers dont have the ugly bulky walls, they have correct walls,
infirmiry enterance/exit to asylum tunnel and tower:
used to have 3 bulkheads for the big ones.
now theres only the one, and 2 small ones flanking it.
used planks to plug some holes, and they act as doorframes.
esp uploaded
Fixed minor visual bugs.
the only things left to do is to add the prisoner kitchen, add the corpusarium, and to finish the administration area.
add lights to all areas. add furniture and clutter to all areas,
and to make the boats insides and out.
add one way teleportation to the island for bad behaviour!
Fixed some visual bugs.
fully updated the Blueprint cell.
finished all doors and jambs in all of the roughed in areas.
added cellblock A to its own space and removed it from the walls cell.
cellblock b c and d will follow.
furniture will be placed after lighting,
guards area added on the top floor above the Asylum (whack-shack). ladder and trap top are already placed.
towers dont have the ugly bulky walls, they have correct walls,
infirmiry enterance/exit to asylum tunnel and tower:
used to have 3 bulkheads for the big ones.
now theres only the one, and 2 small ones flanking it.
used planks to plug some holes, and they act as doorframes.
esp uploaded
Fixed minor visual bugs.
the only things left to do is to add the prisoner kitchen, add the corpusarium, and to finish the administration area.
add lights to all areas. add furniture and clutter to all areas,
and to make the boats insides and out.
add one way teleportation to the island for bad behaviour!
Last edited by The_Black_Horse_Courier on Tue Sep 19, 2006 3:54 am, edited 1 time in total.
- Massalinie
- Developer Emeritus
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- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
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- Member
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- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
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no, the BHC OB.esp is the final file prepped for submission.
esp attached.
this file.
esp attached.
this file.
Last edited by The_Black_Horse_Courier on Tue Sep 19, 2006 3:54 am, edited 1 time in total.
- Tyrion
- Reviewer
- Posts: 1699
- Joined: Wed May 31, 2006 10:52 pm
- Location: currently hiding in Pentos (aka Philadelphia)
I told you it would take forever to detail.
If you are going to stick to it then I salute you, but for a showcase its a little to large.
If you are going to stick to it then I salute you, but for a showcase its a little to large.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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- Member
- Posts: 65
- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
.
this castle isnt my official showcase, the oblivion house is.
there will be no more releases for my oblivion home.
the morrowind showcase aka the castle is proof as to how big and how patient i can be.
Now... for the major update
I have added and seperated 4 areas of the walls into their own cells.
The Secure housing unit (shu) has its own space.
The Infirmiry has its own space.
the cellblocks A through D have their own spaces.
all of these areas have their blocks doors and doorjambs, and will be fitted with lighting for the Arcane's mages Tour.
They will be fitting the prison with anti magicka charming.
The prison needs little rough in.
The kitchen needs molding, and the corpusarium needs molding, and then the admin buildings need to be finished.
lastly but not least the yards needs its clutter, lighting and the awnings need to be added in, finishing for the cherry; a line of boards vertically and horazontally grid style to make a screen for the exceptionally fit characters, varnished by the inviso wall activators.
esp attached.
Major Update again
Bugfixes galore.
i was transferring cells, and forund more visual errors.
I have finished making the corpusarium, which lies under the asylum.
please dont give me bad morality, as i think that is how the corprus people should be housed.
Corprus disease = a person who needs psychiatric help (it would be something like the perosn cant take care of themselves, has no mind of their own, cant remember day to day.) housing for the more behaved is up in the asylum.
i still need to add a few entrances in the guard's quarters
and the kitchen needs focusing after i finish making cells and seperating areas off from the walls.
oh and the holes in the yard have been plugged.
Appendage
Obviously no one is interested in my work.
well, nonetheless...
Minor updates.
The asylum and corprusarium are finished and have their own spaces.
The Guard's quarters will have its own space by tomorrow...
pillers have been added in the guards room (pain in the ass searching for the pieces), and the doors have been added.
The walls have been added for the southern most tower, so when the pc walks ontop and outside, they can continue without tcl ing.
