i2-299-Tel
Moderators: Seneca37, Lead Developers
i2-299-Tel
Claim type: Interior
Claim ID: TR_i2-299-Tel (#1105)
Faction: Telvanni
Parent claim: TR_2-22-Tel (#85)
Claimed by: Andres Indoril
Status: Approved (Progress: 100%)
Location: 1:(4030, -1086):0
Files: TR_i2-299-Tel_Andres Indoril_1.esp; TR_i2-299-Tel_Harke the Apostle_1.esp; TR_i2-299-Tel_Harke the Apostle_2.esp; TR_i2-299-Tel_Harke the Apostle_3.esp; TR_i2-299-Tel_Nanu Ra_1.esp
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Plantation (Manor is in claim i2-300)
in_de_shack_01
in_de_shack_01
in_de_shack_03
Claim ID: TR_i2-299-Tel (#1105)
Faction: Telvanni
Parent claim: TR_2-22-Tel (#85)
Claimed by: Andres Indoril
Status: Approved (Progress: 100%)
Location: 1:(4030, -1086):0
Files: TR_i2-299-Tel_Andres Indoril_1.esp; TR_i2-299-Tel_Harke the Apostle_1.esp; TR_i2-299-Tel_Harke the Apostle_2.esp; TR_i2-299-Tel_Harke the Apostle_3.esp; TR_i2-299-Tel_Nanu Ra_1.esp
---
Plantation (Manor is in claim i2-300)
in_de_shack_01
in_de_shack_01
in_de_shack_03
"You can remove spells from your list in Morrowind. I think it was shift-click, don't quote me on that though." - Cathartis
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- Massalinie
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- Massalinie
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*screams*
I see a toy guar!!! Those are so CUTE!
In general, it looks pretty good, hard to be certain without seeing it in the CS but it doesn't look overly messy. I'd get rid of the round cusion thingy (those are more for rich folk more than messy people who live in shacks ) and maybe put in some dishes, cuttlery, bottles and the like; I don't really see any of that stuff as it is.
I see a toy guar!!! Those are so CUTE!
In general, it looks pretty good, hard to be certain without seeing it in the CS but it doesn't look overly messy. I'd get rid of the round cusion thingy (those are more for rich folk more than messy people who live in shacks ) and maybe put in some dishes, cuttlery, bottles and the like; I don't really see any of that stuff as it is.
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i2-299-Tel_Messy (in_de_shack_03) updated:
[url=http://img271.imageshack.us/my.php?image=messyshack2yc1.jpg][img]http://img271.imageshack.us/img271/8153/messyshack2yc1.th.jpg[/img][/url]
i2-299-Tel_Neat (in_de_shack_01):
[url=http://img177.imageshack.us/my.php?image=neatshacket1.jpg][img]http://img177.imageshack.us/img177/9277/neatshacket1.th.jpg[/img][/url]
[edit] I tried to merge the two plugins, but I didn't quite got it to work. I'm uploading later.
[url=http://img271.imageshack.us/my.php?image=messyshack2yc1.jpg][img]http://img271.imageshack.us/img271/8153/messyshack2yc1.th.jpg[/img][/url]
i2-299-Tel_Neat (in_de_shack_01):
[url=http://img177.imageshack.us/my.php?image=neatshacket1.jpg][img]http://img177.imageshack.us/img177/9277/neatshacket1.th.jpg[/img][/url]
[edit] I tried to merge the two plugins, but I didn't quite got it to work. I'm uploading later.
- Massalinie
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This is the third and last interior, i2-299-Tel_Homely (in_de_shack_01):
[url=http://img182.imageshack.us/my.php?image=i2299telhomelyyn0.jpg][img]http://img182.imageshack.us/img182/906/i2299telhomelyyn0.th.jpg[/img][/url]
I hope I can upload the merged file tonight. I still have to add the doors now. I should finish it this weekend.
[edit]
Darn! Having esp issues!
http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=17436
[url=http://img182.imageshack.us/my.php?image=i2299telhomelyyn0.jpg][img]http://img182.imageshack.us/img182/906/i2299telhomelyyn0.th.jpg[/img][/url]
I hope I can upload the merged file tonight. I still have to add the doors now. I should finish it this weekend.
[edit]
Darn! Having esp issues!
http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=17436
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- Developer
- Posts: 1638
- Joined: Mon May 01, 2006 9:18 pm
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- Developer
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- Contact:
- Andres Indoril
- Senior Developer
- Posts: 1459
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I saw cookie cuttering, should I continue reviewing or does the old rule work?
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Andres Indoril
- Senior Developer
- Posts: 1459
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- Contact:
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
shouldn't something be done with this?
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
Shall I add the northmarkers too?
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
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from the sound of it their exteriors exist, therefore you should add the northmarker. (unless I am wrong, but it wouldn't be hard to fix if I am)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
Finished
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
REVIEWED AND FIXED!
Criticals: none
Clean: yes
Fits exterior: yes
Northmarker set: yes
Loading errors: none
Lighting: yes
NPCs: N/A
Logic: NONE
Lore: none
Physical errors:
Cell: TR_i2-299_1
-The stacked sacks looked weird since they were perfectly aligned; I shifted them a bit.
-com_sack_03 was balancing on one corner, so I rotated it.
-crate_01 bled into post in middle of room
-crate_01_food_misc01
-gold bleeds a tiny bit
-lantern was messed up in rope a little bit
Cell: TR_i2-299_2
-barrel_01_saltrice bleeds into wall
-com_basket_01_POS bleeds into another basket
-com_sack_02 bleeds into wall
-TR_com_sack_01_ingred bleeds into a crate
Cell: TR_i2-299_3
none
Comments: Great job, only a couple very very minor physicals.
Criticals: none
Clean: yes
Fits exterior: yes
Northmarker set: yes
Loading errors: none
Lighting: yes
NPCs: N/A
Logic: NONE
Lore: none
Physical errors:
Cell: TR_i2-299_1
-The stacked sacks looked weird since they were perfectly aligned; I shifted them a bit.
-com_sack_03 was balancing on one corner, so I rotated it.
-crate_01 bled into post in middle of room
-crate_01_food_misc01
-gold bleeds a tiny bit
-lantern was messed up in rope a little bit
Cell: TR_i2-299_2
-barrel_01_saltrice bleeds into wall
-com_basket_01_POS bleeds into another basket
-com_sack_02 bleeds into wall
-TR_com_sack_01_ingred bleeds into a crate
Cell: TR_i2-299_3
none
Comments: Great job, only a couple very very minor physicals.
- Attachments
-
- TR_i2-299-Tel_Andres Indoril_FIX.esp
- FIX
- (12.11 KiB) Downloaded 60 times