Teleports will also be included in my next update, so that should a pc want to go to it ingame, they can coc to the outside, and be able to roam freely about the bottoms.
(adding a railing to the entrance so pc doesnt walk off by mistake).
there will be no more releases for my oblivion home.
the morrowind showcase aka the castle is proof as to how big and how patient i can be.
Now... for the major update
I have added and seperated 4 areas of the walls into their own cells.
The Secure housing unit (shu) has its own space.
The Infirmiry has its own space.
the cellblocks A through D have their own spaces.
all of these areas have their blocks doors and doorjambs, and will be fitted with lighting for the Arcane's mages Tour.
They will be fitting the prison with anti magicka charming.
The prison needs little rough in.
The kitchen needs molding, and the corpusarium needs molding, and then the admin buildings need to be finished.
lastly but not least the yards needs its clutter, lighting and the awnings need to be added in, finishing for the cherry; a line of boards vertically and horazontally grid style to make a screen for the exceptionally fit characters, varnished by the inviso wall activators.
esp attached.
Major Update again
Bugfixes galore.
i was transferring cells, and forund more visual errors.
I have finished making the corpusarium, which lies under the asylum.
please dont give me bad morality, as i think that is how the corprus people should be housed.
Corprus disease = a person who needs psychiatric help (it would be something like the perosn cant take care of themselves, has no mind of their own, cant remember day to day.) housing for the more behaved is up in the asylum.
i still need to add a few entrances in the guard's quarters
and the kitchen needs focusing after i finish making cells and seperating areas off from the walls.
oh and the holes in the yard have been plugged.
Appendage
Obviously no one is interested in my work.
well, nonetheless...
Minor updates.
The asylum and corprusarium are finished and have their own spaces.
The Guard's quarters will have its own space by tomorrow...
pillers have been added in the guards room (pain in the ass searching for the pieces), and the doors have been added.
The walls have been added for the southern most tower, so when the pc walks ontop and outside, they can continue without tcl ing.
Teleports will also be included in my next update, so that should a pc want to go to it ingame, they can coc to the outside, and be able to roam freely about the bottoms.
(adding a railing to the entrance so pc doesnt walk off by mistake).
Last edited by The_Black_Horse_Courier on Tue Sep 19, 2006 3:53 am, edited 1 time in total.
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- Member
- Posts: 65
- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
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well,
i have had a great time working onthese mods.
i have requested someone look at these and grant or deny my application for modder status.
i have recieved neither an approval or denial.
i am giving 48 hours notice for the following:
an answer to my question; a denial or approval.
if i recieve neither, than i will be taking my leave for silgrad tower.
i hope it doesnt come down to that.
(saddened by this message)
i have had a great time working onthese mods.
i have requested someone look at these and grant or deny my application for modder status.
i have recieved neither an approval or denial.
i am giving 48 hours notice for the following:
an answer to my question; a denial or approval.
if i recieve neither, than i will be taking my leave for silgrad tower.
i hope it doesnt come down to that.
(saddened by this message)
(\__/)
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
seriously man, we have real lives. wait a little more, maybe PM an admin if its totaly urgent. one thing we want to see is maturity and patience. Whining that no one has looked at your stuff and that no one cares and threatening to leave for ST is not mature, and neither is it patient.
and here is my review before your brain explodes:
-file is dirty.
-file gives me path grid related error upon loading.
starting from top floor:
-bed, stool, and candle float slightly.
-chair (next to table) bleeds into the floor.
-shopping list 03 bleeds into the table.
-the feather is not resting correctly in the inkwell. it should actually be taken out, it causes wierd havok errors in game.
-candle next to the table bleeds into the floor
-inappropriate style mixing: middle class furn and upper-class desk. use a middle class desk or table.
-why are the clothes lying on the ground in such a pile? it looks wierd and i can see no purpose.
-Stylistic: could use a rug.
lower floor:
-oh my fucking god. i suggest you demonstrate that you know the basic anatomy of a person.
-broom stands up unrealistically. it needs to lean on something.
-candle floats.
-the stats on the dog are just messed up. make em like those of a regular dog.
basement:
-the 3 chests on the 3 cupboards look weird.
-there is no need to rename objects if their stats are not changed. having them have a different name is pointless unless its unique/part of a quest/ has different properties. you could have gotten empty cupboards from in game.
overall this is a nice interior, but its riddled with small errors. some of the general decisions are also a bit weird.
there, happy? if you don’t want to wait patiently then go ahead and join ST.
and here is my review before your brain explodes:
-file is dirty.
-file gives me path grid related error upon loading.
starting from top floor:
-bed, stool, and candle float slightly.
-chair (next to table) bleeds into the floor.
-shopping list 03 bleeds into the table.
-the feather is not resting correctly in the inkwell. it should actually be taken out, it causes wierd havok errors in game.
-candle next to the table bleeds into the floor
-inappropriate style mixing: middle class furn and upper-class desk. use a middle class desk or table.
-why are the clothes lying on the ground in such a pile? it looks wierd and i can see no purpose.
-Stylistic: could use a rug.
lower floor:
-oh my fucking god. i suggest you demonstrate that you know the basic anatomy of a person.
-broom stands up unrealistically. it needs to lean on something.
-candle floats.
-the stats on the dog are just messed up. make em like those of a regular dog.
basement:
-the 3 chests on the 3 cupboards look weird.
-there is no need to rename objects if their stats are not changed. having them have a different name is pointless unless its unique/part of a quest/ has different properties. you could have gotten empty cupboards from in game.
overall this is a nice interior, but its riddled with small errors. some of the general decisions are also a bit weird.
there, happy? if you don’t want to wait patiently then go ahead and join ST.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
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- Member
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- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
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Okay, very nice.
i dont have tesameob for cleaning purposes.
that person is MY ingame character, and that is what He looks like.
the pathgrid will be removed if i even decide to fix these errors,
the dogs stats i have no clue as to what they should be.
The basement is set that way to maximize space.
Umm, the desk...
that desk was presented to me as a gift from someone i know in game. there is no changing of that desk.
i will fix all other errors when i can. i am tired of waiting around and frankly it messes up my schedule.
so, ill wait for my answer from admin.
please put a good word in, and if it makes it better, pretend that the request didnt come from me.
i dont have tesameob for cleaning purposes.
that person is MY ingame character, and that is what He looks like.
the pathgrid will be removed if i even decide to fix these errors,
the dogs stats i have no clue as to what they should be.
The basement is set that way to maximize space.
Umm, the desk...
that desk was presented to me as a gift from someone i know in game. there is no changing of that desk.
i will fix all other errors when i can. i am tired of waiting around and frankly it messes up my schedule.
so, ill wait for my answer from admin.
please put a good word in, and if it makes it better, pretend that the request didnt come from me.
(\__/)
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
- Tyrion
- Reviewer
- Posts: 1699
- Joined: Wed May 31, 2006 10:52 pm
- Location: currently hiding in Pentos (aka Philadelphia)
Nobody's gonna promote you with that attitude.
The_Black_Horse_Courier said:
"the pathgrid will be removed if i even decide to fix these errors,"
Lets just say, hypothetically, you get promoted. Now, you go pick up a claim, work on it, and submit it to a reviewer (who knows, it could be me ). The reviewer tells you what needs fixing, then you just say "No, I like it my way.". Now tell me how this is going to be helpful to us?
Get it?
edit: and I suggest you download TESAME now, you're gonna need it.
The_Black_Horse_Courier said:
"the pathgrid will be removed if i even decide to fix these errors,"
Lets just say, hypothetically, you get promoted. Now, you go pick up a claim, work on it, and submit it to a reviewer (who knows, it could be me ). The reviewer tells you what needs fixing, then you just say "No, I like it my way.". Now tell me how this is going to be helpful to us?
Get it?
edit: and I suggest you download TESAME now, you're gonna need it.
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- Member
- Posts: 65
- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
.
no. i would fix the problems.
I am currently upset at some current events.
My father just passed away due to cancer. And i heard about it as i was replying.
So yes i would fix the errors.
I am currently upset at some current events.
My father just passed away due to cancer. And i heard about it as i was replying.
So yes i would fix the errors.
(\__/)
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
-
- Member
- Posts: 65
- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
.
can tesame clean oblivion files?
if so, the i already have it and will clean it.
(and i can clean my home made modifications)
if so, the i already have it and will clean it.
(and i can clean my home made modifications)
(\__/)
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
-
- Member
- Posts: 65
- Joined: Sat Aug 19, 2006 5:51 am
- Location: Weye, Cyrodiil
.
I am thinking about leaving TR for reasons i cannot discuss with the general TR public.
All of my works are removed off of the site, and my posts will follow removal
ADMIN: please delete this thread. I have always wanted to help TR with making loads lighter, and i can only see the removal of this showcase thread fitting.
I will post a new thread should i make my mind up and walk away.
All of my works are removed off of the site, and my posts will follow removal
ADMIN: please delete this thread. I have always wanted to help TR with making loads lighter, and i can only see the removal of this showcase thread fitting.
I will post a new thread should i make my mind up and walk away.
(\__/)
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
Actualy, TR dosent delete threads unless they are spam (and even then, they are usualy moved to the archives). Dont wory about it. This showcase will still be here if you ever decide to come back- so you can use the same one in that event.
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
[url=http://www.realmsofrenth.com][img]http://img249.imageshack.us/img249/3020/banner3er0.jpg[/img][/url]
Re: .
Half of what you said doesn't make too much sense to me... Lady N told you the errors she found. She's the Head of Reviewers. She is the person over all the reviewers who makes certain that our mod is of a certain standard. If the interior has an error that the reviewers say to fix, it needs to be fixed. You can't excuse your way out of it, I'm afraid.The_Black_Horse_Courier wrote:Okay, very nice.
i dont have tesameob for cleaning purposes.
that person is MY ingame character, and that is what He looks like.
the pathgrid will be removed if i even decide to fix these errors,
the dogs stats i have no clue as to what they should be.
The basement is set that way to maximize space.
Umm, the desk...
that desk was presented to me as a gift from someone i know in game. there is no changing of that desk.
i will fix all other errors when i can. i am tired of waiting around and frankly it messes up my schedule.
so, ill wait for my answer from admin.
please put a good word in, and if it makes it better, pretend that the request didnt come from me.
Also, you seem to have this idea of "Admins" who sit upon their lofty forum thrones and never work with the little guy. Actually, not true. The admins look at these threads too, and their power of promotion isn't exclusive to them, either. I could promote you. But I won't without deciding myself that your interiors are good enough, AND have say-so from those in charge of interiors (Namely, Lady N or Massey).
I am currently upset at some current events.
My father just passed away due to cancer. And i heard about it as i was replying.
Though I sympathize with your apparent situation, I can't say that its not somewhat suspect. Sorry, but we live in a world where forum members have claimed to be dead before, or otherwise, and only for attention, it would seem. That doesn't mean its the same here, but I'd think you'd want to be with your family, not posting on a modding forum site. Especially one that you feel you've been ignored at.
No. To clean OB .esp's you need to click on the Data Files button, and then the Details... button, and clean it through that window.can tesame clean oblivion files?
"When you find out someone's sleeping with your wife, you want to kill the f***er"
~Prof. Gardner
"You wiki'd my girlfriend?"
~Dexter
~Prof. Gardner
"You wiki'd my girlfriend?"
~Dexter
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- Member
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- Location: Weye, Cyrodiil
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i will not be returning.Macar wrote:Actualy, TR dosent delete threads unless they are spam (and even then, they are usualy moved to the archives). Dont wory about it. This showcase will still be here if you ever decide to come back- so you can use the same one in that event.
maybe i can spam it up.
(\__/)
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
(O.o )
(> < )
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination.
this calls for another "sexy" party! -stewey from family guy
-
- Developer Emeritus
- Posts: 1742
- Joined: Sat Apr 09, 2005 4:01 pm
- Location: Athens, Greece
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA